While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
- Canonical call for testing their Steam gaming Snap for Arm Linux
- Windows compatibility layer Wine 11 arrives bringing masses of improvements to Linux
- European Commission gathering feedback on the importance of open source
- GOG plan to look a bit closer at Linux through 2026
- > See more over 30 days here
- Weekend Players' Club 2026-01-16
- CatKiller - Welcome back to the GamingOnLinux Forum
- simplyseven - A New Game Screenshots Thread
- JohnLambrechts - Will you buy the new Steam Machine?
- mr-victory - Game recommendation?
- JSVRamirez - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
I can confirm that the 7.1 bad-mapping bug is a problem with steam runtime. When I launch steam with "STEAM_RUNTIME=0" the issue is not present. This works any title you can actually get to launch. Steam and many of it's games are pretty finicky about libraries. The steam-libs package from the AUR mostly worked for me on Manjaro. YMMV.
However, the incorrect mapping of SL and SR to BL and BR when playing 5.1 games on my 7.1 system remains. I'm not sure if it's pulseaudio's fault. When I use KDE's pulseaudio config to set my system in 5.1 mode, it also enables the rear channels instead of the side. All 5.1 games have this same problem on my 7.1 hardware, regardless of whether steam runtime is enabled.
In other good news, Something will be removed from the shame list soon. It's 5.1-only, and affected by the above-mentioned bug, but at least it's progress!
Sounds possibly like someone simply made the wrong assumption. It sounds logical enough that the rear channels (as the surround channels are commonly enough referred to) should always be played through the "back" speakers, even if going by the spec this might not be the desired result. Can't this be overridden in pulseaudio's config?
I think that's the case. Microsoft used to do it the way you describe back in the XP days, but since Vista, they've been doing it the way I describe. [Their reasoning](https://msdn.microsoft.com/fr-fr/library/ff537511(v=vs.85).aspx) actually makes a lot of sense. It simplifies things for the end user, and the speaker positions for 5.1 map more accurately to SL/SR than BL/BR.
I really don't like to go mucking around in PA's nightmarish config. To get around this, I can just reach down and switch the analog outputs, or use pulse-jack and Carla to more easily route the signal.
View PC info
View PC info
View video on youtube.com
As for DXMD surround sound works just fine if you have a correctly setup system based on other reports.
https://www.gamingonlinux.com/articles/deus-ex-mankind-divided-released-for-linux-port-report-and-review.8457/comment_id=75894
View PC info
Keep up the good work!
We also have other high profile things like working on Mesa support for AMD users, Vulkan for our new games in 2017 these all take up resources so we have to make choices as to what gets focused on first. Right now Surround sound is on the list but it's not first on the list so it'll get some love but not as much as AMD GPU support or other more critical items that could have a bigger impact to more users.
I hope this helps explain that we do care about surround sound but equally we need to make decisions on what gets the main focus as we only have a certain number of Linux teams so we can't do everything we want to at once. I would point out however that many things from Steam Controllers to dual monitor support to unsupported distro shell script updates have been on our todo list and made it into games over time so surround sound will get seen to (for example DXMD works) just this can take time.
Problem is that very diversity means it's hard to work out what works and what causes issues.
Finally I have a bit for news for anyone reading this thread.
We have been recruiting some people with differing surround sound systems so we can work out what works and why some systems don't (as surround sound support on Linux can have a lot of edge cases) so if you're reading this thread and are interested in applying to help please email our support team quoting this thread and putting yourself forward (include details about your surround sound setup) and we can contact you the next time we need some feedback on a title. You will need to sign an NDA to join as you might be testing unreleased patches and/or games.
View PC info
The clips/recap vid do. the actual game does not. Here's a vid to see what I mean regards clips.
This is done via HDMI 5.1 to a AVR-x4200w receiver
View video on youtube.com
Is there is a hidden setting somewhere ?
I'm sorry to say that debugging a specific setup over forums isn't really feasible given all the possible variations but by all means report a support report to our team and we can add your setup and details to the tracking bug and once we find out more we can let you know.
Edwin
View PC info
Like you say, diagnosing across a forum is beyond hard. Going on the few that do work + movies etc am inclined to be 99% certain it just don't work in DeusEx
It also wasn't a dig at you/feral regards the situation overall, the port in general is seems solid. Going on the quick go with the Steam controller doing the vid above it also works well out of the box. It's just a shame that a game like this does not work with surround sound.
Cheers,
Edwin
only stereo :(