Latest Comments by mrdeathjr
Wine 9.7 released with ARM improvements
22 April 2024 at 11:06 am UTC Likes: 2
22 April 2024 at 11:06 am UTC Likes: 2
In this wine version in my case show interesting result with world racing using d8vk
this game have a curious audio formats combination, this put a hard test in wine
because for example engine sounds stay in wav (this format some times dont work), music sounds stay in wma and allow have custom playlist (in this support mp3, ogg and wma)
in my test when try add track to custom playlist sometimes game freeze or when try save changes (in my case after various times save changes)
in around 2 hours of gameplay, running without audio issues using a custom playlist with tracks in mp3, ogg and wma
really impressive this dont be possible in before wine versions
because when trying add tracks and save playlist game suddenly crash or try play some tracks in game for a short time after this game suddenly crash
respect cinematics stay in wmv but now still using mp4 magic dont work, now audio appear but in video dont show nothing and passing cinematics screen remains in black but gui sounds stay
however recent commit in wine seems them stay working on wmv
https://gitlab.winehq.org/wine/wine/-/merge_requests/5508
this game have a curious audio formats combination, this put a hard test in wine
because for example engine sounds stay in wav (this format some times dont work), music sounds stay in wma and allow have custom playlist (in this support mp3, ogg and wma)
in my test when try add track to custom playlist sometimes game freeze or when try save changes (in my case after various times save changes)
in around 2 hours of gameplay, running without audio issues using a custom playlist with tracks in mp3, ogg and wma
really impressive this dont be possible in before wine versions
because when trying add tracks and save playlist game suddenly crash or try play some tracks in game for a short time after this game suddenly crash
respect cinematics stay in wmv but now still using mp4 magic dont work, now audio appear but in video dont show nothing and passing cinematics screen remains in black but gui sounds stay
however recent commit in wine seems them stay working on wmv
https://gitlab.winehq.org/wine/wine/-/merge_requests/5508
Wine 9.7 released with ARM improvements
20 April 2024 at 7:55 pm UTC Likes: 2
maybe try unify gifs, must be interesting
20 April 2024 at 7:55 pm UTC Likes: 2
Quoting: Linux_Rocks
(A continuation of the last GIF. My kinda lady too. lol)
maybe try unify gifs, must be interesting
Tomb Raider 1 open source engine TR1X adds a 60FPS mode
10 April 2024 at 5:00 pm UTC Likes: 1
10 April 2024 at 5:00 pm UTC Likes: 1
In my case run ok with zink and 60fps option is nice
Wine 9.6 released with more Direct2D effects work, support for RSA OAEP padding in BCrypt
5 April 2024 at 9:56 pm UTC Likes: 9
in my case use this (very usefull)
https://cdemu.sourceforge.io/
and work a virtual cd/dvd drive on linux, similar to daemon tools or virtual clone drive on windows (acetone dont work like a virtual drive)
something more cdemu work like a virtual drive and have this too:
and this
https://cdemu.sourceforge.io/about/gcdemu/
gcdemu work very similar to daemon tools gui app on windows
5 April 2024 at 9:56 pm UTC Likes: 9
Quoting: NathanaelKStottlemyerMy one problem with wine is that I have a few problems with getting it to run games with disks. I have a lot of retro games that I would enjoy playing, except you need a disk drive.
in my case use this (very usefull)
https://cdemu.sourceforge.io/
and work a virtual cd/dvd drive on linux, similar to daemon tools or virtual clone drive on windows (acetone dont work like a virtual drive)
something more cdemu work like a virtual drive and have this too:
Quotehttps://cdemu.sourceforge.io/about/vhba/
VHBA module provides a Virtual (SCSI) HBA, which is the link between userspace daemon and linux kernel.
and this
https://cdemu.sourceforge.io/about/gcdemu/
gcdemu work very similar to daemon tools gui app on windows
Windows compatibility layer Wine 9.5 released
23 March 2024 at 4:52 pm UTC Likes: 7
23 March 2024 at 4:52 pm UTC Likes: 7
This wine version solve a nasty bug posted by me, related with mouse capture in virtual desktop
#56435 capture mouse dont work in virtual desktop (work on wine 9.3)
in mercenaries 2 mouse input work very good, in before test dont work completly ok, now dont need some force commands to retain mouse in virtual desktop
and recently launched alpha protocol in gog stay work ok in my case too
#56435 capture mouse dont work in virtual desktop (work on wine 9.3)
in mercenaries 2 mouse input work very good, in before test dont work completly ok, now dont need some force commands to retain mouse in virtual desktop
and recently launched alpha protocol in gog stay work ok in my case too
DXVK version 2.3.1 released with more efficient shader code generation on NVIDIA GPUs
22 March 2024 at 11:08 pm UTC Likes: 1
22 March 2024 at 11:08 pm UTC Likes: 1
I finish build wine 9.5 and dxvk 2.3.1 seems work ok until now in my case
but d8vk still dont merged but all tasks seems completed
but d8vk still dont merged but all tasks seems completed
GOG revives Alpha Protocol along with a Spring Sale
22 March 2024 at 11:04 pm UTC Likes: 1
22 March 2024 at 11:04 pm UTC Likes: 1
In my case i finish build wine 9.5 at a simple seek runs ok
Wine 9.4 brings updated vkd3d, initial OpenGL support in the Wayland driver
10 March 2024 at 2:01 pm UTC
yeah with flag give less crashes but still have crashes in blue lagoon, dont be possible explore all area without crashes
10 March 2024 at 2:01 pm UTC
Quoting: Avehicle7887Did this game used to crash even with LAA patch applied?
yeah with flag give less crashes but still have crashes in blue lagoon, dont be possible explore all area without crashes
Wine 9.4 brings updated vkd3d, initial OpenGL support in the Wayland driver
9 March 2024 at 5:43 pm UTC Likes: 3
9 March 2024 at 5:43 pm UTC Likes: 3
this wine version as talked before give a huge update for 32bit games and this affect stability
normally wine shows suddenly crashes in various 32bit games but with VK_EXT_map_memory_placed, this problem has been resolved in various games in my case
avatar (movie based) the videogame
in before tests this game show suddenly crashes and sometimes freezes in blue lagoon, normally dont be possible explore all blue lagoon at begins because show suddenly crashes in any moment
but now with lastest mesa and wine-git (now 9.4) dont show any crash in around 4 hours of gameplay
normally wine shows suddenly crashes in various 32bit games but with VK_EXT_map_memory_placed, this problem has been resolved in various games in my case
avatar (movie based) the videogame
in before tests this game show suddenly crashes and sometimes freezes in blue lagoon, normally dont be possible explore all blue lagoon at begins because show suddenly crashes in any moment
but now with lastest mesa and wine-git (now 9.4) dont show any crash in around 4 hours of gameplay
FlatOut: Ultimate Carnage updated with Steam Deck support and no more DRM
7 March 2024 at 6:44 pm UTC Likes: 3
7 March 2024 at 6:44 pm UTC Likes: 3
Yeah gfwl is a huge cancer in various old games
Only needs appear in GOG
Only needs appear in GOG
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