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I'm currently testing a point and click created with Unity which shall support Linux. The first problem was that the animated intro didn't display (and nothing else instead either). It seems it's using H.264 packed in an MP4 container. But according to the [Unity page](https://docs.unity3d.com/Manual/VideoSources-FileCompatibility.html) I found, "H.264 (typically in a .mp4, .m4v, or .mov format) is the optimal supported video codec because it offers the best compatibility across platforms." Which seemed to be what the developers were doing!?
So... What's the preferred way to pack (high quality) video in Unity?
Ciao,
Eike
Thanks for the tips!
In any case, VP9 offers better image quality if Unity can play it back on all target platforms, but VP8 is not awful either.
(I assumed my original answer was correct based on the fact that @mdiluz "liked" it, and he works for Unity these days.)