Latest 30 Comments
News - The new survival game VEIN looks awesome with intelligent AI and interactions with nearly everything
By 14, 13 Nov 2025 at 2:23 pm UTC
By 14, 13 Nov 2025 at 2:23 pm UTC
You know, WW2 games got old like 20 years ago. The industry shifted to zombies after that. That got old to me, and IT'S STILL OLD. meh to zombies
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Jarmer, 13 Nov 2025 at 2:20 pm UTC
By Jarmer, 13 Nov 2025 at 2:20 pm UTC
Yall really think 1080p is the common res for living room tvs? Here in the US, I don't think I know anyone with a 1080p tv. Can you even still buy them? I mean like if I go to costco, every single set is 4k. And you can get the low end ones for around $200. I would wager highly that the common tv res in the states is 4k.
Which means the "machine" will struggle. Or just use all that upscaling / framegen that I cannot stand. I guess that'll make people playing on the couch happy though, because the other consoles all do it too. So maybe no big deal.
On a basic point, this is so exciting! Getting more stuff like this out into the masses is so awesome!!! As Liam said, I'm hoping this is another tipping point!! woooo!!
I have no interest in vr at all, and I already game in the living room on my plex server, so not in the market for the "machine", but DEFINITELY in the market for the controller. I think the layout seems pretty weird (has there ever been a layout like this before?) and doesn't it look like we will all be activating the track pads with our palms constantly all the time? I mean, can't be, so whatever, I'm in for sure on that controller!
Which means the "machine" will struggle. Or just use all that upscaling / framegen that I cannot stand. I guess that'll make people playing on the couch happy though, because the other consoles all do it too. So maybe no big deal.
On a basic point, this is so exciting! Getting more stuff like this out into the masses is so awesome!!! As Liam said, I'm hoping this is another tipping point!! woooo!!
I have no interest in vr at all, and I already game in the living room on my plex server, so not in the market for the "machine", but DEFINITELY in the market for the controller. I think the layout seems pretty weird (has there ever been a layout like this before?) and doesn't it look like we will all be activating the track pads with our palms constantly all the time? I mean, can't be, so whatever, I'm in for sure on that controller!
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By omeganebula, 13 Nov 2025 at 2:19 pm UTC
All of these games have Steam Deck presets, just to name a few well-known ones. It's the same as what they do on consoles.
Also, there are games where if you keep default setting it will be the Steam Deck/device-specific preset, even if its not marked as such. E.g. Elden Ring where the devs and Valve even made specific optimisations for the Deck.
And like I mentioned, a criteria for the verified badge is that the game runs well on default settings. Many games also auto-detect your hardware and try to apply optimal settings. And ofc, they all include the usual presets (low, medium, high, etc.). Medium or a mix of medium-high settings is roughly console-quality in most AAA games.
By omeganebula, 13 Nov 2025 at 2:19 pm UTC
interesting. Not to get too into the weeds here but the thing im wondering here is how a 'real' console operates vs a PC with SteamOS. On those '4k' console games that use native resolution but checkerboarding, DSR the TV is still taking a native 4k signal so no upscaling internally meaning the video DAC is not adding too much latency. However PC games don't really work like that in that you as a user tend to have to manually switch to 4k and then fiddle around for ages trying to get things to work and a lot of games not designed with a specific hardware target in mind (like a console) won't have upscaling options, or DSR built into the game. The likelyhood imo is that people will either run games at 1080p or maybe 1440p and let the TV scale to native 4k.Sorry for the long quote, I just didn't want to trim it down. Consoles don't do anything fundamentally different under the hood. It works the same way as any PC. As I mentioned, console games are almost always graphically pre-configured locked-down versions of their PC counterparts, sharing the majority of their codebase. Options for resolution scaling, upscaling are pretty much expected in PC versions as well. There are exceptions, but they're rare.
