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Total War: WARHAMMER II released for Linux, port from Feral Interactive

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Originally developed by Creative Assembly and published by SEGA, Total War: WARHAMMER II is another Linux port from Feral Interactive. Arriving on Linux a little over a year after the Windows release, it's another game to use the Vulkan API on Linux (the Windows version continues with DirectX).

This also marks Feral’s 24th Linux port (27th if counting standalone expansions).

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This is actually the second game in a planned trilogy, with Total War: WARHAMMER II offering up a new narrative campaign. If you own the first Total War: WARHAMMER, you can grab the Mortal Empires free DLC which enables you to battle across a huge combined campaign map which stitches both games together. That sounds really rather exciting!

It’s quite a popular game, with it regularly hitting well over twenty thousand people and so having it on Linux and officially supporting is a great thing.

I’ve spoken to Feral Interactive, who confirmed that sadly again the online multiplayer is only for Linux and Mac, it will not work with Windows. Hopefully in future Feral will be able to work with developers even more closely to make fully cross-platform multiplayer a thing.

As expected, it comes with the Feral launcher styled appropriately to the game. It looks good, it's functional and I personally find it quite useful. Being able to pick a screen to display the game on and resolution before you load a game is really nice.

I know some people groan about launchers, but I think when done as well as they are for Feral games, they're more useful than annoying.

Some benchmarks are up next. All done at 1080p with the NVIDIA 415.13 driver. Worth noting that while Feral's system requirements state it was tested on the 396.54 driver, they did say "or better".

Also, when maxing out the settings, the game does warn about "Shadow detail" being set to "Extreme" being likely to cause some performance problems. Not something you should really do, unless your machine is an absolute power-house. Just including that for fun to see how it levels out at the very top.

Here's some results for you:

Ubuntu 18.10 versus Windows 10 benchmarks. Done on the same hardware, both installs up to date. On the Windows 10 side, the NVIDIA 416.94 driver was used. The DirectX mode was picked as 11, since DirectX 12 support for it on Windows is only classed as a beta, so we are comparing properly released states.

In terms of performance, it seems Feral have done a really good job overall. They really know their stuff now and their work with Linux ports and the Vulkan API seems to be paying off to give us some well performing Linux games that can be enjoyed by many. Looking over Windows benchmarks other people have done, it's looking very close.

As for the gameplay and the campaigns on offer, I won't step on the toes of our contributor BTRE who will do it justice, but it certainly seems quite interesting. After going through a rather pretty intro video, the initial campaign load time on a HDD was quite long at 2-3 minutes (seems to be much faster on an SSD according to BTRE). Thankfully, loading the first battle took half the initial game loading time.

Once in, testing myself in the campaign on Ultra everything seems to be really smooth, not even the slightest hint of stutter seen. After a solid hour+ it's not given me any issues at all. Very happy with the Linux port, I'm not usually one for Total War games but even I'm quite impressed.

You can pick up a copy from Humble Store, Feral Store or head directly to Steam.

A full Linux gameplay review will be up within a week from BTRE as there was no advanced access

Article taken from GamingOnLinux.com.
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38 comments
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mirv 21 November 2018 at 6:29 pm UTC
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FerroTiCI am slightly confused. I played a lot of TW:Warhammer I on my machine without problems, although AMD cars are not supported at all (based on Steam Store sys.requirement page).

My machine is AMD R7 260X (2nd Gen) 2 GB, and MESA 18.2.4 (Fedora 29)

TW:Warhammer II requires AMD GPU's - Mesa 18.1.5 or better, but it also states it needs 2GB AMD R9 285 (GCN 3rd Gen) or better.

After starting the game/launcher, I get an error message, that my system is incapable of Vulkan rendering on current hardware. Is that because of only 2nd Gen Radeon graphic card, or should I be installing additional packages?

Can you run any other Vulkan applications? It could well be additional packages are required, though I'm not a fedorite and not sure what exactly is needed.
wolfyrion 21 November 2018 at 6:47 pm UTC
Here is a sample of how I play the game
image
Patola 21 November 2018 at 9:37 pm UTC
Hey, Steam Sales just started and TW: Warhammer 1 and 2 DLCs are discounted. I seized the opportunity and bought all of them. :-) Just saying.
Patola 21 November 2018 at 9:41 pm UTC
wolfyrionHere is a sample of how I play the game
image
That's point 4 of my bug report to Feral. They were so far unable to replicate the problem. It is related to the Blood for the Blood God II DLC, if you disable it the glitches disappear. There was an identical bug in game I, let's hope they can fix it quickly because I want my battles to be as bloody as possible. ;-)
Maybe you want to also report the problem to them? If they see more people having this problem, they might prioritize it.


