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Check out another video for XCOM 2: War of the Chosen showing off a new mission
By qptain Nemo, 12 July 2017 at 2:41 pm UTC

You shouldn't be sorry, posting about things you're genuinely excited about is the best. :) And I say that as a person who lost virtually all interest in XCOM 2 after Gollop announced his new project.

Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
By Geppeto35, 12 July 2017 at 2:22 pm UTC Likes: 1

Quoting: Guestuploaded a video testing it out in 1600x900 in a window because i really do not trust running wine apps full screen so if it crashes i can stop it.

Thank you Vipor29. Nice video. Seems to be the shadows that fail. Can you disabled them? (I don't mind shadows :-P)

Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
By qptain Nemo, 12 July 2017 at 2:14 pm UTC Likes: 1

Into Blue Valley now works again (afaik they updated to a next major version of Unity so this is not just a regression fix, mind you).
Vanishing of Ethan Carter Redux now runs!
80 Days finally renders properly! More or less at least, some elements still might be missing, like the silhouette of the protagonist in the corner, but it's sure as heck is close to fully playable now.

Her Story runs and in a prefix with a lot of video stuff installed in it even plays the video but with no sound in the actual videos. Maybe it's just down to installing the right audio codec or something (which would be mp3 in this case).

Wonder Boy: The Dragon's Trap will release for Linux on July 18th
By marcelomendes, 12 July 2017 at 1:44 pm UTC

The representative of many SEGA titles and consoles in Brazil TECTOY launched a modified version of Wonder Boy III: The Dragon's Trap in 1993 that included characters from Brazilian comic book series Monica's Gang (Turma da Mônica).[1][2]

Now, for this 2017 the brazilian fans recreated this port as a mod [2], and, as a kid who played this long time ago, I'm really excited to play this game again, on Linux AND with this mod! :)

[1] https://en.wikipedia.org/wiki/Wonder_Boy_III:_The_Dragon%27s_Trap
[2] https://en.wikipedia.org/wiki/Monica%27s_Gang
[3] https://www.youtube.com/watch?v=XOIoKEjuPIU

Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
By Geppeto35, 12 July 2017 at 1:23 pm UTC

Please, someone to post a video on TW3 to help people like me to choose or not to re-install it?
Thanks ^^

Wonder Boy: The Dragon's Trap will release for Linux on July 18th
By dorron, 12 July 2017 at 1:06 pm UTC

This one is definitely in my radar :-)

Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
By soulsource, 12 July 2017 at 11:38 am UTC

Does the OpenGL core context usage relate to WINE's own Direct3D -> OpenGL translation layer, or does it apply to Windows applications using OpenGL (if the latter: how)?

Wine Staging 2.12 released with Direct3D 10/11 improvements and better Mesa support
By chepati, 12 July 2017 at 11:26 am UTC Likes: 3

Following the article on Wine Staging 2.11 from last week that piqued my interest with the GTA5 & Witcher 3 improvements, I decided to give wine-staging a try. I was overly impressed:

What worked flawlessly:
Assassin's Creed (I've been hearing it was working for a long time, no surprises here)
Assassin's Creed Bortherhood
Assassin's Creed Revelations (albeit with a very annoying bug where the screen would get an exaggerated bloom effect / light over-exposure, after using eagle vision)
Assassin's Creed 4 Black Flag -- I was the happiest about this game, it's my all time favorite in the series and my yardstick for future naval sims / pirate games. Except for some graphical weirdness in the map and the menus and the fact that Ctrl-Tab doesn't work, the game deserves a Gold rating. Once I complete a 100% run, I'll create a winehq.org appdb entry. I'm ecstatic about it. I'm already halfway through the campaign and no crashes, or anything that would make the game unplayable. Playing on a i7-5960x, GTX980, 16G DDR4, 1920x1080, I get 30fps (I believe the game is capped at 30fps) with occasional dips to 20fps, or even 17. But the game feels quite playable even then. Oh, and one more thing -- uplay complains about not being able to sync achievements before it launches the game, just press Skip to play. And a second, bigger oh, yesterday or the day before (July 10 or July 11, 2017) uplay updated itself and now it doesn't work. For some miraculous reason there were *.old files in the Uplay direcory. So I renamed the *.old files to their proper names and put the new uplay version (5355) into ~/.wine/drive_c/Program\ Files/Ubisoft/Ubisoft\ Game\ Launcher/version.txt. After that uplay worked again even though it was running the older version, but now it was tricked into thinking it was running an up-to-date version. I had to make a backup of this whole directory for when uplay tries to update itself again.

What kind of works:
Assassin's Creed 3 -- the game starts fine, up to the title screen, then goes to black, but judging by the sounds, the menu screen is active (pressing Escape produces the sound effect of when the menu is opened). Really hoping 2.12 fixes this. Will try tonight.
Witcher 3 -- I have the same visual issues as everyone who has tried the game has experienced. Let's see what 2.12 does there.

What did not work:
Assassin's Creed 2 -- this is a real surprise, as the game uses the same engine as Brotherhood and maybe Revelations, and it's older than either. So if Brotherhood or Revelations worked, I expected this one to do so too. I believe (quoting from memory) that actually it was a uplay bug -- some warning about not being able to download save files or something like that.

I also just now realized why I did not have an install button in Steam for GTA5 -- I was running a 32bit wine prefix. As soon as I created a 64bit one, the install button was there and I installed the game. Eagerly awaiting the end of the work day so I can go home and try it.

I've been duly impressed with the progress wine has made in the last 5-7 years. I know this is not the future of gaming on Linux, but it's a way for us to enjoy some AAA-grade games at a time where Linux is not even a consideration for some big studios.

Keep on the great work wine/wine-staging devs!

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By Arehandoro, 12 July 2017 at 11:24 am UTC

Had the gameon Steam from a Humble sale a year ago or so, this would be very welcome!

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By MayeulC, 12 July 2017 at 10:35 am UTC

This would set a nice precedent. I hope we'll eventually get all star wars games :)

(OK, I'm dreaming a bit, but hey)

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By poke86, 12 July 2017 at 9:58 am UTC

Quoting: calfretBut you say there is a mod?

Not really a mod, but an app that maps mouse axes to key strokes, so you could technically map the look-up and look-down keys to mouse-up and mouse-down. The app I read about on forums is called GlovePie and it's Windows-only, but maybe there's something similar for Linux.

You really don't need to look up and down that much, the game auto-aims vertically much like Doom. I mapped up-down to the R and F keys, so it's next to WASD.

OpenGL multithreading in Mesa is ready for wider testing
By cRaZy-bisCuiT, 12 July 2017 at 9:08 am UTC

By the way, is there a best practice guide on how to file bug reports on freedesktop for games crashing? What I would try to do is posting the log of the game, a gdb trace but I don't feel like compiling Mesa etc. with debug symbols.

Starship Theory just launched a Linux version, developer looking for feedback
By razing32, 12 July 2017 at 8:58 am UTC

If this plays well , might be sold for me.
Liked FTL , just the roguelike mechanics of losing hours of progress made me want to throw my mouse at the screen.

Pathfinder: Kingmaker, an isometric single-player RPG has reached the goal for a Linux version
By Arehandoro, 12 July 2017 at 8:50 am UTC Likes: 1

Quoting: STiAT
Quoting: Asuso isometric games are really back. Good, maybe it will be ready by the time I finish tortment lol...
Also I would really need a mobile client...

Hey, I am still in Pillars expansions, I got quite a track ahead.

Same here xD

Join the fun on our new server for Rust
By Liam Dawe, 12 July 2017 at 7:41 am UTC Likes: 1

Quoting: EmazzaDamn, it's down now....
It does reboot once every 24 hours i believe to keep it running smoothly.

Join the fun on our new server for Rust
By Emazza, 12 July 2017 at 6:21 am UTC

Damn, it's down now....