However PC games don't really work like that in that you as a user tend to have to manually switch to 4kI'm not sure I understand this part (genuinely, I'm not trying to be condescending). Games are starting in native resolution unless it has been already changed by the user, if not, then it should be reported as a bug. There are cases where the game has issues detecting the display correctly, but it's not the norm.
then fiddle around for ages trying to get things to workIt's just a matter of preference. The criteria for the "Verified" badge is that the game runs well without any tweaks. The user can still mess around in the settings, but it's their choice and they (should) know they're responsible at this point and can always switch back to the default/device-specific, low, medium etc. presets. I think it's better than locking down the graphics options if the game detects it's running on a Valve hardware. E.g. Steam Deck reports itself to the games with the SteamDeck=1 flag and there are some games which hides the graphics options and only provide you Deck preset or presets. The same can happen with the Steam Machine too.
a lot of games not designed with a specific hardware target in mind (like a console)True. But as we've already seen, devs add presets, even retroactively.
- Doom: The Dark Ages
- Cyberpunk 2077
- Witcher 3
- Helldivers 2
- Ghost of Tsushima
- Final Fantasy 7
- The Last of Us games
- Warhammer 40k: Rogue Trader
All of these games have Steam Deck presets, just to name a few well-known ones. It's the same as what they do on consoles.
Also, there are games where if you keep default setting it will be the Steam Deck/device-specific preset, even if its not marked as such. E.g. Elden Ring where the devs and Valve even made specific optimisations for the Deck.
And like I mentioned, a criteria for the verified badge is that the game runs well on default settings. Many games also auto-detect your hardware and try to apply optimal settings. And ofc, they all include the usual presets (low, medium, high, etc.). Medium or a mix of medium-high settings is roughly console-quality in most AAA games.
However i don't think it is trying to compete with the PS5 or is itBased on the specifications, I think it is, and imo, it would be a huge mistake not to. I'm just speculating ofc, but nothing else makes sense from a business standpoint. They did their market research well for the Deck, I assume they did the homework this time too.
News - As Amazon cut thousands of jobs, New World: Aeternum will see no more updates
By 14, 13 Nov 2025 at 2:18 pm UTC
By 14, 13 Nov 2025 at 2:18 pm UTC
Aside from bad chat experience with players that I don't believe I had any control over, the mechanics and graphics of the game are really good.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Zlopez, 13 Nov 2025 at 1:10 pm UTC
By Zlopez, 13 Nov 2025 at 1:10 pm UTC
I wanted to build something like Steam Machine for long time, now Valve did it for me and as I'm using Steam Deck connected to big screen as my main gaming device the Steam Machine is a no brainer for me.
I also would love to have a wireless VR and Steam Controller, so I hope they will do some package selling of those three together.
I also would love to have a wireless VR and Steam Controller, so I hope they will do some package selling of those three together.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By phil995511, 13 Nov 2025 at 12:49 pm UTC
Given the prices charged by the competition, there is indeed a risk that this virtual reality headset will be quite expensive.
But I hope that Steam's management has good intentions and wants to democratize video games more, rather than focusing solely on maximizing their immediate profits. Currently, this type of technology is far too expensive and therefore practically unaffordable for most people.
Personally, even if I could afford to buy one from a competitor like Meta, in my opinion, it's way too expensive for a simple gadget.
By phil995511, 13 Nov 2025 at 12:49 pm UTC
This will have four digits(*) attached, I bet.
(*) of the US/EU kindGiven the prices charged by the competition, there is indeed a risk that this virtual reality headset will be quite expensive.
But I hope that Steam's management has good intentions and wants to democratize video games more, rather than focusing solely on maximizing their immediate profits. Currently, this type of technology is far too expensive and therefore practically unaffordable for most people.
Personally, even if I could afford to buy one from a competitor like Meta, in my opinion, it's way too expensive for a simple gadget.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 12:32 pm UTC
This will have four digits(*) attached, I bet.
