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Title: ELEX
skyrrd 18 Oct 2017
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I got my hands on a Copy of ELEX and (of course) tried if it will run with WINE.
The good news is, the Game installs and starts fine. Navigating the menu and also watching the intro video works like a charm.
The bad news is, the game right now is unplayable due to graphical corruption.

Here are two screenshots:

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Wine-version tested: wine-2.17 and wine-staging-2.18 bundled with lutris

GPU: r9 290
Driver: mesa 17.3-devel
v3ntox 18 Oct 2017
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hey nice, was wondering if it will run before shopping. Do update some more when if it works. Thanks.
Kuduzkehpan 19 Oct 2017
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perhaps ELEX works better with nvidia.
skyrrd 19 Oct 2017
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Quoting: Kuduzkehpanperhaps ELEX works better with nvidia.
Wouldnt that mean wine would translate to non-conformant ogl-calls? I don't think so, but well thats up to someone else to find out. I guess its rather some missing/broken dx11 feature.

Sadly i have nearly zero knowledge about wine debugging. Maybe s.o. else can give me some hint what to try.

Will also report to wine appdb later today.
v3ntox 19 Oct 2017
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yes, because it uses dx11 so that must be the problem then. Would love to see it work though.
Pependos 19 Oct 2017
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Quoting: Kuduzkehpanperhaps ELEX works better with nvidia.
No, the same things with nVidia.
ziabice 19 Oct 2017
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Thanks for the info, it's much appreciated!

Don't forget to open a bug on winehq bugzilla, so developers can fix the problem.
skyrrd 15 Apr 2018
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I thought i'd give DXVK a try with ELEX and know what? it's actually working fine (with some minor graphical glitches)
First few seconds are kind of laggy but as soon as the shaders are compiled it's a really smooth and enjoyable experience.

[Screenshots](https://imgur.com/a/WyWGg)
Avehicle7887 15 Apr 2018
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Quoting: skyrrdI thought i'd give DXVK a try with ELEX and know what? it's actually working fine (with some minor graphical glitches)
First few seconds are kind of laggy but as soon as the shaders are compiled it's a really smooth and enjoyable experience.

[Screenshots](https://imgur.com/a/WyWGg)
Are those pixelated edges the graphical glitches you're talking about?

I've played Risen from start to end in Wine, looks like it's time to start another Piranha Bytes game :-)
skyrrd 15 Apr 2018
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yes, they can be kind of nasty sometimes (edges on faces in some situations) but mostly they can be seen on trees,mountains and details like on the roof plate in the first picture.
YoRHa-2B 15 Apr 2018
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  • DXVK
@skyrrd can you try with latest mesa-git and llvm-svn?
skyrrd 15 Apr 2018
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Sure but could take a while. Anything specific that should be improved?
YoRHa-2B 15 Apr 2018
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  • DXVK
I'm just curious whether the artifacts are still present with the latest radv and llvm versions. In Kingdom Come: Deliverance there's a similar issue with LLVM 6.0 that got fixed in 7.0 recently.
skyrrd 15 Apr 2018
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Good to know, still compiling llvm, then Mesa. We'll see :)
skyrrd 15 Apr 2018
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Mesa-git and llvm 7 didn't fix that. Might file a bug report later.
holzi 17 Apr 2018
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View video on youtube.com

Still has the artifacts visible

I'm using https://pkgbuild.com/~lcarlier/mesa-git/x86_64/ as repo,so it lags a few days behind. But it is quiete recent.
skyrrd 17 Apr 2018
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Wow it looks way worse than it did for me. But that may also be the different area. I played the first 35 hours in my vm an just recently switched to dxvk. The area around xarcor as an example doesn'tlook that bad. I'll try to look further around
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