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The Wine Development Release 1.7.30 Is Now Available.

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Wine development team was able to produce a new experimental release today. 1.7.30 bringing many new features and as many as 50 bugfixes.

A new issue of World Wine News is also available: #378

The few most interesting features introduced in this release:
  • More support for fonts in DirectWrite.
  • Improved ATL thunk support.
  • A few more C runtime functions.
  • Regedit import/export fixes.
  • Various bug fixes.


To learn more about this release pleas visit this announcement.

The source code for this release is available here:
http://prdownloads.sourceforge.net/wine/wine-1.7.30.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.7/wine-1.7.30.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.

Check out Page 2 for the list of fixed bugs! Article taken from GamingOnLinux.com.
Tags: Open Source, Wine
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6 comments

EKRboi 1 Nov, 2014
I'm glad wine development moves forward. But cmon.. F#ck fonts and text. Get on the ball with dx10/11.
mirv 1 Nov, 2014
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Quoting: EKRboiI'm glad wine development moves forward. But cmon.. F#ck fonts and text. Get on the ball with dx10/11.

You could help them. Wine isn't run by a company; it's a community project, so you can easily contribute.
Sabun 1 Nov, 2014
QuoteYou could help them. Wine isn't run by a company; it's a community project, so you can easily contribute.

However, even the company that keeps Wine alive isn't working towards DX10/11 support (CodeWeavers). I purchase CrossOver regularly and always hope that will be their main goal. DX12 is around the corner, and we're still at DX9 in Wine.

In all honesty, if I had the expertise, I would assist in this project. Frustratingly, knowing OpenGL and DirectX to that degree requires being in that field as a job to sufficiently partake in this.
mrdeathjr 1 Nov, 2014
Steam still working, and as expected v sync error as corrected in NFSHP2010

View video on youtube.com

maybe more later up other test with other games with vsync

^_^
Guest 2 Nov, 2014
I wanted to try MGR:R but i can't install it.I hope that Platinum Games will make a port.They alredy made a mac version.
mrdeathjr 4 Nov, 2014
Quoting: hormandI wanted to try MGR:R but i can't install it.I hope that Platinum Games will make a port.They alredy made a mac version.

I tested this game and works

View video on youtube.com

Appear flickering some times but is possible play

^_^
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