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- Developing a Video Game with Unreal Engine 5 on Linux
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View PC info
org.freedesktop.Platform.GL.default
org.freedesktop.Platform.GL.default
org.freedesktop.Platform.GL.nvidia-535-171-04
org.freedesktop.Platform.VAAPI.Intel
org.freedesktop.Platform.openh264
org.gnome.Platform.Locale
org.gtk.Gtk3theme.Mint-Y-Aqua
org.gnome.Platform
1.4GB will be downloaded in total. 3.5GB more disk space will be used.
Is this normal when using flatpaks?
Not a big expert on Flatpak, but I think they are doing it to maintain their "Consistent environment for each application" and "Full control over dependencies" they are proud for. Like, Flatpak developer should have everything, including even drivers, under his control. And yes, from what I understand, you can have more than one flatpaked GPU driver at the same time, but each one should be sandboxed and isolated, and only (normally?) accessible from one isolated Flatpak application.
How the system can even use different GPU drivers for different programs at the same time? That's where I'm confused also. IDK, but I guess it can do it somehow... :).
View PC info
Aha. Thanks for clarification.