Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We use affiliate links to earn us some pennies. Learn more.

Cronos: The New Dawn is the latest survival horror game from Bloober Team developers of the SILENT HILL 2 remake. It's now Steam Deck Verified too!

Not just that, but the developer even added Native Linux support to it which was a surprise to see, although Valve's verification for Steam Deck has set it to use the latest Proton 10 Beta.

More about it:

Cronos: The New Dawn is a brutal third-person survival horror where you fight for the future by salvaging the past. Burn monsters before they merge. Extract souls from the living. Adapt or die.

Set in a grim world where Eastern European brutalism meets retro-futurist technology, Cronos: The New Dawn lets you experience a gripping story that straddles the line between past and future.

In the past, you will witness a world in the throes of The Change, a cataclysmic event that forever altered humanity. Meanwhile, in the ravaged wastelands of the future, every moment is a fight for survival against dangerous abominations that will test both your reflexes and your tactical thinking.

You are a Traveler working for the enigmatic Collective, tasked with scouring the wastelands of the future in search of time rifts that will transport you to 1980s-era Poland.

Check out the launch trailer below:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

It's currently in Advanced Access but releases for everyone later today.

Cronos: The New Dawn | Release Date: 5th September 2025

Official links:

Article taken from GamingOnLinux.com.
4 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky [External Link].
See more from me
All posts need to follow our rules. Please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Readers can also email us for any issues or concerns.
6 comments Subscribe

Eike 13 hours ago
  • Supporter Plus
I'm very surprised!

By having such a graphical intense game native on Linux nowadays in the first place,
by it being an Unreal Engine game, which we have not seen many native games on,
and by it being from Bloober Team, who had their last native game, Layers of Fear, back in 2016!
Blisto 12 hours ago
The native Linux version sadly does not support Ray Tracing, dlss, fsr or xess like the Windows version does.
Eike 12 hours ago
  • Supporter Plus
The native Linux version sadly does not support Ray Tracing, dlss, fsr or xess like the Windows version does.

I wouldn't care for ray tracing, but as the negative reviews mostly are due to performance, some scaling might help here...
_Mars 11 hours ago
The native Linux version sadly does not support Ray Tracing, dlss, fsr or xess like the Windows version does.

From what I remember XESS never got a Linux release. Just a Windows DLL. The other things are baffling though. Trying to make a proper Linux version is appreciated. But it should at least be comparable to the Windows version.
Also, I wish Valve forced Proton on games with bad/unsupported Linux versions. It can give a bad impression when some games perform horribly just because it runs the worse version.
Purple Library Guy 6 hours ago
So you're going through hell, trying to arrange to end up in Poland in the 1980s. I'm not sure I see this as a big payoff. emoji


Last edited by Purple Library Guy on 5 Sep 2025 at 4:48 pm UTC
awesam 3 hours ago
User Avatar
I wouldn't care for ray tracing, but as the negative reviews mostly are due to performance, some scaling might help

There is TSR and adaptive scaling in the native version, but yea kinda weird that they did not add FSR or DLSS.

I believe the Linux version uses software ray tracing on the higher graphic settings, but I have to compare to the Windows version more to be sure.


Last edited by awesam on 5 Sep 2025 at 7:06 pm UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon Logo Patreon. Plain Donations: PayPal Logo PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register