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Disc Room Crashes on Start
Dennis_Payne 19 Dec, 2020
My System Info

Linux Distribution: Fedora 33
Desktop Environment: Gnome
Graphics Card: Intel HD Graphics 4600
GPU Driver Version: What ever comes with Fedora 33

Have you checked for system updates?: Yes

If this is to do with Steam, please add your system read-out from Steam -> Help -> System Information: https://pastebin.com/NZeLANVZ

Disc Room crashes as soon as I try to run it. I haven't found a log or anything to explain the crash. Windows version runs a bit with Wine but keeps throw up popups that bring you out of the game.
This topic has an answer marked - jump to answer.
Liam Dawe 19 Dec, 2020
Hey, this is probably due to their use of Game Maker since it targets Ubuntu and it's usually a libcurl issue with symbols. In my article, I showed a fix for Arch Linux perhaps you can do something similar.
stan 19 Dec, 2020
  • Supporter
The GOG page does state that you have to uninstall libcurl 4 and install libcurl 3, which is why I removed it from my wishlist… But glad to see that it can be fixed with LD_PRELOAD instead!

Not sure which package to install on Gentoo though (there is a "curl" package but all the versions are 7.xx… and libcurl.so.3 seems to be only present in the "acroread" package).

Anyway it would probably be a mistake to buy it for me, because I’m not good at twitch reflexes games. It was recommended to me because I liked Dead Cells but I think Dead Cells is easier.
Liam Dawe 19 Dec, 2020
Ideally, they should just supply it directly with the game and use a launch script like other Game Maker devs do. The real issue though is Game Maker, with it expecting a very specific lib.
mirv 19 Dec, 2020
Quoting: stanThe GOG page does state that you have to uninstall libcurl 4 and install libcurl 3, which is why I removed it from my wishlist… But glad to see that it can be fixed with LD_PRELOAD instead!

Not sure which package to install on Gentoo though (there is a "curl" package but all the versions are 7.xx… and libcurl.so.3 seems to be only present in the "acroread" package).

Anyway it would probably be a mistake to buy it for me, because I’m not good at twitch reflexes games. It was recommended to me because I liked Dead Cells but I think Dead Cells is easier.

I've had some game maker problems with Gentoo before. More precisely, problems with non-Ubuntu. Some of the lib names are different (system libs) despite being actually the same lib, but it was resolved with copying to a local directory, renaming, and using LD_PRELOAD (or LD_LIBRARY_PATH).

It's an annoying few hoops to jump through, but that's really more a reflection of the wider industry level of experience that's still needed to be gained to make GNU/Linux game development easier.

Last edited by mirv on 19 December 2020 at 12:53 pm UTC
Liam Dawe 19 Dec, 2020
Quoting: mirvIt's an annoying few hoops to jump through, but that's really more a reflection of the wider industry level of experience that's still needed to be gained to make GNU/Linux game development easier.
It's also a case that standard libraries like libcurl need to not be moved or renamed like some distributions do, we need to make this case to distribution developers to have links in place if they do - it should not be down to game developers or us users to sort.
mirv 19 Dec, 2020
Quoting: Liam Dawe
Quoting: mirvIt's an annoying few hoops to jump through, but that's really more a reflection of the wider industry level of experience that's still needed to be gained to make GNU/Linux game development easier.
It's also a case that standard libraries like libcurl need to not be moved or renamed like some distributions do, we need to make this case to distribution developers to have links in place if they do - it should not be down to game developers or us users to sort.

(...and I'm getting slightly off topic, kinda, but anyway...)
That's why I'm hoping some kind of container setup can end up working. Updates alone might break lib naming, so it's not a long term solution to keep them the same throughout distros, but containers might help keep games running while still allowing users to try things outside of that environ if they wish.
But of course there are problems with containers, and I'm frankly not knowledgeable enough to predict whether it's truly feasible for the masses.
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