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Wine 1.8-rc1 Released

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It didn't take the Wine team long, but Wine 1.8-rc1 is already available to bring some polish along for the big Wine 1.8 release.

They fixed a total of 54 bugs, and no new features as promised as they are working towards a stable release for the first time in quite a while.

You can see the full info on the fixes right here. Article taken from GamingOnLinux.com.
Tags: Wine
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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9 comments

GermainZ 20 Nov, 2015
liamdawe was a better name than TheBoss.
Liam Dawe 20 Nov, 2015
Quoting: GermainZliamdawe was a better name than TheBoss.

Banned.
bubexel 20 Nov, 2015
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What about the directx11 implement? i can't wait more!
Comandante Ñoñardo 20 Nov, 2015
I wonder if they gonna fix, someday, the Alan wake problem with the audio in the cinematics.
LinuxGamesTV 21 Nov, 2015
Quoting: GermainZliamdawe was a better name than TheBoss.

I think so, too.
mrdeathjr 21 Nov, 2015
This wine version have mayor improvements present in 1.7.55 like as mouse turnaround issue (case batman games, risen series, ghostbusters, fear 3 and maybe others) also fix partially flickering bug

View video on youtube.com

View video on youtube.com

View video on youtube.com

^_^
nifker 21 Nov, 2015
Quoting: bubexelWhat about the directx11 implement? i can't wait more!
I would like to see a fully implemented Direct3D9: http://wiki.winehq.org/DirectX-ToDo
mrdeathjr 21 Nov, 2015
Quoting: nifker
Quoting: bubexelWhat about the directx11 implement? i can't wait more!
I would like to see a fully implemented Direct3D9: http://wiki.winehq.org/DirectX-ToDo

Completly agreed

For wine shows actual DX9 state has been past around 5 to 6 years, for DX11 shows mature state maybe needed around 3 years

Without forget native games have more and more importance*, for this reason maybe better idea polish DX9** and before without forget other issues related with input and sound

* This is native games moment and new games*** must be have many possibilities for can be ported

** Because many of this games dont be ported

***Excluding EA and others without interest in linux

^_^


Last edited by mrdeathjr on 21 November 2015 at 5:56 pm UTC
JudasIscariot 24 Nov, 2015
Quoting: bubexelWhat about the directx11 implement? i can't wait more!

Well, I tried Starpoint Gemini 2 in WINE 1.8-rc1, a DirectX 11 game, and no go.


Last edited by JudasIscariot on 24 November 2015 at 11:51 pm UTC
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