(*) of the US/EU kind
By Eike, 13 Nov 2025 at 12:32 pm UTC
Regarding the virtual reality headset, I'm not a fan of this kind of technology to begin with. I'm a little worried that screens so close to my eyes might damage them over time... And since I wear glasses, I'm not sure they'd be compatible with such a headset. However, they've done a good job with its weight, it seems much lighter than the competition's. If its price is affordable, it will certainly delight fans of this type of technology.
This will have four digits(*) attached, I bet.
(*) of the US/EU kind
News - Former Humble Bundle staff launch new bundle site Digiphile to "benefit users, creators, publishers, and charity"
By Essoje, 13 Nov 2025 at 12:26 pm UTC
By Essoje, 13 Nov 2025 at 12:26 pm UTC
Rough around the edges right now, and it's hard to defend digital data molesters (jokes aside, that name needs some work for the people whose minds automatically wanders towards the one that starts with P).
Still, they had three games I was going to buy this month anyway, and fair competition is fair competition, so I put my money where my mouth is.
Still, they had three games I was going to buy this month anyway, and fair competition is fair competition, so I put my money where my mouth is.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By walther von stolzing, 13 Nov 2025 at 12:07 pm UTC
By walther von stolzing, 13 Nov 2025 at 12:07 pm UTC
Looking forward to the impact these releases are going to have on the software side of things.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By phil995511, 13 Nov 2025 at 11:50 am UTC
By phil995511, 13 Nov 2025 at 11:50 am UTC
The gamepad looks cool, it's a shame it doesn't run on simple rechargeable AA batteries. I have a hard time with gamepads where you can't easily change the batteries. There's nothing worse for me than wanting to play and running out of power. I wish it were Bluetooth 6.2 compatible for very low BT latency, but unfortunately I'm afraid that's not the case ;-(
The Steam Machine looks nice. But it's really entry-level equipment. It will certainly be successful if it's sold cheaply, between 400 € and 450 € depending on available storage. But if its price is too high,, it's likely to be a flop. I hope also they'll update Steam OS to ensure compatibility with Grub2, allowing for the installation of other operating systems in a multiboot configuration on this Steam Machine.
Regarding the virtual reality headset, I'm not a fan of this kind of technology to begin with. I'm a little worried that screens so close to my eyes might damage them over time... And since I wear glasses, I'm not sure they'd be compatible with such a headset. However, they've done a good job with its weight, it seems much lighter than the competition's. If its price is affordable, it will certainly delight fans of this type of technology.
The Steam Machine looks nice. But it's really entry-level equipment. It will certainly be successful if it's sold cheaply, between 400 € and 450 € depending on available storage. But if its price is too high,, it's likely to be a flop. I hope also they'll update Steam OS to ensure compatibility with Grub2, allowing for the installation of other operating systems in a multiboot configuration on this Steam Machine.
Regarding the virtual reality headset, I'm not a fan of this kind of technology to begin with. I'm a little worried that screens so close to my eyes might damage them over time... And since I wear glasses, I'm not sure they'd be compatible with such a headset. However, they've done a good job with its weight, it seems much lighter than the competition's. If its price is affordable, it will certainly delight fans of this type of technology.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By fabertawe, 13 Nov 2025 at 11:28 am UTC
By fabertawe, 13 Nov 2025 at 11:28 am UTC
Well this is a nice surprise 
Finally VR looks appealing to me. Linux first VR at that! This is quite exciting really.
My TV (Samsung) has been blocked from the internet at my router for some time (sneaky privacy invading, ad infested firmware upgrades etc.) so I think I'll get a Steam Machine for watching streaming services primarily and for some gaming.
As for 8G VRAM... I've been playing Stalker 2 with firstly an 8G RX 6600 and now a 16G RX 9060 XT and guess what - it still doesn't use more than 8G VRAM (according to Mangohud). Not an issue for me anyway. I have a 4K TV but it's rarely gone above 1080p and I'm not bothered.
I can see some late Xmas pressies coming my way
Finally VR looks appealing to me. Linux first VR at that! This is quite exciting really.
