PlayStation 2 emulator PCSX2 v2.4 has been released, bringing with it many enhancements to game support and improved Linux support too.
Their new blog post also goes over the updates in the previous version 2.2 from October last year, as it turns out they never properly put up a blog on what was new with it. Projects like this are simply awesome. Emulation is key to keeping the history of gaming alive.
Pictured - Hitman: Contracts on PCSX2
What's new? A lot! But in short to save you a bit of time here's some cherry-picks:
- Huge fixes to a wide variety of games. Some had black screens or incorrect rendering that have been solved.
- Custom real-time clock settings available per-game.
- HDR texture optimization resulting in some big performance improvements.
- A new automatic fix applied to ~100 games for some upscaling issues.
- Wayland by Default on Linux.
- SDL 3.
- Various other small optimizations and improvements.
See all in their blog post.
Some you may have missed, popular articles from the last month:
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One of my favorite emulators.
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Interesting. I've heard of pcsxr but not of pcsxc2.
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What a turnaround from this: https://github.com/PCSX2/pcsx2/pull/10179
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That was the state of things back then, so no surprise things have changed. People who enjoy the Wayland/X11 drama tend to overlook how each project has its own priorities, and many of those are unrelated to, and bigger than, the display server. Especially in the case of an emulator that's supposed to support thousands of games, it's easy to understand why they would prioritize emulation quality.
It's really great seeing this emulator getting so much refinement and better compatibility with newer technologies, while preserving support for the older ones too. Their change log looks fantastic. :)
3. [...] this isn't some "anti wayland" crusade. It causes issues, most of which are caused by QtWayland, some are caused by the protocol itself. I want nothing more than to see Wayland succeed, but at the moment, it is unusable for a majority of users.
It's really great seeing this emulator getting so much refinement and better compatibility with newer technologies, while preserving support for the older ones too. Their change log looks fantastic. :)
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What a turnaround from this: https://github.com/PCSX2/pcsx2/pull/10179
This is hilarious:
PCSX2 still supports Wayland. It just prefers the XCB/XWayland platform by default. You can set the I_WANT_A_BROKEN_WAYLAND_UI environment variable and experience the brokenness for yourself on the AppImage builds, or add the wayland socket to the flatpak.

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