While you're here, please consider supporting GamingOnLinux on:
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Reward Tiers: Patreon. Plain Donations: PayPal.
This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!
You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register
- NVIDIA switching to open kernel modules by default in future driver update for Turing+
- Ghost of Tsushima single-player only on Steam Deck due to PlayStation Network features
- GE-Proton 9-5 released with fixes for Star Citizen, Apex Legends, The Witcher 2
- CachyOS gets experimental handheld edition for ROG Ally, Lenovo Legion GO and Steam Deck (soon)
- EA want to put adverts in your video games to squeeze you for every penny
- > See more over 30 days here
-
EA SPORTS WRC is adding EA anticheat, breaking another …
- ToddL -
ENDLESS Legend, 100% Orange Juice and Dragon Age: Inqui…
- Mountain Man -
ENDLESS Legend, 100% Orange Juice and Dragon Age: Inqui…
- Nezchan -
ENDLESS Legend, 100% Orange Juice and Dragon Age: Inqui…
- slaapliedje -
EA SPORTS WRC is adding EA anticheat, breaking another …
- slaapliedje - > See more comments
Latest Forum Posts
- Weekend Players' Club 5/17/2024
- Pengling - Ghostwire Tokyo Key
- Linas - Emulation Recommendations!
- StoneColdSpider - Weekend Players' Club 5/10/2024
- Pengling - Auto Heroic Categories
- almaca01 - See more posts
View PC info
View video on youtube.com
View PC info
View PC info
Around 20 FPS with the patches, 60% GPU utilization. That's comparable to what I had with the old buffers patch from staging.
Around 10 FPS and 40% GPU utilization with vanilla Wine 3.3, which is already 10 times better than 2.x without the buffers patch :-).
Didn't try the patches separately, so cannot say which of the two had the bigger impact.
View PC info
View PC info
View PC info
20fps is respectable with a GTX950, assuming that's 1080p at medium or something?¿
Here is the windows perf for high settings for comparison, hopefully wine can get close some day.
https://www.youtube.com/watch?v=XL0Vwukx_6Q
I'm asking for two reasons, a) in order to actually test it, and b) because it may actually be a somewhat valid test case for D3D11 stream output.
Spoiler, click me
That said, DXVK is finally starting to render something meaningful, although lighting is still all over the place and stream output is missing entirely:
[
View cookie preferences.
Accept & Show Accept All & Don't show this again Direct Link
View PC info
See save attachments to these bugs:
https://bugs.freedesktop.org/show_bug.cgi?id=104193
https://bugs.winehq.org/show_bug.cgi?id=43872
Pick one with rotfiends, it's the fastest way to test it. You possibly need to fight them a few times before it happens.
Very cool! I was actually planning to set up a build for dxvk to give TW3 a try in it, but didn't get to it yet. So the best method now is using wine-vulkan branch? Does it also require setting up Vulkan SDK or not?
And instructions for building are somewhat confusing. How exactly is Wine used during build, does it require Wine source to be present, or binary Wine to be installed?
View PC info
View PC info
Heh, must be somewhere from Blood and Wine.