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In such case I simply build a newer libdrm package for Debian and install it system wide. It's easier than pointing to some custom libdrm location when building. In your case you need both regular and dev package for building Mesa.
I wrote down for myself how to do it, so here is my note:
Let's say Debian still has older libdrm (let's say 2.4.97), and you want a newer one (2.4.99).
Make sure to have devscripts package installed.
wget https://dri.freedesktop.org/libdrm/libdrm-2.4.99.tar.gz -O $HOME/downloads/libdrm-2.4.99.tar.gz
mkdir -p $HOME/build/libdrm
cd $HOME/build/libdrm
sudo apt-get build-dep libdrm
apt-get source libdrm
cd libdrm-2.4.97
uupdate ~/downloads/libdrm-2.4.99.tar.gz
cd ../libdrm-2.4.99
dpkg-buildpackage -us -uc -nc
# You might need to add some missing symbol definitions along the way to match new upstream
To build 32-bit variant, use:
apt-get build-dep -a i386 libdrm
dpkg-buildpackage -a i386 -us -uc -nc
# You might need to install some gcc packages manually, since apparently build-dep -a i386 is not enough.
# Possibly dpkg --force-overwrite -i is needed, to work around changelog
conflicts in packages.
Considering how old Debian 9 is, all the signs would tell me to go for something newer. It's been a fun learning experience though so I'll keep digging :)
what you you got going for a meson configure line these days? if you compile it yourself.
-Dvulkan-overlay-layer=true doesn't work anymore. Do you know how debian configures it?
https://gist.github.com/shmerl/f4e5f76871239158cf083e37c5da56f4
I have something like this:
-Dvulkan-layers="['device-select','overlay']"To check how Debian does it, I usually go to the tracker page: https://tracker.debian.org/pkg/mesa
Then look for the build logs link (buildd: logs): https://buildd.debian.org/status/package.php?p=mesa
Then select amd64 and click "Installed" (pretty obscure link on that page):
https://buildd.debian.org/status/fetch.php?pkg=mesa&arch=amd64&ver=22.2.0%7Erc2-1&stamp=1660228051&raw=0
You can find Meson invocation there.
I use that to periodically update my script if things change too much.
Last edited by Shmerl on 17 Aug 2022 at 11:32 pm UTC