My TV (Samsung) has been blocked from the internet at my router for some time (sneaky privacy invading, ad infested firmware upgrades etc.) so I think I'll get a Steam Machine for watching streaming services primarily and for some gaming.
As for 8G VRAM... I've been playing Stalker 2 with firstly an 8G RX 6600 and now a 16G RX 9060 XT and guess what - it still doesn't use more than 8G VRAM (according to Mangohud). Not an issue for me anyway. I have a 4K TV but it's rarely gone above 1080p and I'm not bothered.
I can see some late Xmas pressies coming my way
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 11:21 am UTC
Doesn't work for me. I get a star... and then its away again.
By Eike, 13 Nov 2025 at 11:21 am UTC
You can wishlist it already. Scroll down far enough on the new hardware page and they each have a star under them.
Doesn't work for me. I get a star... and then its away again.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By beiju, 13 Nov 2025 at 10:38 am UTC
By beiju, 13 Nov 2025 at 10:38 am UTC
Do you folks think, the hardware can be upgraded?
I assume, that the SSD is swappable due to being an ordinary m.2 80mm card.
But what about the RAM?
Or the WiFi?
Or the main fan?
I guess the CPU and GPU will not be replaceable, won't they?
I assume, that the SSD is swappable due to being an ordinary m.2 80mm card.
But what about the RAM?
Or the WiFi?
Or the main fan?
I guess the CPU and GPU will not be replaceable, won't they?
News - SteamVR 2.13 brings a whole lot of bug fixes
By Ehvis, 13 Nov 2025 at 10:32 am UTC
By Ehvis, 13 Nov 2025 at 10:32 am UTC
Note that the problems with newer nvidia drivers apply to both SteamVR and Monado. Downgrading to a 550 driver also means you'll have to downgrade your kernel as its modules won't compile on newer kernels. On Kubuntu 25.10 (kernel 6.17), I couldn't install 550 due to an endless list of errors (seems like the module build system changed). Going back to kernel 6.14 only leaves one compilation error that needs to be fixed (you need to comment out one line from one of the source files). But after that, everything is smooth again.
News - Former Humble Bundle staff launch new bundle site Digiphile to "benefit users, creators, publishers, and charity"
By morbius, 13 Nov 2025 at 10:00 am UTC
By morbius, 13 Nov 2025 at 10:00 am UTC
It's another take on game bundles, something we really used to love long time ago.
We would get a bunch of games at low price, but of course, you wouldn't want to play every game in the bundle. So people started trading unneeded keys between them and resale key sites popped up. This made developers less interested in bundling games, as it would eat into their sales.
So, we need to square that circle, how do we get cheap games and the developers still get paid. Digiphile's idea is to not give you the Steam keys, so you can't trade/sell them. But if you already own the game on Steam, you can trade it into credits which you can exchange for games from previous bundles.
We would get a bunch of games at low price, but of course, you wouldn't want to play every game in the bundle. So people started trading unneeded keys between them and resale key sites popped up. This made developers less interested in bundling games, as it would eat into their sales.
So, we need to square that circle, how do we get cheap games and the developers still get paid. Digiphile's idea is to not give you the Steam keys, so you can't trade/sell them. But if you already own the game on Steam, you can trade it into credits which you can exchange for games from previous bundles.
News - Former Humble Bundle staff launch new bundle site Digiphile to "benefit users, creators, publishers, and charity"
By shadow1w2, 13 Nov 2025 at 9:32 am UTC
By shadow1w2, 13 Nov 2025 at 9:32 am UTC
Interesting trade back system.
Closer to what I want to see like a building credit system with a subscription and monthly special sales for subscribers so you can always wait out for the next deal.
This might be a bit better in a way though it requires going all in regardless.
I am rather tired of Humbles just "it expired, deal with it" approach as of late.
Fanatical has been really killing it this year and those build a bundles are straight up wonderful but this isn't a bad idea either.