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By slaapliedje, 12 July 2017 at 3:35 am UTC

Quoting: MaCroX95How cool would it be if they brought native ports of Jedi Knight II and III to linux :D they're absolutely among my favourite games of all times, story was rich, mechanics simple but interesting and very fun to play, we need more games like that today.

I thought that was the case:

https://github.com/xLAva/JediOutcastLinux
https://github.com/xLAva/JediAcademyLinux

Albion Online beta now closed to prepare for release, starter packs now ready for purchase
By Grazen, 12 July 2017 at 3:26 am UTC

Quoting: Qdaxfa
Quoting: GrazenI can't find this one Steam. Is it because they pulled until the launch or is it not available at all on Steam?

It is not on steam and will not be for a while. They had a green light page but that was only for advertising

They said that they are going to revisit it post release https://forum.albiononline.com/index.php/Thread/29113-Will-they-release-the-game-on-Steam/?postID=464782#post464782

Interesting. I use SteamOS in the living room so no Steam no bucks.

Check out the Valve presentation from Unite Europe, major Steam Client redesign to come
By ison111, 12 July 2017 at 3:00 am UTC Likes: 1

I'm guessing 64-bit is still not a part of their redesign?

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By MaCroX95, 12 July 2017 at 1:19 am UTC

How cool would it be if they brought native ports of Jedi Knight II and III to linux :D they're absolutely among my favourite games of all times, story was rich, mechanics simple but interesting and very fun to play, we need more games like that today.

Check out the Valve presentation from Unite Europe, major Steam Client redesign to come
By TheRiddick, 12 July 2017 at 12:27 am UTC Likes: 2

Well at least their doing something, MEANWHILE back at CDPR they still haven't released even a beta of the GOG Galaxy to Linux users... Which is like giving them the slow windup middle finger if you ask me, given the demand for it is the highest requested vote on their forum!

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By calfret, 11 July 2017 at 10:41 pm UTC

I got this on GOG during the Star Wars Day sale back in May. I can't get past the first room / area. The lack of a vertical scroll on the mouse killed it for me. But you say there is a mod? That would be worth my time. Using the keys to look up and down every time you want to shoot something is just too much of a pain.

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By rea987, 11 July 2017 at 10:25 pm UTC

Well, I got the game on Steam during one of the Jedi Knight sales years ago. If they won't implement some sort of vertical mouse look, I'll just pass. Shame, XL Engine source port couldn't mature for more than half decade...

Dungeon Kingdom: Sign of the Moon, a real-time dungeon crawling RPG has a Linux version
By Ivancillo, 11 July 2017 at 10:07 pm UTC

Dungeon crawlers are my favorite games so far.

This looks good.

Starship Theory just launched a Linux version, developer looking for feedback
By Avehicle7887, 11 July 2017 at 9:56 pm UTC

At first impression I was gonna scream "FTL Clone/Copycat", I mean the graphics are very similar and all, but now that I'm watching the video it seems to be a little more than that. Will keep an eye on it.

Dungeon Kingdom: Sign of the Moon, a real-time dungeon crawling RPG has a Linux version
By Liam Dawe, 11 July 2017 at 9:49 pm UTC

Fully aware it's not new, that's part of the point and the text of the article :)

Dungeon Kingdom: Sign of the Moon, a real-time dungeon crawling RPG has a Linux version
By Narvarth, 11 July 2017 at 9:46 pm UTC

Well it's not new (i backed it on indiegogo in 2014) but the first versions were really buggy on Linux (and almost unplayable). They only fixed the most annoying bugs 6 month ago.

The game is beautiful and well designed, but needs more contents.

Starship Theory just launched a Linux version, developer looking for feedback
By phimath, 11 July 2017 at 8:53 pm UTC

Will definitely be picking this one up when its officially supported. Rimworld and FTL are two of my favorite games!

Looks like the DOSBox wrapped Linux version of STAR WARS: Dark Forces might make it to Steam
By slaapliedje, 11 July 2017 at 7:53 pm UTC

Now if only they could wrap up the source ports for the sequels, or for that matter any of the id engine games that are open sourced.