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It's possible to make extra work for yourself by making them different, for example by using APIs or middleware that are only available for one platform. Obviously if you want to make multiplatform software you should avoid doing that.
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also Vulkan is available to many platforms as android to consoles.
in linux most of games uses SDL library for image process. so its up to libraries and apis thats the difference rest is just same as it is
Last edited by Kuduzkehpan on 27 October 2022 at 11:10 am UTC
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