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Title: Fully native alternative to ProtonDB
ProfessorKaos64 17 hours ago
Hey everyone,

I've been sitting on sharing this for a while. Not because it wasn't ready, just because I didn't want to post a link and vanish. I love protondb, but at the same time, wanted to see if somethign could be made that has a smooth end to end experience form SteamOS game mode, as well as a fully open and transparent code base and focus on community collaboration vs. a site with strange bits closed off and stale progress on functional changes.

It's called Proton Pulse. A website (proton-pulse.com) and a Decky Loader plugin for Steam Deck. The site lets you filter compatibility reports by your actual GPU and driver rather than just reading the overall tier. The plugin scores those reports against your real hardware and writes launch options directly into Steam.

The part I'm most invested in, and that I haven't seen elsewhere: you can edit or delete your own reports. On ProtonDB, if you submit something wrong -- wrong Proton version, flags that don't work anymore -- you need an admin to remove it. That bothered me enough to build around it. On Proton Pulse your reports are yours. Update them when things change, delete them if they're wrong.

The site pulls from ProtonDB data right now and I want to say that clearly, not bury it. Their community's work is the foundation here. I'm not trying to compete with them or split the community. My hope is that over time, as people submit Pulse Reports with real hardware attached, the dataset gets richer and more specific. That's a long-term thing. I'm not in a hurry.

GPL-3.0. All reports are public JSON, no API key. The scoring algorithm is written up on the site. Nothing hidden.

- Site: https://proton-pulse.com
- Plugin: https://github.com/mdeguzis/decky-proton-pulse
- Data: https://github.com/mdeguzis/proton-pulse-data
- FAQ (comparison with ProtonDB, how the scoring works): https://github.com/mdeguzis/decky-proton-pulse/wiki/FAQ

Genuinely happy to answer questions or hear what you think.
LoudTechie 4 hours ago
User Avatar
Quoting: ProfessorKaos64Hey everyone,

I've been sitting on sharing this for a while. Not because it wasn't ready, just because I didn't want to post a link and vanish. I love protondb, but at the same time, wanted to see if somethign could be made that has a smooth end to end experience form SteamOS game mode, as well as a fully open and transparent code base and focus on community collaboration vs. a site with strange bits closed off and stale progress on functional changes.

It's called Proton Pulse. A website (proton-pulse.com) and a Decky Loader plugin for Steam Deck. The site lets you filter compatibility reports by your actual GPU and driver rather than just reading the overall tier. The plugin scores those reports against your real hardware and writes launch options directly into Steam.

The part I'm most invested in, and that I haven't seen elsewhere: you can edit or delete your own reports. On ProtonDB, if you submit something wrong -- wrong Proton version, flags that don't work anymore -- you need an admin to remove it. That bothered me enough to build around it. On Proton Pulse your reports are yours. Update them when things change, delete them if they're wrong.

The site pulls from ProtonDB data right now and I want to say that clearly, not bury it. Their community's work is the foundation here. I'm not trying to compete with them or split the community. My hope is that over time, as people submit Pulse Reports with real hardware attached, the dataset gets richer and more specific. That's a long-term thing. I'm not in a hurry.

GPL-3.0. All reports are public JSON, no API key. The scoring algorithm is written up on the site. Nothing hidden.

- Site: https://proton-pulse.com
- Plugin: https://github.com/mdeguzis/decky-proton-pulse
- Data: https://github.com/mdeguzis/proton-pulse-data
- FAQ (comparison with ProtonDB, how the scoring works): https://github.com/mdeguzis/decky-proton-pulse/wiki/FAQ

Genuinely happy to answer questions or hear what you think.
Am I right to assume you made half life 4: Gabe's revenge up for a test.
ProfessorKaos64 2 hours ago
Quoting: LoudTechie
Quoting: ProfessorKaos64Hey everyone,

I've been sitting on sharing this for a while. Not because it wasn't ready, just because I didn't want to post a link and vanish. I love protondb, but at the same time, wanted to see if somethign could be made that has a smooth end to end experience form SteamOS game mode, as well as a fully open and transparent code base and focus on community collaboration vs. a site with strange bits closed off and stale progress on functional changes.

It's called Proton Pulse. A website (proton-pulse.com) and a Decky Loader plugin for Steam Deck. The site lets you filter compatibility reports by your actual GPU and driver rather than just reading the overall tier. The plugin scores those reports against your real hardware and writes launch options directly into Steam.

The part I'm most invested in, and that I haven't seen elsewhere: you can edit or delete your own reports. On ProtonDB, if you submit something wrong -- wrong Proton version, flags that don't work anymore -- you need an admin to remove it. That bothered me enough to build around it. On Proton Pulse your reports are yours. Update them when things change, delete them if they're wrong.

The site pulls from ProtonDB data right now and I want to say that clearly, not bury it. Their community's work is the foundation here. I'm not trying to compete with them or split the community. My hope is that over time, as people submit Pulse Reports with real hardware attached, the dataset gets richer and more specific. That's a long-term thing. I'm not in a hurry.

GPL-3.0. All reports are public JSON, no API key. The scoring algorithm is written up on the site. Nothing hidden.

- Site: https://proton-pulse.com
- Plugin: https://github.com/mdeguzis/decky-proton-pulse
- Data: https://github.com/mdeguzis/proton-pulse-data
- FAQ (comparison with ProtonDB, how the scoring works): https://github.com/mdeguzis/decky-proton-pulse/wiki/FAQ

Genuinely happy to answer questions or hear what you think.
Am I right to assume you made half life 4: Gabe's revenge up for a test.
Yes :)
Liam Squires-Hand 2 hours ago
People across social media are saying it is "vibecoded" or made with generative AI or something like that. Any comments?
plainart 2 hours ago
User Avatar
Interesting, hopefully website UI improves with time. Right now it's hard to follow, too much text & UI stretches dilute game reports. Some buttons and explanations could be moved to About section, only highlight what's necessary (basic explanation, search games, decky plugin). I would like to see other opinions, otherwise it might just be a 'me' problem.

Other than that, it seems to provide what we will actually benefit from. Amazing work!
User Avatar
@plainart: That is actually true. And on top colors have bad contrast here and there. Fun fact: with disabled Java scripts the page looks better, but does not offer all functionalities. Enabling scripts changes colors to the worse, but menus become accessible.
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