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But I'm very excited for the VR upgrades Linux will have as a result. Even now, I can comfortably play VR games thanks to Steam VR. And it will only get better going forward!
After climbing into a dusty corner, I can confirm that the headset I possess now is an HTC Vive.
I liked doing some things in VR, but it didn't catch on, and I didn't set it up again when I moved. There was too much "friction", and I didn't get "invested" enough to overcome that.
The Steam Frame, with its ergonomics and being an independent device (not taking over my desktop PC), I can imagine just putting it on as a casual thing.
And, of course, it being a PC is key. I'm pretty sure those Meta headsets technically achieved that more casual experience already. But, putting aside how little I want my Face to be Booked, those are VR appliances. I'm not currently using any VR apps, I'm not already invested in it.
With the Steam Frame, I can think of it as a multipurpose device, especially with the x86 compatibility for all my desktop applications, including (of course) my Steam library. I like the idea of playing some lightweight indie games on it.
Most of all though, being an open-ended PC ignites my imagination. It's not any specific technical capability or permission, it's just the fundamental idea. The possibilities are whatever people can make. It's not a walled-off corporate theme park, I don't have to worry about discovering new restrictions whenever I stray from a narrow intended UX. File management is a given, and I could probably load some new VR distro/desktop environment if that was a thing.
I've convinced myself even more now, "maybe" is a matter of whether I can afford it.