Hope they do well.
Tempted to try them out, get the full pack and see how they do.
I want to support this new style and see it grow.
Closer to what I want to see like a building credit system with a subscription and monthly special sales for subscribers so you can always wait out for the next deal.
This might be a bit better in a way though it requires going all in regardless.
I am rather tired of Humbles just "it expired, deal with it" approach as of late.
Fanatical has been really killing it this year and those build a bundles are straight up wonderful but this isn't a bad idea either.
Hope they do well.
Tempted to try them out, get the full pack and see how they do.
I want to support this new style and see it grow.
News - KOMODO's Steam Deck store is renaming to KOMODO STATION - perhaps ahead of the Steam Frame
By 80sJoystickman, 13 Nov 2025 at 9:29 am UTC
By 80sJoystickman, 13 Nov 2025 at 9:29 am UTC
A Steam Mug
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By shadow1w2, 13 Nov 2025 at 9:22 am UTC
By shadow1w2, 13 Nov 2025 at 9:22 am UTC
Steam Controller 2 finally, but dang it next year?
Take my money now!
Oh wait no dual stage triggers, deal breaker.
I kid I lived without it on the steam deck I guess I can deal.
Would love it in green hmm.
I may have to save up for that VR set, finally a more open standalone VR that just runs what I own and whatever else.
Wonder how the emulation situation will be or if proton will handle the linux ports from x86 to ARM.
Hoping compatibility will be similar to the Steam Deck but at least they will be ways to make things work.
Steam Deck I bet will have an upgraded version soon I hope cause I want some of these new controller things on deck and I'd like my Deck to be visible by the VR set too.
The Steam Machine I don't need too badly but I'd love to get one just to have one.
Hoping there will be a way to upgrade in the future but dang loving that front panel.
Next year should be great but dang it, I want that controller now I've been skipping out on new controllers all year.
Take my money now!
Oh wait no dual stage triggers, deal breaker.
I kid I lived without it on the steam deck I guess I can deal.
Would love it in green hmm.
I may have to save up for that VR set, finally a more open standalone VR that just runs what I own and whatever else.
Wonder how the emulation situation will be or if proton will handle the linux ports from x86 to ARM.
Hoping compatibility will be similar to the Steam Deck but at least they will be ways to make things work.
Steam Deck I bet will have an upgraded version soon I hope cause I want some of these new controller things on deck and I'd like my Deck to be visible by the VR set too.
The Steam Machine I don't need too badly but I'd love to get one just to have one.
Hoping there will be a way to upgrade in the future but dang loving that front panel.
Next year should be great but dang it, I want that controller now I've been skipping out on new controllers all year.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By beiju, 13 Nov 2025 at 8:54 am UTC
By beiju, 13 Nov 2025 at 8:54 am UTC
I think I am going to buy every three products.
Performance-wise the Machine is on a par with my current PC, but way smaller and uses less power. :-)
This is not a real argument, but how long have I thought about the Deck, that I do not need it and now the performance is really bad. But actually I want it.
Wanted to buy the Orange Pi Neo, but hell, it is still not available.
Performance-wise the Machine is on a par with my current PC, but way smaller and uses less power. :-)
This is not a real argument, but how long have I thought about the Deck, that I do not need it and now the performance is really bad. But actually I want it.
Wanted to buy the Orange Pi Neo, but hell, it is still not available.
News - KDE Plasma 6.6 to get a great new feature - limit virtual desktops to the primary screen
By tpau, 13 Nov 2025 at 8:54 am UTC
By tpau, 13 Nov 2025 at 8:54 am UTC
@chr , why make it more complicated than it has to though? ;)
Have it simple and then offer the option to built fancy stuff on top of it for those that want to invest more time.
Have it simple and then offer the option to built fancy stuff on top of it for those that want to invest more time.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 7:58 am UTC
By Eike, 13 Nov 2025 at 7:58 am UTC
Calling the PC "Steam Machine" again, is this stupidity or some severe balls?!? 
