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The Overload Demo looks awesome. But the level available in the demo isn't exactly full of eye candy. It's some rooms, rock caverns and robots. The caverns do look very rocky though. Scraggly, no sense of it being made of polygons at all. Awesome lighting I think.
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Not the topic of this thread, but I experienced the oppostite. Only very few games live up to the sweet memories.
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same here, I just noticed there are some different "beta" versions available, experimental and newrendering options.
I played around with using a -vulkan option on the newrendering beta and noticed a 15 to 20% increase in FPS. not sure if it is using vulkan though because I don't get any sort of information in terminal like I do with Unreal Tournament. which UT is using Vulkan now and it has the driver in the terminal information.
it's nice to see most of the effects and shaders working better though, night time is actually dark for a change. but no overlay on the map yet, but I guess that's a bonus feature on linux :) I can run the game on max quality (epic plus most options except tessellation and motion blur.) getting around 60 to 80 fps. using the nvidia 378.13 drivers.
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