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Serious Sam 4
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robvv 24 Sep

Well, it has been confirmed with a very concise comment on the SS4 Steam forum that SS4 is not coming to Linux "at the moment".

Looks like all their previous Linux work was research for projects such as Stadia.

Ehvis 24 Sep

Quoting: robvvLooks like all their previous Linux work was research for projects such as Stadia.

Well, that will be slightly problematic since the main driver behind all that Linux work is now working for Google/Stadia.

g000h 24 Sep

I've just been checking out some reviews, and it seems like Serious Sam 4 has been released quite buggy and lacking polish. Croteam are doubtless going to want to improve it a fair bit, before even contemplating a Linux build. Under the circumstances, I think I'd rather pick it up for native Linux in another year's time, with lots of improvements patched-in and a nice discount on the release price.

TimeFreeze 24 Sep

Looking at the current reviews... I'm not even sad that SS4 doesn't have a Native port. With that said i still hope that it will get one in the future.

pete910 26 Sep

Quoting: robvvWell, it has been confirmed with a very concise comment on the SS4 Steam forum that SS4 is not coming to Linux "at the moment".

Looks like all their previous Linux work was research for projects such as Stadia.

So that's another one that's gave up on Linux. !

Not many left now, I feel Linux gaming has had it's day tbh, To quote a lyric "Sad But True!

Not surprising though. Was good while it lasted.

It seems the game doesn't even run in Wine despite having a Vulkan renderer. From a GOG user's point of view, this is kinda ironic. The moment I was ready to give Croteam my money, they release a game of poor quality (full of bugs, outdated graphics) and without Linux support.

Here's hoping they'll pull a "No Man's Sky" and update the game worthy of its' price tag (40 euro isn't cheap).

Swiftpaw 27 Sep

To remind you all, Croteam was releasing for Linux ON DAY ONE!!!!
Now they're releasing for Linux....eventually....maybe.....????

Good job helping to kill Linux gaming, Gabe. How much did Microsoft pay you for making those coffin nails?

But that's crapitalism for you. Become a monopoly, then use that monopoly money to destroy, buy, or corrupt everyone else, especially when there are no laws to stop you because you've also corrupted the government(s) as well with all your money.

The world really needs to wake the hell up and put an end to fascism and crapitalism.

ageres 27 Sep

Quoting: SwiftpawGood job helping to kill Linux gaming, Gabe.
wat

g000h 27 Sep

Quoting: ageres
Quoting: SwiftpawGood job helping to kill Linux gaming, Gabe.
wat

I think Swiftpaw is implying that Steam's Proton has assisted with the reduction in native Linux games being released. I personally believe this is a *very* minimal effect and I'm a lot more thankful that Proton enables me to choose to play from a bigger selection of titles, regardless of whether the game developers release natively or not.

robvv 27 Sep

Have got the game running with Proton GE 4.14 and the latest DXVK. Using the DX11 graphics API as Vulkan causes a crash for me.

Any other Proton version doesn't have good results here.

Swiftpaw 27 Sep

What other explanation is there? Croteam was pushing Fusion hard as their future cross-platform VR-and-non-VR everything-in-one engine that all their games were going to use, and now they've abandoned it? https://steamcommunity.com/app/257420/discussions/0/2840039920179520775/#c2840039920179539642

What a joke. From day one to day none.

Last edited by Swiftpaw on 27 September 2020 at 4:24 pm UTC

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