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Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS
I've been stuck on Overwatch still, pumping hours into the new Sierra character because she's just so damn fun time play as. Jumping around and locking onto others, love it. Aside from that, Terratech Legion has been great fun to blast through, building some of the most ridiculous looking vehicles imaginable.
I also just finished running through the classic Resident Evil movie series, and decided to pick up the newer edition of Resident Evil 1 to play through. Hoping it's not too spooky...
Last edited by Liam Squires-Hand on 17 May 2026 at 4:57 pm UTC
I just changed my own game development from win11 to an adorable little NUC with ubuntu Budgie and Fedora KDE on it <3 But I still have to do all the music work on my win11 rig, but the plan is to migrate that workload to linux as well. Anways! Loving being on Linux, and that the most important games from STEAM library works. So I am currently replaying Disco Elysium and The Holy Gosh Darn.
DSP's proton wineprefix was mostly for replacing onedrive(used when we playing Dyson Sphere Program in native windows 10-11) for storing blueprints and savefiles
Mind the gap
Unlocked April 10, 2012Unlocked April 12, 2012
Unlocked May 5, 2026
Unlocked May 5, 2026
...
Been playing a bit of Warhammer Online
Started with a backlog on steam also. Art of Rally a game i bought some time ago and didnt really play much. Clocked several hours on it now. Super fun.
a bit of Biped with friend from couch (with 2 original Steam controllers)
that's about all i really played last week
I spent five hours on a train to London too, and randomly gave Hades a try from my backlog. Probably no surprise - it's excellent. But I particularly liked all the voice acting and story development between runs. It's going to be a game I dip into over the months to come, I suspect. I'm only 10 hours in and while I got to the end boss, he destroyed me.
Still pouring hours into Slay the Spire 2, but I also picked up Far Far West for multiplayer shenanigans with my two online pals. And I spent a couple of hours bringing myself up to speed on the latest Helldivers 2 nonsense, which remains great fun.
Oh, and I tried Exanima, a physics-based dungeon-crawler. Utterly weird. I left a lengthy Steam review which was a thumbs-up, but... not really. It's got a long way to go before I'll try it again. No regrets playing it though.
for me, I've been playing a bit of WH40K Mechanicus 2 since its release, and don't really know my feelings yet. I absolutely ADORED Mechanicus 1 up until the ending (gameplay wise) and so was looking forward to this release. I'm pretty confused though playing the first 5 or 6 missions. Everything feels SO linear, so scripted, so railroaded, so ... basic? I can't understand what happened to all the stuff from the first game? At least in the beginning, this game feels like a major downgrade compared to the first, but maybe after a while it'll open up and become much more interesting. Time will tell. I think the biggest change is they shifted the ENTIRE gameplay vibe from (in game 1) controlling godlike tech priests that you can fully customize and trick out with awesome powers and deploy multiple into a battle and focus very little on minions ... to (in game 2) the polar opposite: no custom priests, only prebuilt factory models with extremely basic (almost laughable in rpg terms) upgradability, no mission selection at all, no in-mission gameplay whatsoever, it just autoruns for you in a pre-set pattern, and the biggest: a HUGE focus on minions and very little on the priests themselves in-battle. Huh.
It's a turn-based tactics game about "Tea Princesses" brewing minions to fight the "Coffee Empire", and with such a memetic premise and the cutesy stylized art style I was expecting something light and airy. I was not expecting hard-hitting political and interpersonal drama, class prejudice, clashing ideologies, debates on executing captured political prisoners, accusations of betrayal, actual betrayal, and, through it all, an uplifting message of empathy, forgiveness, and learning to see others' viewpoints. An easy 9/10 on the writing.
Oh, and it's pretty good mechanically too, if you like lots of units, abilities, and synergies to find and exploit. There are a few improvements I can think of, but overall it's solid. (And free!)
Just a hint: It is a Unity game, so the game does collect telemetry data if not blocked by us.