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Thanks to me getting in touch with the Starbound developers, it seems a Valve rep has taken to reddit to explain what's going on with games having their SteamOS icon removed.
Recently we published an article about ASTRONEER coming to Linux, sadly it seems that I wasn't quite right. The good news is the developer seems like they really want to.
The developers of the RPG/Tower-Defense hybrid have announced that their upcoming free HD remake update won't be using Adobe AIR and instead will be a native port for Linux.
The game, featuring an unlikely combination of gameplay elements, was a surprise release. We have Ethan Lee and FNA to thank for the port and we can expect to see more of his ports in the near future.
The developers have shared information on the status of the Linux version and will soon offer an opt-in branch on Steam for Linux users willing to test the port.
This week Samsai is away in some mystery cabin somewhere deep in the woods, or something like that. So, I will be doing the weekly livestream you unlucky people you!
RONIN is an action platformer with turn-based combat that was released for Windows this summer. The Linux version was released earlier this week, and if you act quickly you can buy it for half-off as part of the Steam Stealth Sale.
I'm pretty sad about this, as the last trailer for Broforce specifically mentioned Linux as a platform. Checking their Steam forum, it seems they haven't even begun to build and test it yet.
I'm really excited to try Magicka 2, as I thought the first one was quite fun. The developer has been keeping everyone up to date on progress in their Steam forum. Sadly, for AMD GPU users it looks like it won't run as well as on Nvidia hardware.
After the recent SteamDB info for Minecraft: Story Mode, we have some more interesting info to share. It seems one of the developers at Telltale is a Linux user, and wants to see the new Minecraft: Story Mode on Linux.
Third-person shooter adventure First Wonder has been confirmed for Linux upon successful funding on Kickstarter. The spiritual successor is being developed in Unreal Engine 4 by a team of veterans, including designer on MDK and Giants: Citizen Kabuto, Nick Bruty.