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How to setup OpenMW for modern Morrowind on Linux / SteamOS and Steam Deck
How to install Hollow Knight: Silksong mods on Linux, SteamOS and Steam Deck
The only way I'd pre-order early is if there's an early access game available. I've more respect for that.
Last edited by Grogan on 13 Sep 2023 at 7:22 pm UTC
Thanks for those "spoilers" (I have no problem with spoilers, I prefer to know things. It doesn't ruin my enjoyment, it facilitates it), it helps to know that.
Not only was it very, very useful for playing the game. I even made it a kind of side quest to map out everything. Doors that needed unlocking, surgery/charging stations, stashes of weapons and utilities - what have you.
In the end I actually ran out of map markers. I suspect even the Enhanced Edition still uses an unsigned 8bit int as the upper limit for those markers. :grin:
Anyhow, I had the time today to play for nine-and-a-half hours straight - nothing has sucked me in like this in many, many years, nothing. :shock:
Borderlands 2 comes to mind. One year (2013?) I took a "Christmas Holiday", the weekend before Christmas I set a voice mail and unplugged my phone all the way through New Years. Oh how nice, spending time with family and friends. Nope! I played Borderlands 2 the whole time. I mean, I had dinner with my family and stuff but back to gaming. I didn't even go visit anyone (I had living, breathing friends back then too lol). What a waste of skin... I ignored gigs and everything just to play video games. Ah well, I do what I want :-)
A complete, perhaps younger, new commer to the game would likely expect more modern design (like quest markers, or a journal), and I'm not sure how a dev would properly convey the design choice to eschew those and inform the player in a way that doesn't sound too pretentious. A quick perusal of the forums, showed a lot of confusion on objectives.
The closest you get in the game is SHODAN's current program in the status screen, and even that is vague.
Truthfully, I do think the reactor code is the most BS part of the game (even when I first played the original)... if you don't know it exists in advance, that's a lot of back tracking and is just annoying and unnecessary.
I never knew that when I played the original!! Definitely used a notebook, lol!!
Doing what you love is never a waste!
Also, I would totally do the same. :grin: And were this a Christmas release, I definitely would have.
This was probably the first actual Windows game I ever bought. I had some DOS pinball games and Myst (16 bit Windows 3.1 game) and stuff, but this was the first "Windows 95 game" for me. It used this silly Microsoft shit I'd never heard of, called "DirectX".
The Hive (1995)
https://en.wikipedia.org/wiki/The_Hive_(video_game)
It had different game play types. Space combat, on foot combat, mounted gun type combat. My stubbornness in using a joystick made it harder though, I think. It was really meant for keyboard and mouse.
There'd probably be no chance of translating a directx game that old but I still have the CD somewhere. That would be a good thing for a retro computer. That game did run OK on Windows 98 though (the last time I ever saw it... sniff)
I also played Microsoft Hellbender
https://en.wikipedia.org/wiki/Hellbender_(video_game)
and its predecessor Fury3 ( Fury<superscript>3</superscript> ) cubed... I don't know the codes here lol
Also games like Microsoft Monster Truck Madness (same game engine... Terminal Reality was the real company, it's Microsoft in name only)
I suppose I would have had to have written things down for those Myst games, if I didn't have walkthrough books (yes, dead trees back then) to look up puzzle solutions. :-)
Notes in the Steam overlay.
What else can I say? :tongue:
Last edited by Pengling on 14 Sep 2023 at 11:33 am UTC
Last edited by whizse on 14 Sep 2023 at 7:45 pm UTC
:tongue: