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The Windows compatibility layer Wine, which is what Valve's Proton is built from, has development version 10.14 out now. Nice to see it back to a more regular schedule after the delay on Wine 10.13.

The highlights from Wine 10.14 are:

  • Bundled vkd3d upgraded to version 1.17.
  • Mono engine updated to version 10.2.0.
  • Support for ping on IPv6.
  • Gitlab CI now running on Debian Trixie.
  • Various bug fixes.

Wine's own vkd3d version 1.17 noted these changes:

  • Initial HLSL support for thread group shared memory.
  • Several features have been implemented for the experimental Metal Shading Language target.
  • Miscellaneous bug fixes.

And for Wine Mono the 10.2.0 changes:

  • Mono's handling of arrays with no defined size in native wrappers now treats them as having a size of 1, matching .NET Framework. This fixes a crash in some winforms applications when used with accessibility tools.
  • Fixed an assertion failure when using the undocumented "VtblGap" runtime feature. Terraria's multiplayer server encounters this.
  • Modified FNA's Texture2D class to be xml-serializable. This is used (but not really) by Meridian: New World. It attempts to serialize a class containing a null Texture2D field, but just having the field is enough to cause an error.
  • Implemented some Microsoft.DirectX.DirectInput.Device methods used by the Sega Rally launcher.
  • Technical
    • Some warning fixes in WpfGfx to support newer llvm-mingw.
    • mono-basic has been merged into Framework Mono.
  • Upstream updates
    • SDL to 3.2.20
    • FNA to 25.08, plus a few additional commits with fixes for Galactic Arms Race on NVidia GPUs and Ring Runner.
    • llvm-mingw to 20250709

There's some fixes noted for Phantasy Star Online: Blue Burst, GreedFall, Mafia III: Definitive Edition, MDK, Death to Spies, Roblox Studio, Fritz Chess Coach, Le Mans Ultimate and various other fixes for expected Windows app behaviour.


Pictured - GreedFall

We also just recently had the release of DXVK 2.7.1 too which you can use with Wine for better performance in many games. If you're not just using Proton directly that is.

See the release announcement for more.

Article taken from GamingOnLinux.com.
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mrdeathjr 7 hours ago
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​This wine version in my case solve annoying bug present on new wow64, related for some old games case bloodrayne 1-2 and others


Bloodrayne 2

https://i.imgur.com/6M75Wa4.png [External Link]


Alice Madness Returns

https://i.imgur.com/FaHPHRn.png [External Link]


Thanks to William Horvath for make a patch for solve this situation since around 8 months

https://gitlab.winehq.org/wine/wine/-/merge_requests/7064 [External Link]

this patch is merged past week by alexandre julliard


Some bug reports related to this are:

https://bugs.winehq.org/show_bug.cgi?id=56881 [External Link]

https://bugs.winehq.org/show_bug.cgi?id=56937 [External Link]

https://bugs.winehq.org/show_bug.cgi?id=57444 [External Link]

emoji


Last edited by mrdeathjr on 1 Sep 2025 at 11:35 am UTC
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