We're in for a longer wait to get our hands on the brutal and stylish first-person shooter Prodeus, as the team have moved the Early Access release to next year.
Mixing in classic and modern rendering styles to create something that looks a bit wild, Prodeus successfully funded on Kickstarter earlier this year. The Early Access release was originally due sometime soon but in a new Kickstarter update, they mentioned February 2020 as the new date to give them a bit more time. They're using this time to add the usual spit and polish, plus some new types of enemies.
Not seen it before? Here's a video showing off some gameplay back in April that we missed:
What I do like about Prodeus is the options it will give you. Blood can be turned off, the visual adjustments can be tweaked between retro and modern styles and it will come with a built-in level editor with modding support. Sounds like their level editor is getting more powerful too, as they mentioned recently they added prefab support (to re-use items across levels and only update them once) along with a lot of working going into their scripting system. Sounds like it's going to be really great for the community to build extra levels with.
As a reminder, they are planning Linux support to arrive along side Windows at the Early Access release. Once it's up, we're going to take a good look.