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Latest Comments by loggfreak
Half-Life 2: Update, A Community Made Graphical Revamp Released For Linux
23 Apr 2015 at 7:56 am UTC Likes: 1

Quoting: JSVRamirezCan anyone tell me how this compares to FakeFactory's Cinematic Mod?
tried both, but HL2: update isn't nearly as good as cinematic mod, you can find a comparison on youtube: https://www.youtube.com/watch?v=OpxDB4MVT-I [External Link]
as you can see, HL2 Update is mostly just reworked textures and small lightning enhancements, while cinematic mod has improved models and reworked (remastered) maps, and just looks better

Jonathan Blow Creator Of 'Braid' On If 'The Witness' Will Come To Linux
23 Apr 2015 at 7:44 am UTC

Quoting: GuestPorting after the fact to any platform not in mind from the start is going to cost far more than designing a game with cross-platform in mind from the start. Everyone should know this by now, and failure to design with cross platform from the start, to me just seems like lack of effort on behalf of the developer. Failure of proper planning is the real cost here.
i agree, developpers don't put any thought into cross-platform and then try to port it, if they designed the game with cross-platform in mind from the start, making the game would take maybe slightly longer, but th porting process will be massively reduced, but you can see from the video they're using Visual Studio, which isn't a good tool for cross-platform development

Jonathan Blow Creator Of 'Braid' On If 'The Witness' Will Come To Linux
23 Apr 2015 at 7:44 am UTC

Quoting: GuestPorting after the fact to any platform not in mind from the start is going to cost far more than designing a game with cross-platform in mind from the start. Everyone should know this by now, and failure to design with cross platform from the start, to me just seems like lack of effort on behalf of the developer. Failure of proper planning is the real cost here.
i agree, developpers don't put any thought into cross-platform and then try to port it, if they designed the game with cross-platform in mind from the start, making the game would take maybe slightly longer, but th porting process will be massively reduced, but you can see from the video they're using Visual Studio, which isn't a good tool for cross-platform development

Aspyr Media Are Teasing A New Game, They Promise Many Penguin Smiles
16 Apr 2015 at 10:36 am UTC

Quoting: Guest
Quoting: loggfreakleague of legends?
No, they already said this year they have no plans for any ports on any platform.
yeah i know, it's sad, i'm still playing it in Wine
because dota and strife just aren't a replacement, Dota2 is too much hardcore-complex and hard to get into
and Strife is too noob-friendly, too casual, league strikes the balance really well in my oppinion

New Linux Gaming Survey For April
4 Apr 2015 at 7:56 pm UTC

why is nobody using openSUSE/suse-based, it's such a great powerfull, yet easy to use distro

How To Use A Nyko Playpad Bluetooth Controller On Linux Using Xboxdrv
3 Apr 2015 at 2:58 pm UTC

Quoting: NovenWhich controllers are you talking about? I would love an excellent controller because my Logitech F310 does not work.
i have an ancient logitech 'dual action' controller and that one works perfectly fine out of the box as well, are you sure your controller is still functional?

Shadow Warrior FPS Releasing For Linux Next Week, Promises Swords & Lovely Visuals
27 Mar 2015 at 5:36 pm UTC Likes: 1

Quoting: Avehicle7887Doubt it will since id software passed to DirectX since Rage. A shame as they were big players in the OpenGL gaming field.
their engine is still based on openGL, id tech does NOT use directX, though they don't release their games for linux anymore since they were bought by bethesda

PAYDAY 2 Is Not Only Coming To Linux, But Will See Another 2 Years Of Support
25 Mar 2015 at 10:35 am UTC Likes: 1

Quoting: morbiusI was very much into this game until I've seen on Steam that it's a Paradox-style DLC fiesta. I hate developers who keep endlessly nickel-and-diming their customers.
i don't see the problem with it as long as it doesn't nerf the original game without DLC

Hero Of The Kingdom Still Plans A Linux Port
17 Mar 2015 at 9:17 am UTC Likes: 1

my oppinion: "were currently moving al Direct3D things to openGL"
well if you developped the game in OpenGL in the first place that would save a lot of effort