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The Witcher 3 in Wine
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Shmerl 1 April 2020 at 5:07 pm UTC

No, faudio is a system library. For example, for me in Debian testing:

dpkg --list | grep faudio

ii  libfaudio0:amd64  19.12-1  amd64  XAudio sound processing reimplementation - library
ii  libfaudio0:i386   19.12-1  i386   XAudio sound processing reimplementation - library

It's behind the current release, but works OK.

Last edited by Shmerl on 1 April 2020 at 5:09 pm UTC

AlexP 1 April 2020 at 5:13 pm UTC

QuoteProton releases come with FAudio already so it is OOTB ready for games that use XAudio.
QuoteIncludes a lot of patches and improvements from Proton, including fshack, esync, faudio

the system one is
dpkg --list | grep faudio
ii  libfaudio0:amd64 19.07-1 amd64 XAudio

but I think it's not used unless you somehow force it.

Last edited by AlexP on 1 April 2020 at 5:14 pm UTC

Shmerl 1 April 2020 at 5:18 pm UTC

I'm not using Proton or Lutris, I'm using WineHQ builds of Wine. They are using system faudio straight. Not sure what happens in other cases, faudio can also be built statically, so it's possible for Wine to ship with it.

19.07 is pretty old though. Try installing a newer version.

Last edited by Shmerl on 1 April 2020 at 5:19 pm UTC

Pangaea 1 April 2020 at 6:16 pm UTC

It sounds (sorry) like pretty much the same issue I have. Although in my case it only triggers after playing for a while, usually hours. It doesn't happen straight from the off. There are quite a few reports of sound issues with the game. I don't know why that is, but I reckon it's more likely to be something to do with the game, or the game not playing nice with Linux, than all our hardware having a very temporary problem when playing the Witcher 3. I don't know if anything can be done about it. Have learnt to live with it on my end, but obviously that's not really possible for you if the sound crackling is there right when you fire up the game.

Watch the date and stuff, but this is a little disturbing

sr_ls_boy 1 April 2020 at 10:11 pm UTC

There is a new wine bug report that tracks this regression.

AlexP 2 April 2020 at 3:57 pm UTC

Probably a different issue if appeared only in 5.4, I tried several versions like 4.12, 5.0, 5.2, 5.4.

sr_ls_boy 2 April 2020 at 5:10 pm UTC

AlexPProbably a different issue if appeared only in 5.4, I tried several versions like 4.12, 5.0, 5.2, 5.4.
Perhaps, perhaps not, considering faudio is an external dependency. But, I'll ask on the bug report.

Shmerl 13 April 2020 at 2:33 am UTC

Just some sunset thunderstorm on remote desoalte Skellige islands.

Into the storm

Last edited by Shmerl on 13 April 2020 at 2:42 am UTC

Shmerl 13 April 2020 at 3:05 am UTC

Skellige sea at night

Last edited by Shmerl on 13 April 2020 at 3:13 am UTC

Pangaea 16 April 2020 at 10:32 am UTC

Somebody tipped me about a long video analysis of all three Witcher games. This is the first one (the others are apparently coming later). Four hours of goodness I'm told. I've put into a "watch later" tab, only around 30 of those now, haha, but this one sounds interesting. Would be fun to reminisce about the greatness of the first Witcher game. Many tougher choices than in the later games, and particularly about the "neutral path" stuff, which is more in conversation but not so much in actual gameplay in the second and third game.

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