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The Big Three Build Engine Games On GOG

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Duke Nukem 3D. Shadow Warrior. Blood. All built on the Build engine, these three games when taken collectively are often referred to as the Big Three, and they are now all available for Linux from GOG. But just how well has GOG done in bringing these classic '90s shooters into the modern era?

image
"Build Bros" image used courtesy of Robert Treherne on DeviantArt.

Prerequisites
For this article I am concerning myself only with the single player aspect of the games; I have not tried to use any of their multiplayer components. I am also using the Tarball Archive option offered by GOG for all of the games.

Software Specifications:
Distribution: Arch Linux
Kernel: Linux 4.0.5
Graphics Driver: R600 Gallium3D Driver
Desktop Environment: Xfce 4.12 with compositing

Hardware Specifications:
Motherboard: MSI 760GM-E51(FX)
Processor: AMD Phenom II X4 955 BE 3.2 Ghz
Video Card: SAPPHIRE HD 6870 1GB GDDR5 PCIE
Memory: 4 Gigabytes DDR3 PC10666, 1333 MHz
Boot Drive: 500 GB Western Digital Caviar Black
Headset: Roccat Kulo ROC-14-702
image
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13 comments
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Cyba.Cowboy 23 June 2015 at 8:47 pm UTC
I don't get it - at least two of these games (Duke Nukem 3D and Shadow Warrior) and possibly the third (Blood - but I'm unfamiliar with the title) have been available on GOG.com (and via other stores) for ages... Am I missing something?
Hamish 23 June 2015 at 8:50 pm UTC
CybaCowboyI don't get it - at least two of these games (Duke Nukem 3D and Shadow Warrior) and possibly the third (Blood - but I'm unfamiliar with the title) have been available on GOG.com (and via other stores) for ages... Am I missing something?
Shadow Warrior and Blood only received their Linux releases on GOG over the past few months, but even if they had been around forever, I fail to see why that would preclude me from reviewing them.
Stoney_Fish 23 June 2015 at 9:43 pm UTC
Hi all

I'm having a problem with GOG Duke Nukem 3D.
The game starts correctly , the initialize screen is ok. From the initial splash screen the display is cropped showing only the top left 2/3 of the screen.
[img=138x104]http://i59.tinypic.com/2pyuaup.jpg[/img]

Other GOG dosbox games work correctly eg Duke Nukem 1+ 2 and Blood.
The Steam version of Duke Nukem 3D classic also shows the same 2/3 for a second and them corrects to full screen..

I did a screenshot using gnome-screenshot and after taking the shot the display corrected it self. So this is one workaround. The issue returns the next time is start the game.
Tried F5 but did not help me.
I opened a GOG support ticket for this on the 7th June but have not had a reply back yet.
Any advice is welcome , is it something I should tweak in dosbox?

Thanks

[Ubuntu 15.04 nvidia 346.59 gtx770 The display is an old LG Flatron L1750SQ 1280x1024 ]
Hamish 23 June 2015 at 9:47 pm UTC
If taking a screenshot fixes things for you can also just press "Alt-Enter" to go into a windowed mode and then repeat to go back again. But that would of course just be another workaround.

You could also try changing the Duke Nukem 3D screen settings, although that would probably just replicate the same behaviour as pressing "F5". Regardless, you can access these settings by providing the following parameter to the GOG start script:
./start.sh -sset
Stoney_Fish 23 June 2015 at 9:52 pm UTC
Thanks Hamish

Alt-Enter works for me.

Hail to the king.
crt0mega 24 June 2015 at 5:29 am UTC
Great review, Hamish! Blood is also my favourite of "The Big Three". You should take a look at M210 Projects, his "BloodCM" works fine with eDuke32. Unfortunately his work has yet to be finished, Episode 3 is at 66% :/
Hamish 24 June 2015 at 6:30 am UTC
crt0megaYou should take a look at M210 Projects, his "BloodCM" works fine with eDuke32. Unfortunately his work has yet to be finished, Episode 3 is at 66% :/
I am actually the co-founder/head moderator of the Blood Wiki so of course I have heard of BloodCM and what they have been able to accomplish is indeed incredible, although as long as the project continues to freely distribute copyrighted assets there will always be a question of legality surrounding it.

The other big hope for getting around the lack of source code access is the XL Engine which is hoping to add Blood support once the guy behind it is done reverse engineering the Jedi Engine behind Dark Forces and Outlaws. I have no idea how much progress he is making at the moment though.
Cyba.Cowboy 24 June 2015 at 7:28 am UTC
HamishShadow Warrior and Blood only received their Linux releases on GOG over the past few months, but even if they had been around forever, I fail to see why that would preclude me from reviewing them.

Ah okay, I have Shadow Warrior, but the Steam version I bought last year... Besides, I wasn't suggesting you don't review them - it's never too late for a review - just failing to understand the significance of the post.

But the way, it's interesting to note that GOG.com have two versions of Shadow Warrior - the "classic" (original) version and a seemingly graphically polished "2013" version (the "classic" version is not available for Linux-based operating systems in Steam - not too sure how this differs from the "redux" version I have in Steam)!
tuubi 24 June 2015 at 8:30 am UTC
CybaCowboyBut the way, it's interesting to note that GOG.com have two versions of Shadow Warrior - the "classic" (original) version and a seemingly graphically polished "2013" version (the "classic" version is not available for Linux-based operating systems in Steam - not too sure how this differs from the "redux" version I have in Steam)!
The 2013 remake isn't really the same game as the original. There's been so much talk of the remake (and it's upcoming sequel) on GOL that you should already know this.

In his review Hamish already mentions the Steam-exclusive Redux, which indeed seems to be a polished native version of the original.
Hamish 24 June 2015 at 4:40 pm UTC
CybaCowboyAh okay, I have Shadow Warrior, but the Steam version I bought last year... Besides, I wasn't suggesting you don't review them - it's never too late for a review - just failing to understand the significance of the post.
Fair enough.

CybaCowboyBut the way, it's interesting to note that GOG.com have two versions of Shadow Warrior - the "classic" (original) version and a seemingly graphically polished "2013" version (the "classic" version is not available for Linux-based operating systems in Steam - not too sure how this differs from the "redux" version I have in Steam)!
As I understand it the "Classic" version of Shadow Warrior on Steam is basically just a free giveaway from Devolver Digital to promote the Classic Redux version.

Incidentally, this is guy probably summed up the game better than I did:
LaikaI'm offensive and I find this game Asian.
http://steamcommunity.com/profiles/76561198053671250/recommended/225160/
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