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Latest Comments by AskQuestionsLater
The rather silly and quite good 'Crashlands' is now officially on Linux
18 Dec 2017 at 9:01 pm UTC Likes: 2

If you have a libcurl.so.3 hanging around you might try...

env "LD_PRELOAD=/path.to/your/libcurl.so.3" ./Crashlands

P.S. totally untested but it shouldn't harm anything - it just forces the libcurl.so.3 library to get precedence when starting the process.

What are you playing this weekend?
10 Nov 2017 at 9:19 pm UTC Likes: 1

In no particular order,

  • SPAZ 2

  • SPAZ 2


and maybe
  • SPAZ 2



I have a galaxy to save from the Zombie infestation!

P.S. SPAZ 2 = Space Pirates and Zombies 2 from our friends at Minmax Games

Space Pirates And Zombies 2 on Linux is running rather well, so well it's now advertised on Steam
4 Oct 2017 at 2:47 pm UTC

This one I bought a couple of weeks back before the beta launched, knowing that the team had already produced SPAZ for Linux. Looks like my confidence was well placed!

Open-world first-person shooter "The Signal From Tölva" has a Linux version in progress
21 Aug 2017 at 1:53 pm UTC

In my experience, when something runs far slower than expected, it's pretty easy to knock off a few defects and get a significant speed up. The difficulty comes in fine tuning the performance. I'm confident that Big Robot can get us comfortably into playable frame rates quickly - getting it on par or faster than the Windows build is the tricky part.

Hover : Revolt Of Gamers, a Parkour game styled a little like Jet Set Radio is on Linux
28 Jul 2017 at 8:08 pm UTC

You can slap graffiti in certain areas (indeed, you gain XP by defacing certain signs and smashing others). Not sure about general tagging - I'll have to play it more and see.

Hover : Revolt Of Gamers, a Parkour game styled a little like Jet Set Radio is on Linux
28 Jul 2017 at 7:30 pm UTC

I actually backed this one on Kickstarter, only to wait for ages for a Linux version to come to Steam.

I've played through the early stages, and I can feel the edges of what might be a good game here, but Rocket League is still stealing most of my play time :-)

Although, given how utterly messed up the Rocket League match-making system is right now (lots of games cancelling, games losing one player never waiting to find another human player after a game ends, games losing two players getting stuck in Finding Player Limbo after the match ends), I might play it some more.

The latest Steam Client Beta now supports shader cache management on Linux & more
26 Jul 2017 at 3:31 pm UTC

Last time (the only time!) I started Deus Ex: Mankind Divided it took over 10 minutes (AMD FX8350, GeForce 1060) before getting to the menu. I played for 20 minutes and it crashed. So I started up Rocket League in less than 10 seconds and played that...

Limit Theory, an ambitious space game, is still being developed and has quite a few beautiful screenshots to show off
11 May 2017 at 2:01 pm UTC Likes: 2

This game is a classic case of grand ambition hitting grand problems. Being a one man team doesn't help either, and having read through Josh's various conundrums, technical problems, burnout and recovery, I'm impressed that he's come out the other side with a system that looks great, looks like it will scale, a mod framework seems to be emerging out of the Lua level of scripting and generally the project shows signs of hitting maturity and actually having a chance at being viable.

Having backed kickstarters that failed due to burnout when the developer hits a hard issue (Dysis) I have some hope that this one might actually reach the release state.

The next big update for Minecraft is in development and will feature Parrots
12 Apr 2017 at 4:42 pm UTC Likes: 2

Quoting: M@yeulCSpeaking of Minetest, is it usable as a full game, including the survival aspect of it? I've seen projects like Voxelands or Minefix that try to achieve this, so I was under the impression that is was not (plus, last time I played it, there wasn't much to do).
Base minetest (without the mods) is a fairly quiet place without much life. However, mods are trivially easy to add and there are many extremely good ones, including modpacks that provide a quick starter on adding to the base build.

I have both minetest and minecraft servers running at home, and my children (7 and 9 years old) still play on both servers. Generally I'd say that the animation and polish in minecraft is better, but the ease of modding and variety available in minetest provides a highly interesting world.

What have you been playing recently and what do you think about it?
10 Mar 2017 at 3:10 pm UTC

I've just completed Shadwen (100% acheivements, all endings). I wasn't really sure about it for the first ten minutes of play - the "time moves when you move" mechanic in a third person world took some getting used to, and the grappling hook mechanics aren't fully explained at the start. Once I'd grasped the "think before you press a key" moves and discovered how to reverse time, the game is really interesting (although I'm convinced that some of the guards are short sighted as I casually slaughtered one only twenty paces from another). First run through I went completely stealth, no kills. Second run was 100% bloody. I'm glad I did it this order because the chatting guards often provide interesting information. In the second run, all I got out of them was muffled gargles and the occasional splat.

I've also finished Mad Max (100% camps, memorabilia, enemies, cars). That played really well but the story takes a dark turn near the end, just when things look like there might be Hope.

For lighter moments, Broforce and Rocket League still get regular play.