Cronos: The New Dawn is the latest survival horror game from Bloober Team developers of the SILENT HILL 2 remake. It's now Steam Deck Verified too!
Not just that, but the developer even added Native Linux support to it which was a surprise to see, although Valve's verification for Steam Deck has set it to use the latest Proton 10 Beta.
More about it:
Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.
Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.
In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.
You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.
Check out the launch trailer below:

Direct Link
It's currently in Advanced Access but releases for everyone later today.
By having such a graphical intense game native on Linux nowadays in the first place,
by it being an Unreal Engine game, which we have not seen many native games on,
and by it being from Bloober Team, who had their last native game, Layers of Fear, back in 2016!
The native Linux version sadly does not support Ray Tracing, dlss, fsr or xess like the Windows version does.
I wouldn't care for ray tracing, but as the negative reviews mostly are due to performance, some scaling might help here...
The native Linux version sadly does not support Ray Tracing, dlss, fsr or xess like the Windows version does.
From what I remember XESS never got a Linux release. Just a Windows DLL. The other things are baffling though. Trying to make a proper Linux version is appreciated. But it should at least be comparable to the Windows version.
Also, I wish Valve forced Proton on games with bad/unsupported Linux versions. It can give a bad impression when some games perform horribly just because it runs the worse version.

Last edited by Purple Library Guy on 5 Sep 2025 at 4:48 pm UTC
I wouldn't care for ray tracing, but as the negative reviews mostly are due to performance, some scaling might help
There is TSR and adaptive scaling in the native version, but yea kinda weird that they did not add FSR or DLSS.
I believe the Linux version uses software ray tracing on the higher graphic settings, but I have to compare to the Windows version more to be sure.
Last edited by awesam on 5 Sep 2025 at 7:06 pm UTC