Last edited by Patola at 21 November 2018 at 9:41 pm UTC
Grabby 22 November 2018 at 9:53 am UTC
FerroTiCAfter starting the game/launcher, I get an error message, that my system is incapable of Vulkan rendering on current hardware. Is that because of only 2nd Gen Radeon graphic card, or should I be installing additional packages?

Your GPU definitely supports Vulkan, but from the command output you've posted there is something wrong with either your drivers or your Vulkan install. Never used Fedora nor AMD, so I can't help much with that.
mirv 23 November 2018 at 10:47 pm UTC
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So the actual intro and first few battles work really well for me. No problems at all. And definitely better than the previous game. Quite pleased overall.
samurro 24 November 2018 at 8:43 am UTC
Hey guys I have a specific Warhammer II question. Now that there is a WH2 release for Linux: Is it true that I can play the campaign from WH1 also within WH2? Because WH2 uses Vulkan I would expect performance improvements over playing the original? If this is not the case, what can I expect from owning WH1 and WH2 on Linux?
Patola 24 November 2018 at 4:27 pm UTC
wolfyrionHere is a sample of how I play the game

Hey, Wolfyrion, I just found a workaround for the bug! You'll have to use the SteamCMD utility from Steam. In my case, I had it installed under ~/.steamcmd, so I did the following:
* Ensure that I have the "Blood for the Blood Gods II" DLC - although it shows as "not installed":
image
* Started steamcmd, logged in to my account, then used the command to download the "Total War Warhammer II" (appid 594570) "Blood for the Blood Gods II" DLC (appid 594591):
[14:12] [3405] [patola@risadinha patola]% ~/.steamcmd/steamcmd.sh
Redirecting stderr to '/home/patola/.steam/steam/logs/stderr.txt'
Looks like steam didn't shutdown cleanly, scheduling immediate update check
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.

Steam>login patolinux

Logging in user 'patolinux' to Steam Public...
Using cached credentials. . .
Logged in OK
Waiting for user info...OK

Steam>download_depot 594570 594591
Downloading depot 594591 (7 MB) ...
Depot download complete : "/home/patola/.steamcmd/linux32\steamapps\content\app_594570\depot_594591" (6 files, manifest 542734305751328749)

Steam>exit
[14:19] [3406] [patola@risadinha patola]% ls -la /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data
total 109284
drwxr-xr-x 2 patola patola     4096 nov 24 12:35 .
drwxr-xr-x 3 patola patola     4096 nov 24 12:32 ..
-rwxr-xr-x 1 patola patola   124564 nov 24 12:35 audio_bl.pack
-rwxr-xr-x 1 patola patola  2429439 nov 24 12:35 campaign_variants_bl.pack
-rwxr-xr-x 1 patola patola 12440450 nov 24 12:35 data_bl.pack
-rwxr-xr-x 1 patola patola 91250890 nov 24 12:35 shaders_bl.pack
-rwxr-xr-x 1 patola patola   691640 nov 24 12:35 variants_bl.pack
-rwxr-xr-x 1 patola patola  4942614 nov 24 12:35 variants_dds_bl.pack
[14:20] [3407] [patola@risadinha patola]% 


* COPIED all the files from the given directory (change "\" to "/") to Total War Warhammer II "data" directory - notice that the names don't clash, so it will not overwrite anything and if you want to revert this procedure, just delete the files of the DLC. In my case Total War Warhammer is installed under /jogos/steam but your prefix is likely something like ~/.steam/steam.
[14:24] [3408] [patola@risadinha patola]% cp -i -p /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/audio_bl.pack /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/campaign_variants_bl.pack /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/data_bl.pack /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/shaders_bl.pack /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/variants_bl.pack /home/patola/.steamcmd/linux32/steamapps/content/app_594570/depot_594591/data/variants_dds_bl.pack '/jogos/steam/steamapps/common/Total War WARHAMMER II/share/data/data/'

* Done! The DLC will still show as "uninstalled" but the blood will work correctly in-game. Feral is working on getting this issue fixed for good at the moment. For example, in the Skaven performance test you'll see the bright green blood working and no more graphical glitches/artifacts:
image
image
Hope it helps you get back to a bloody campaign in Total War! LOL! Add me on Steam, maybe we can play online since there is no crossplay and we linux gamers have few buddies to play. :-)
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