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Here is his Shadow of the Tomb Raider benchmark using GeForce RTX 3090.
https://www.youtube.com/watch?v=OQZzioMzBFY
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whats wrong with dx11 in the last benchmark scene
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It was explained by in the comments section by Alex Smith, former employee of Feral Interactive. Look for the pinned comment.
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zero optimization. so not a good game for DX11 benchmarks