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The unofficial Linux beta of space shooter EVERSPACE [Steam] has been updated again, this time it brings in an updated Unreal Engine 4.17 and bug fixes.

Sounds like getting this update out has been a bit of a pain for them dealing with SDL2 issues inside Unreal Engine, so it's really pleasing to see them not give up with it. 

On top of an upgraded Unreal Engine 4.17, they also put in "fixes for the collisions for station turrets, the ancient warden teleportation, an issue with operating the gunship turret after cutscene playback, a fix for the blueprint progression in hardcore mode and a fix for the admiral mission".

You can see their post about it here on Steam.

Hopefully there's not much left before they can advertise it officially, as it really does work quite nicely for me. Easily one of my favourite space shooters. Either way, it's a damn fun game and they're a developer worth supporting for their continued efforts to get the Linux version as good as possible.

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27 comments
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Shmerl 14 February 2018 at 1:51 pm UTC
So, when is GOG release coming? It takes a long time.
pete910 14 February 2018 at 2:11 pm UTC
Awesome stuff!

Guess they've had a reasonable reception then as they are still improving it.
x_wing 14 February 2018 at 2:19 pm UTC
ShmerlSo, when is GOG release coming? It takes a long time.

The game is DRM free on steam, so it should be just around the corner.
pete910 14 February 2018 at 5:17 pm UTC
GuestIf anyone reading this is on the fence about the game, BUY IT

^^^ this!

Also My fav distro of all time in the name strengthens;) his point
Shmerl 14 February 2018 at 7:21 pm UTC
x_wing
ShmerlSo, when is GOG release coming? It takes a long time.

The game is DRM free on steam, so it should be just around the corner.

That's not the reason their Linux version is not on GOG. It's because they still didn't mark it as release quality.


Last edited by Shmerl at 14 February 2018 at 7:21 pm UTC. Edited 2 times.
lod 14 February 2018 at 9:36 pm UTC
Are AMD GPUs still unsupported?
gustavoyaraujo 14 February 2018 at 9:39 pm UTC
It stills use a lot of RAM here. Almost 8GB just for start the game.
I'm hoping they are going to fix this soon.


Last edited by gustavoyaraujo at 14 February 2018 at 9:40 pm UTC
pete910 15 February 2018 at 12:30 am UTC
lodAre AMD GPUs still unsupported?

I think so however they work fine, well mine does on Mesa 17.3.3
slaapliedje 15 February 2018 at 12:50 am UTC
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Does it work in VR yet? Pretty sure this one has VR support in Windows
Shmerl 15 February 2018 at 1:36 am UTC
gustavoyaraujoIt stills use a lot of RAM here. Almost 8GB just for start the game.
I'm hoping they are going to fix this soon.

I think that should be acceptable today for demanding games. It is a lot in general though.


Last edited by Shmerl at 15 February 2018 at 1:37 am UTC
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