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- Nexus Mods retire their in-development cross-platform app to focus back on Vortex
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It made me wonder, do you think Metal will affect linux gaming at all? I would assume the developing for Mac and linux would have been a no brainer as they both would use OpenGL. But going forward it seems that dev's like Feral will need to split resources as they will be targeting Metal on Mac and Opengl/vulkan on linux. Is there any chance this adds costs? Would it make a dev rethink releasing for linux and prefer to target a potentially larger Mac audience? Or does Vulkan take over and Mac becomes the ugly stepchild no one wants to develop for?
Then again, I can't say I understand the dev process, maybe releasing for both Metal and Vulkan only adds minimal effort....
IMO, Apple made a bad business decision, especially when vukcan is used on Android.
Oh does anyone of you guys know what does the depth charge icon on Feral's radar mean? I checked for that game and it says that it is some kind of a 1978 game xD This is probably Feral screwing around with us... which game do you expect to see (it's on radar even before than Deus EX) :)
However we should see more ports and better ports from Feral though because Vulkan is easier to port from DX12 than it is from DX11 to OpenGL... Hopefully we will also see more ports being done, eventhough Feral has gone completely mad this year with number of pors :D I hope that their trend will continue... but I don't like the fact that we hear nothing from Aspyr...
I'd love it if they update their older releases to support Vulkan, but that's probably unlikely.