Latest Comments by AussieEevee
Bungie say a big fat no to Proton and Steam Deck for Destiny 2
2 Mar 2022 at 5:04 am UTC Likes: 3
2 Mar 2022 at 5:04 am UTC Likes: 3
Quoting: CatKillerIf they have, then it seems silly not to use that version to support the Deck.Quoting: AussieEeveeI can fully understand not wanting to spend the time and resources to make a native port.They already spent those resources. The Stadia version uses Vulkan and runs on Linux.
Bungie say a big fat no to Proton and Steam Deck for Destiny 2
2 Mar 2022 at 12:41 am UTC Likes: 10
2 Mar 2022 at 12:41 am UTC Likes: 10
I can fully understand not wanting to spend the time and resources to make a native port. That is okay. We don't need native ports.
But threatening a ban on players that manage to get the game running under proton is just scummy, Bungie and that makes you one of the scummiest companies in the industry.
But threatening a ban on players that manage to get the game running under proton is just scummy, Bungie and that makes you one of the scummiest companies in the industry.
PipeWire is the future for Linux audio and I am sold on it
1 Mar 2022 at 5:07 am UTC
1 Mar 2022 at 5:07 am UTC
Quoting: Liam DaweThat's what calling it the future means. It means that "This will be the standard going forward".Quoting: AussieEeveeHonestly, I am not a fan of when people say something is "the future". Especially in the Linux space, where choice is key.No one is taking choice away, I really don't get why you would even remotely think that. Use whatever you want.
Personally, I will keep using Xorg and Pulseaudio.
PipeWire is the future for Linux audio and I am sold on it
1 Mar 2022 at 12:40 am UTC Likes: 1
1 Mar 2022 at 12:40 am UTC Likes: 1
Honestly, I am not a fan of when people say something is "the future". Especially in the Linux space, where choice is key.
Personally, I will keep using Xorg and Pulseaudio.
Personally, I will keep using Xorg and Pulseaudio.
Don't expect GOG to support the Steam Deck
22 Feb 2022 at 12:58 am UTC
22 Feb 2022 at 12:58 am UTC
Quoting: pleasereadthemanualTechnically, GOG is completely correct. Their native Linux builds don't officially support Arch Linux or the new SteamOS, which is a derivative of that distribution. They support Ubuntu. They can't guarantee support for an OS they've never tested their games for.Is there really enough of a difference between an Arch derivative and an ubuntu one to worry about? I mean, obviously their client isn't going to need the package manager.
Don't expect GOG to support the Steam Deck
21 Feb 2022 at 5:30 pm UTC Likes: 9
21 Feb 2022 at 5:30 pm UTC Likes: 9
you can install WindowsRude. GoG is officially off my Christmas card list.
Seems we're getting another big Terraria update soon
15 Feb 2022 at 10:26 am UTC
15 Feb 2022 at 10:26 am UTC
I love this game. Glad to see it still getting updates.
Check your Steam Library against Steam Deck compatibility easily
15 Feb 2022 at 10:26 am UTC
15 Feb 2022 at 10:26 am UTC
Mine is 4% xD
But 92% is marked as unknown, which as you said doesn't mean anything.
But 92% is marked as unknown, which as you said doesn't mean anything.
Eggnut decide not to bring Backbone to Linux officially
10 Feb 2022 at 1:27 pm UTC Likes: 1
and i'm okay with that. the goal isn't to kill Microsoft. The goal is to have a pleasant and playable alternate gaming pc platform. Thats what Proton does.
i also hope other game stores adopt proton, which would solve your other note.
10 Feb 2022 at 1:27 pm UTC Likes: 1
Quoting: Lambidaif you are waiting for the day when native linux gaming is a thing, it'll never happen. We get a few native games but there will never be a day when all games are native.Quoting: AussieEeveeIs anyone actually asking for ports though? It takes a lot less development time and energy to support the game through Proton/Lutris/etc than it does to make a native port. Your game does NOT have to be native to be Linux compatible.Yes, it does.
I don't play lazy-arse "compatibility layer suported" games.
I use my money to invest in GNU/Linux native gaming.
The faster we kill Microsoft, the better use of computer resources we will have in the future.
Windows gaming only exists because they hold the largest share of the market, but Windows should be droped by everyone ASAP.
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In regards to the company's move, as someone said here, they took an interest free loan from GNU/Linux users. We are also a more envolved community, so they also beneffited from free mouth-to-mouth advertisement from us fools.
and i'm okay with that. the goal isn't to kill Microsoft. The goal is to have a pleasant and playable alternate gaming pc platform. Thats what Proton does.
Quoting: Guesti don't have an answer to the support question, but i do think tweaking the games to fix wine compatibility issues is the way to go.Quoting: AussieEeveeIn that case, Valve is shouldering the support burden, but having such support outside the control of a developer isn't always a good idea. Basically if it doesn't work then customers are more likely to blame the developer rather than Valve, and that's not a desirable situation for the developer.Quoting: GuestI do like the idea of bundling it with wine, but they don't even need to do that to release on Steam, as Steam Play integrates wine though proton.Quoting: AussieEeveeIs anyone actually asking for ports though? It takes a lot less development time and energy to support the game through Proton/Lutris/etc than it does to make a native port. Your game does NOT have to be native to be Linux compatible.Wouldn't be as much of a problem if the game was wrapped up in wine and officially supported in that manner. This is what System Shock does. Still need to know how to properly bundle wine in with it however, and that's under the assumption there aren't any runtime problems.
It'd still take a little bit of developer time and energy, of course but far far far less than making a native port.
Also, not everybody buys their games through Steam, and companies might actually want to offer games outside of Steam (GOG, itch.io, direct sales, etc). The more direct to the developer, the better - particularly for small indie devs.
End of the day, support is the keyword.
i also hope other game stores adopt proton, which would solve your other note.
Eggnut decide not to bring Backbone to Linux officially
10 Feb 2022 at 10:52 am UTC
It'd still take a little bit of developer time and energy, of course but far far far less than making a native port.
10 Feb 2022 at 10:52 am UTC
Quoting: GuestI do like the idea of bundling it with wine, but they don't even need to do that to release on Steam, as Steam Play integrates wine though proton.Quoting: AussieEeveeIs anyone actually asking for ports though? It takes a lot less development time and energy to support the game through Proton/Lutris/etc than it does to make a native port. Your game does NOT have to be native to be Linux compatible.Wouldn't be as much of a problem if the game was wrapped up in wine and officially supported in that manner. This is what System Shock does. Still need to know how to properly bundle wine in with it however, and that's under the assumption there aren't any runtime problems.
It'd still take a little bit of developer time and energy, of course but far far far less than making a native port.
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