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In short: Install drivers from their website and think if open source drivers would be enough for you. Later change to open source if you feel that you can live with it.
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But, as tumocs said, the very latest cards will not work well unless you are running Linux 4.5, and even with the very latest mesa, kernel and llvm versions some games won't run, as the open source drivers currently only support OpenGL 4.1.
If you want to use fglrx, I'd strongly recommend to stick to the packages supplied by your distribution, as they are tested and are already packaged for you, so you can easily uninstall or upgrade them whenever needed.
If you cannot do this for some reason, do under no circumstances install the driver version from the AMD website directly, as this can and will cause issues when you either want to uninstall it, or ever want to upgrade your distribution to a later release. Always tell the driver installer to create distribution specific packages (the --buildpkg command line option), and then install those packages using your distribution's package manager. This will allow you to uninstall or update the drivers in a clean way.
Or is it so because i didnt make a clean install to Linux Mint 17.3?
Or does the "Driver Manager" even download new drivers or is it just there for choosing different prepackaged drivers with the distribution?
Or are the Linux Mint providers not updating their "own" fglrx driver (on their repository) and they are the cause?
I asked in the Linux Mint Forum but unfortunately nobody answered at all.
On a sidenote what is the difference between fglrx and fglrx-updates because they are the same version and all.
I've restarted my install so I could document this more accurately. Select No to "Load CD-ROM drivers..." and No to "Manually select a CD-ROM..." You will get an error. Select the option to execute a shell. Do it.
Type the following command. Basically you are querying what disk partitions are visible to the kernel.
# cat /proc/partitions
Your output will look something like this:
major minor #blocks name
8 16 976762584 sdb
8 17 976760832 sdb1
8 32 1953791 sdc
8 33 1952767 sdc1
Find the numbered partition that corresponds with the installation media. Use the #blocks as a guide; it should roughly correspond to the size of your USB drive. Mine for example is clearly sdc1, a 2GB USB stick. The other device, sdb is a 1TB hard drive where I will be installing Steam. As a side note for those unfamiliar with Linux naming conventions, sdc and sdb are the device names. sdc1 and sdb1 are the names of the partitions themselves.
Anyway, now that you know the device you want to mount, simply run the following command. sdXX corresponds to the device you found above, yours may be different.
# mount -t vfat /dev/sdXX /cdrom
Now the installation media should be available for the installer to use. Type exit and click continue at the Detect and Mount CD-ROM step.