Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone with no article paywalls. Just good, fresh content! Alternatively, you can donate through PayPal, Liberapay or Buy us a Coffee. You can also buy games using our partner links for GOG and Humble Store.

The Wine Development Release 1.9.13 Is Now Available

By - | Views: 13,149
tagline-image
The Wine team released today another development release of their software. Version 1.9.13 has many small changes including 34 bugfixes.

The few most interesting features introduced in this release:
  • New version of the Gecko engine based on Firefox 47.
  • More Shader Model 5 support in Direct3D.
  • Unicode data updated to Unicode 9.0.0.
  • Improvements to GDI paths and metafiles.
  • More progress towards the Direct3D command stream.
  • Joystick support improvements on Mac OS X.
  • Various bug fixes.


To learn more about this release please visit this announcement.

The source code for this release is available here:
http://dl.winehq.org/wine/source/1.9/wine-1.9.13.tar.bz2
http://mirrors.ibiblio.org/wine/source/1.9/wine-1.9.13.tar.bz2

To get the most recent changes, a git repository is a good starting point.

Binary packages should be available for a download as soon as the build process is finished.
Article taken from GamingOnLinux.com.
0 Likes
We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here.
About the author -
Chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken chicken*

*Translation:
If you do not get the reference, it is your fault not mine.
See more from me
The comments on this article are closed.
3 comments

JudasIscariot 24 Jun, 2016
Time to see what breaks as my WOW64 version just finished compiling :D
JudasIscariot 24 Jun, 2016
Well.

Unreal Engine 4 games are still not working but at least one feature that needed implementing has been implemented in Wine : https://bugs.winehq.org/show_bug.cgi?id=40792 only to show that they need another thing to be implemented :D

Lichdom: Battlemage still gives me a green screen on start.

Hard Reset Redux still gives the "Direct X 10 device not found!" error.
mrdeathjr 25 Jun, 2016
In this wine version appears various changes related with flickering, especially notorious in various titles case senran kagura shinovi versus*, sonic lost worlds** and devil may cry 4 ***

View video on youtube.com

View video on youtube.com

*In senran kagura shinovi versus stop flickering if you have wine staging with csmt option enabled but in this version flickering stay reduced (in menus stay now but reduced compared before versions) and now is possible test in game before this is not posible because game have intensive flickering (fps in game stay in before versions around 5fps)

**In sonic lost worlds in before versions dont show characters and now shows characters without problems

*** In devil may cry 4 in lastest versions have some flickering problem in main menu textures but in this version problem are gone

^_^
While you're here, please consider supporting GamingOnLinux on:

Patreon, Liberapay or PayPal Donation.

This ensures all of our main content remains totally free for everyone with no article paywalls. We also don't have tons of adverts, there's also no tracking and we respect your privacy. Just good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.
Latest Forum Posts