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The Steam Beta Client has some updates to the runtime for games that needs testing

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While I haven't seen it noted in any of the recent changelogs for the Steam Client Beta, it seems it has an updated Steam Runtime in need of some testing.

Sending word to us on Twitter, developer Timothee Besset said:

The beta branch of the steam client for GNU/Linux has received several updates to it's runtime for games. Make sure to test your favorite titles! CC @gamingonlinux @Plagman2

For those of you who want to ensure everyone has a good experience and to ensure games you love don't break with a new stable Steam Client release, it's time to get testing and reporting. It's probably a good idea to let Valve know of any issues on their Steam for Linux GitHub.

What is the Steam Runtime? From the GitHub:

A binary compatible runtime environment for Steam applications on Linux.

Essentially, it includes a set of libraries for game developers to link their games against. This is to give them a somewhat standard set of libs that should work across distributions for games shipped on Steam.

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27 comments
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FireBurn 24 October 2018 at 10:30 am UTC
Any idea what they've changed? New packages? Updated packages?

I have to run this command so I use the native packages on my machine to prevent segfaults

find ~/.steam/root/ \( -name "libgcc_s.so*" -o -name "libstdc++.so*" -o -name "libxcb*.so*" -o -name "libvulkan.so*" \) -print -delete
Liam Dawe 24 October 2018 at 10:48 am UTC
FireBurnAny idea what they've changed? New packages? Updated packages?

I have to run this command so I use the native packages on my machine to prevent segfaults

find ~/.steam/root/ \( -name "libgcc_s.so*" -o -name "libstdc++.so*" -o -name "libxcb*.so*" -o -name "libvulkan.so*" \) -print -delete
I'm waiting to hear back about it, will update when I know.
Werner 24 October 2018 at 10:51 am UTC
https://github.com/ValveSoftware/steam-runtime/issues/101

maybe related to this, users reported issues with uplay to name one

https://github.com/ValveSoftware/Proton/issues/1789


Last edited by Werner at 24 October 2018 at 10:55 am UTC
mrdeathjr 24 October 2018 at 11:04 am UTC
In this week episode

On native side

Life is Strange

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Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

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On steamplay side


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Dishonored

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Clive Barker Jericho

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Rogue Warrior

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Last edited by mrdeathjr at 24 October 2018 at 4:05 pm UTC
WorMzy 24 October 2018 at 11:11 am UTC
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FireBurnAny idea what they've changed? New packages? Updated packages?

I have to run this command so I use the native packages on my machine to prevent segfaults

find ~/.steam/root/ \( -name "libgcc_s.so*" -o -name "libstdc++.so*" -o -name "libxcb*.so*" -o -name "libvulkan.so*" \) -print -delete

You should probably use the native runtime. Not sure if Gentoo has such a thing, but Arch has a wrapper:

/usr/bin/steam-native#!/bin/sh
export STEAM_RUNTIME=0
# Workaround for dbus fatal termination related coredumps (SIGABRT)
# https://github.com/ValveSoftware/steam-for-linux/issues/4464
export DBUS_FATAL_WARNINGS=0
# Override some libraries as these are what games linked against.
export LD_LIBRARY_PATH="/usr/lib/steam:/usr/lib32/steam${LD_LIBRARY_PATH:+:}$LD_LIBRARY_PATH"
exec /usr/lib/steam/steam "$@"

Adjust to your system.


It's good that they're finally moving away from the ancient Ubuntu 12.04 base, but I hope they don't just bump up to 14.04, which is EOL in five months..
x_wing 24 October 2018 at 11:12 am UTC
FireBurnAny idea what they've changed? New packages? Updated packages?

I have to run this command so I use the native packages on my machine to prevent segfaults

find ~/.steam/root/ \( -name "libgcc_s.so*" -o -name "libstdc++.so*" -o -name "libxcb*.so*" -o -name "libvulkan.so*" \) -print -delete

I remember a guy that run this command but replaced the steam directory with the root directory (and with sudo!)

As advice, remember to check every command you use with this: https://explainshell.com/

About steam runtime, I though that steam was using system libraries by default. Maybe the problems happens with games (or proton) preferring steam runtimes libs?
Leopard 24 October 2018 at 11:26 am UTC
So far , everything looks like working.

Even Quake Champions still has error 103
Eike 24 October 2018 at 11:45 am UTC
x_wingAs advice, remember to check every command you use with this: https://explainshell.com/

That's a nice one, thanks!
beniwtv 24 October 2018 at 12:41 pm UTC
Wernerhttps://github.com/ValveSoftware/steam-runtime/issues/101

maybe related to this, users reported issues with uplay to name one

https://github.com/ValveSoftware/Proton/issues/1789

That's my assumption too. The version of GnuTLS used by the Steam runtime/Proton is becoming so old that going forward all TLS connections will cease to work, as the old protocols have security issues and are being deprecated.
Luke_Nukem 24 October 2018 at 8:15 pm UTC
It annoys me so much that the Steam Runtime was the necessary solution to a problem that shouldn't exist.
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