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 7:58 am UTC
By Eike, 13 Nov 2025 at 7:58 am UTC
Me this morning to family:
Yes, I'm going to get VR!
Then, misreading:
Oh no, it's just a streaming device!
Finally, reading further:
Yes, I'm going to get VR!
Yes, I'm going to get VR!
Then, misreading:
Oh no, it's just a streaming device!
Finally, reading further:
Yes, I'm going to get VR!
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Cyba.Cowboy, 13 Nov 2025 at 7:51 am UTC
By Cyba.Cowboy, 13 Nov 2025 at 7:51 am UTC
So what you're saying is that 2026 is going to be super-expensive for me then? 
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 13 Nov 2025 at 7:51 am UTC
By Lofty, 13 Nov 2025 at 7:51 am UTC
@GustyGhost if the price is competitive i might buy one for my partner who is more into casual gaming and wants to move away from the isolating 'big box PC stuck in a small room experience' to play in the living room. And also it should be great for streaming to from a much more powerful big box PC.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Pyronick, 13 Nov 2025 at 7:49 am UTC
By Pyronick, 13 Nov 2025 at 7:49 am UTC
This is incredibly exciting news! I sincerely hope Valve plans to upstream their contributions, particularly the work done on FEX and the extensive ARM optimizations. Integrating these back into the mainline projects would offer huge benefits to the entire Linux community, not just SteamOS.
A key technical question I have is whether SteamOS 3.0 for the new Steam Frame remains based on Arch Linux. If it is, Valve's work on the ARM platform could significantly impact upstream Arch Linux and its derivatives, such as CachyOS. Regardless of the base distribution, I'm curious to know how these performance enhancements will be shared or integrated into other major non-Arch Linux distributions as well.
It's a huge opportunity for cross-distribution collaboration and advancing Linux gaming on ARM (and hopefully RISC-V in the future too)!
A key technical question I have is whether SteamOS 3.0 for the new Steam Frame remains based on Arch Linux. If it is, Valve's work on the ARM platform could significantly impact upstream Arch Linux and its derivatives, such as CachyOS. Regardless of the base distribution, I'm curious to know how these performance enhancements will be shared or integrated into other major non-Arch Linux distributions as well.
It's a huge opportunity for cross-distribution collaboration and advancing Linux gaming on ARM (and hopefully RISC-V in the future too)!
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By GustyGhost, 13 Nov 2025 at 7:44 am UTC
By GustyGhost, 13 Nov 2025 at 7:44 am UTC
One of the few factors in the first Steam machine's failures was on the part of fence sitters (people like myself) not moving on the opportunity to buy one.
This is our second chance. Or my second chance, anyway. I will certainly be buying one or several Steam Machines.
This is our second chance. Or my second chance, anyway. I will certainly be buying one or several Steam Machines.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Lofty, 13 Nov 2025 at 7:43 am UTC
interesting. Not to get too into the weeds here but the thing im wondering here is how a 'real' console operates vs a PC with SteamOS. On those '4k' console games that use native resolution but checkerboarding, DSR the TV is still taking a native 4k signal so no upscaling internally meaning the video DAC is not adding too much latency. However PC games don't really work like that in that you as a user tend to have to manually switch to 4k and then fiddle around for ages trying to get things to work and a lot of games not designed with a specific hardware target in mind (like a console) won't have upscaling options, or DSR built into the game. The likelyhood imo is that people will either run games at 1080p or maybe 1440p and let the TV scale to native 4k.
also we don't know the memory bandwidth yet, my 12GB 6700XT is a 192bit bandwidth cannot realistically do 4k because of that limitation in most cases, the best it can manage without really chugging, even on older titles is 2880 x 1600 , sure in *some* case you can run those games but mostly your getting dips into the 40fps region.
So i do think there will be some latency for folks running on a 4k TV in general where games are not catering for the user like a 4k optimized console game.
