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- Linaro reveal they're collaborating with Valve for the Steam Frame
- Steam Frame and Steam Machine will be another good boost for Flatpaks and desktop Linux overall too
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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
Did back a Kickstarter campaign (with Linux promise), a game called Crowsworn. Other than that, I only bought two games last year: Hollow Knight and Terraria.
It has also been a task of mine to play more games from my already long library, and 2021 probably was one of the best years on that recently. However, contrary to OP, I've tried to stop buying games when on sale, but most importantly, I've reduced greatly the amount of games I have in my wish lists.
My reason to do this is that in the long term I ended up spending more money, by just buying many cheap games, that in the end would clatter my library, or would cause me anxiety from seeing them in the library and not playing, or knowing my list is getting longer, etc. Therefore, I decided to be more selective with the games purchased/played, and that sparked a new interest for gaming more, as well as playing when the title was released. The latter being helpful to enjoy the communities more, or in case of online games (which I don't usually play) to have a bigger fan base.
All in all, I pay more for a single game, but mentally, and economically, works better for me.
Admittedly I don't have a silly large library like probably some do (I've heard about thousands of games), but I still have more than I'll be able to play through. Therefore I've made the choice to only buy games that I truly want to play - now. And with so few Linux games available on GOG (shteam can FOAD), it's pretty easy to be restrictive. The main interest these days comes from indies and kickstarters tbh.
Funny that I agree with a lot of what you wrote, despite myself doing almost the opposite, meaning I got lots of games in 2021.
Yeah... while we're at it, I'd love to hear what the heck is a "true" Linux gamer anyway.
I think the root of the problem is that some of us (-ehem- "us grandpas" -ehem-) have a very different idea of what we call a "finished" game. Most "good" "AAA" games released in 2021 will become actually good games by the same month in 2022.
People are paying full price for an underwhelming experience, meanwhile you come year(s) later, paying half the price for the finished product.
They're all gonna be just fine. How about great community projects that do it mostly for free, like Beyond All Reason, 0 A.D., OpenRA and company...
At this point I don't think anybody in the industry can explain what a "real gamer" is. Probably nobody can tell what a "gamer" is.
Yeah, I don't think we are missing anything. It reminds me a lot of the music market: my best music recommendations I've gotten from a buddy, never from what's hot in the night clubs or in the radio.
In the same way, I've gotten a few good game recommendations by reading some of the comments on this site (thank you, people) and none whatsoever from "the industry". To this day, I think Steam still hasn't figured me out despite my obvious playtime history in my library. Still keeps recommending me garbage.
Well dang, can't return it now since i've played it.
A bit later I found loop hero, amazing game, played it for a week or so. Boom. Epic games made it free.
PC building simulator? Oh. It's free on Epic.
Frostpunk? Free on Epic. Pine, Free on Epic.
Don't feed the Monkeys? Free on Amazon.
I bought an XBOX series S, and oh hey, Gamepass includes about 20 games I have spent hundreds on over the past few years, some of them even still full price brand new elsewhere.
I've stopped buying games the past half of the year, because I know if I just wait a month, it'll be free somewhere.
I don't have the time to play all the games I now have for free, so I'm just not buying anything anymore.