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Posted by Cheeseness, 24 July 2016 at 12:08 am UTC (7 Comments)
Following on from Day of the Tentacle Remastered's Linux release, GOL editor Cheese has published 11,000 words on porting games to Linux, supplemented with thoughts and perspectives from other Linux game porters. Read on for a summary and some excerpts!
Posted by liamdawe, 23 July 2016 at 2:13 pm UTC (10 Comments)
I don't have a freaking clue what's going in the teaser trailer for Sinner's Sorrow, but wow am I interested.
Posted by liamdawe, 23 July 2016 at 1:43 pm UTC (2 Comments)
I'm going to be honest, I had never heard of openFrameworks until today. It claims it's a C++ toolkit that glues together several commonly used libraries to help you work quickly. They are working on a Vulkan backend that now supports Linux.
Posted by liamdawe, 23 July 2016 at 11:09 am UTC (5 Comments)
On the github pull request to bring in the Vulkan backend for the Dolphin emulator, it now reads as feature complete.
Posted by liamdawe, 23 July 2016 at 10:46 am UTC (12 Comments)
Dave Airlie has been working on an open source AMD Vulkan driver and he's ready to show it off a little bit.
Posted by liamdawe, 23 July 2016 at 10:24 am UTC (4 Comments)
A pretty incredible milestone for open source graphics, as it appears that Mesa along with the Intel driver has hit OpenGL 4.5.
Posted by liamdawe, 23 July 2016 at 9:20 am UTC (8 Comments)
The Living Dungeon developers have posted on Steam requesting to see how much interest there is for their game on Linux.
Posted by sobkas, 23 July 2016 at 8:50 am UTC (4 Comments)
The Wine team released today another development release of their software. Version 1.9.15 has many small changes including 22 bugfixes.
Posted by liamdawe, 22 July 2016 at 7:34 pm UTC (10 Comments)
GOG have added in two more Linux titles for your DRM free collections! Dungeon Souls, a pretty cool action roguelike and Knights of the Sky, an older DOSBox title about being a combat pilot.
Posted by liamdawe, 22 July 2016 at 7:20 pm UTC (3 Comments)
Hidden in Plain Sight is a rather amusing sounding local multiplayer game. You have to blend in with a crowd on NPCs and do various things.
Posted by liamdawe, 22 July 2016 at 6:28 pm UTC (11 Comments)
The day I feel like I have been waiting on for an eternity is here. Starbound is now at the big 1.0 release and I've setup a small server.
Posted by Samsai, 22 July 2016 at 6:25 pm UTC (6 Comments)
Surprise, I'm finally back! As some of you might know, I have been sitting in the Finnish Defence Forces the past 3-ish weeks but I have now returned for a weekend to reclaim the Friday Livestream, mainly because Liam tactically got sick this evening and someone has to run the show. So, sit tight and buckle up for some live Linux gaming!
Posted by liamdawe, 22 July 2016 at 10:20 am UTC (28 Comments)
I am sure this will be good news to many of you! The System Shock kickstarter has now blasted way past the Linux stretch goal.
Posted by liamdawe, 22 July 2016 at 10:09 am UTC (3 Comments)
Terraria 1.3.2 has been released and along with an assortment of bugfixes it includes some fun new items. Having a Terraria party became a bit more fun.
Posted by liamdawe, 22 July 2016 at 10:02 am UTC (7 Comments)
SWORDY is a rather fun looking local party brawler that has just released on Steam in Early Access. It could see a Linux release too, if Microsoft allow it.
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