However i don't think it is trying to compete with the PS5 or is it .. im confused now.
By Lofty, 13 Nov 2025 at 7:43 am UTC
On current-gen consoles (PS5, Xbox Series X/S), true native 4K (3840*2160) rendering is not common in most AAA games. It's like 5-10% of AAA titles on Series X, even less on PS5, and non-existent on Series S. Dynamic resolution scaling, upscaling, and reconstruction techniques are the norm. 4K is just marketing and extremely rare. Most players can't tell the difference in blind tests anyway (Digital Foundry has proven this repeatedly).
interesting. Not to get too into the weeds here but the thing im wondering here is how a 'real' console operates vs a PC with SteamOS. On those '4k' console games that use native resolution but checkerboarding, DSR the TV is still taking a native 4k signal so no upscaling internally meaning the video DAC is not adding too much latency. However PC games don't really work like that in that you as a user tend to have to manually switch to 4k and then fiddle around for ages trying to get things to work and a lot of games not designed with a specific hardware target in mind (like a console) won't have upscaling options, or DSR built into the game. The likelyhood imo is that people will either run games at 1080p or maybe 1440p and let the TV scale to native 4k.
also we don't know the memory bandwidth yet, my 12GB 6700XT is a 192bit bandwidth cannot realistically do 4k because of that limitation in most cases, the best it can manage without really chugging, even on older titles is 2880 x 1600 , sure in *some* case you can run those games but mostly your getting dips into the 40fps region.
So i do think there will be some latency for folks running on a 4k TV in general where games are not catering for the user like a 4k optimized console game.
However i don't think it is trying to compete with the PS5 or is it .. im confused now.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By harfield, 13 Nov 2025 at 7:41 am UTC
By harfield, 13 Nov 2025 at 7:41 am UTC
If we forget about the VRAM issue, it's a beautifuly made Linux hardware and I'll consider buying it, even if I don't need it (and if I can pay for it), just to support the cause.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By Eike, 13 Nov 2025 at 7:40 am UTC
By Eike, 13 Nov 2025 at 7:40 am UTC
I didn't see a single word about AI.
Valve.
Valve.
News - Valve reveal the new Steam Frame, Steam Controller and Steam Machine with SteamOS
By wolfyrion, 13 Nov 2025 at 6:04 am UTC
By wolfyrion, 13 Nov 2025 at 6:04 am UTC
Half Life 3 Confirmed!!!
Look ->
We have 3 new products...
Announced Wednesday...
3rd day of the week...
3rd week of the month...
From the Devices We have the words --> Machine Control Frame
1. Black Mesa control machinery (Half-Life 1)
2. Combine control interfaces (Half-Life 2)
3.So in Half Life 3 we will have:
Machine Control Frame (MCF) — In automation or industrial networking, an MCF is a data frame or communication packet that coordinates or synchronizes machine actions, such as movement control, safety interlocks, or sensor feedback between controllers (PLCs, robots, etc.).
Look ->
We have 3 new products...
Announced Wednesday...
3rd day of the week...
3rd week of the month...
From the Devices We have the words --> Machine Control Frame
1. Black Mesa control machinery (Half-Life 1)
2. Combine control interfaces (Half-Life 2)
3.So in Half Life 3 we will have:
Machine Control Frame (MCF) — In automation or industrial networking, an MCF is a data frame or communication packet that coordinates or synchronizes machine actions, such as movement control, safety interlocks, or sensor feedback between controllers (PLCs, robots, etc.).
- Proton Experimental gets fixes for multiple Xbox Game Studios titles, ARC Raiders and various other games
- Battlestar Galactica Deadlock is getting delisted starting November 15
- The Falconeer gets a huge Revolution Remaster upgrade but drops Native Linux for Proton
- Hollow Knight: Silksong Patch 4 is out now with lots of bug fixes and a major controller input change
- Steam's wider store page refresh is live with plans to improve the home page on the way
- > See more over 30 days here
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