While you're here, please consider supporting GamingOnLinux on:
Reward Tiers:
Patreon. Plain Donations:
PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers:
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- Legendary, the free and open source Epic Games Launcher, has moved to a new organisation
- Godot gets a funding boost from Slay the Spire 2 devs Mega Crit
- Bazzite Linux gets some major upgrades for the April 2026 Update
- Valve dev fixes up VRAM management on AMD GPUs to improve performance
- Proton Experimental brings fixes for classic Resident Evil 1 & 2, Dino Crisis 1 & 2 and more
- > See more over 30 days here
- To wait or not to wait
- GustyGhost - Proton/Wine Games Locking Up
- tuubi - The Great Android lockdown of 2026.
- LoudTechie - Introduce Yourself!
- LoudTechie - Shop Crush - Psychological Horror Thrift Sim with Literal Illusio…
- hollowlimb - See more posts
How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Maybe a site dedicated to Gaming on Linux would be a good place to host one?
Perhaps the following structure might be suitable.
- Programming Linux Games- General
- Graphics
- Sound
- Input/Output (controllers, filesystem)
- Libraries (probably be a lot of cross-posts from the above 3)
- Languages
Maybe call the forum Game development on Linux, split into Programming, Engines and Miscellaneous (for discussions on subjects like using Blender or Gimp to create graphical assets, audio, team recruitment etc.)?
I know there are at least a handful of people working on their own games among us and even more software developers interested in games, myself included, but I can't say if this could take off. In fact, it might be more useful to collect related info and links in the wiki and point to places like gamedev.net for questions and discussion. That's where the developers are and not all of them might be inclined to look for platform-specific forums around the web.