While we know that Total War: THREE KINGDOMS is coming to Linux thanks to a port from Feral Interactive, it's not clear when and now it's been delayed.
Originally confirmed for Linux back in September of last year, where they said it would be available "shortly after" the Windows version. The Total War team has today announced that the Windows version has now moved to release on May 23rd, so we're in for a longer wait.
With Three Kingdoms, we set out to create a new level of complexity. As such, we need a little more time to make sure these systems deliver as intended and give you the Total War experience you’ve waited so patiently for.
Of course, the extra time won’t hurt when it comes to fixing those bugs that have been hard to nail down, getting the localisation just right, and adding additional polish to help it shine. We all know those little details make a big difference.
It's been a while since we updated you on the development of it, so just to mention that Creative Assembly recently announced a 12th playable warlord, Dong Zhuo, who you can only access by defeating his army in battle or reaching the rank of Emperor in a campaign.
You can read more about him and how his play-style differs in this development post.
Another recent official video shows off some actual empire building and it does look like it's coming together quite nicely. With the delay, hopefully Total War: THREE KINGDOMS with have a level of polish to make it a truly awesome strategy game.
Hopefully the extra time might even allow Feral Interactive's Linux port to come along too, even if it's still delayed a bit for us Feral's quality is worth waiting on.