Latest Comments by mrdeathjr
Windows compatibility layer Wine 10.0 second Release Candidate out now
16 December 2024 at 10:56 am UTC Likes: 5
16 December 2024 at 10:56 am UTC Likes: 5
This wine version back to work in my case because fixed this bug:
https://bugs.winehq.org/show_bug.cgi?id=57506
Also have various bugs related virtual desktop however remains a nasty bug in some apps using virtual desktop:
https://bugs.winehq.org/show_bug.cgi?id=57515
in this bug game app (in my case with world in conflict gog version) begin normally but when you close game and back to virtual desktop, wine taskbar disappear
Another solved issue stay related with mouse description above object (in before versions stay broken if remember correctly this issue appear around wine 9.21) and now this is solved too
in screen appear in yellow square where appear Scorn x64 GOG
Other issue fixed in my case stay related with this bug:
https://bugs.winehq.org/show_bug.cgi?id=57418
appear "Fatal error: Unable to create game window!" when try open sin episodes emergence but now:
however suffer of same problem than world in conflict when you close game
another interesting progress in my case appear in call of cthulu
this title dont be possible played in my case because game needs play cinematic (appear when you land to last part of dead fishes) but now cinematic* work normally and game can advance
*also cinematics in main menu works too

https://bugs.winehq.org/show_bug.cgi?id=57506
Also have various bugs related virtual desktop however remains a nasty bug in some apps using virtual desktop:
https://bugs.winehq.org/show_bug.cgi?id=57515
in this bug game app (in my case with world in conflict gog version) begin normally but when you close game and back to virtual desktop, wine taskbar disappear
Another solved issue stay related with mouse description above object (in before versions stay broken if remember correctly this issue appear around wine 9.21) and now this is solved too
in screen appear in yellow square where appear Scorn x64 GOG
Other issue fixed in my case stay related with this bug:
https://bugs.winehq.org/show_bug.cgi?id=57418
appear "Fatal error: Unable to create game window!" when try open sin episodes emergence but now:
however suffer of same problem than world in conflict when you close game
another interesting progress in my case appear in call of cthulu
this title dont be possible played in my case because game needs play cinematic (appear when you land to last part of dead fishes) but now cinematic* work normally and game can advance
*also cinematics in main menu works too
Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements
13 December 2024 at 4:58 pm UTC Likes: 2
13 December 2024 at 4:58 pm UTC Likes: 2
In my case works with mesa 25 and wine 9.22

Windows compatibility layer Wine 10.0 gets a first Release Candidate
6 December 2024 at 9:58 pm UTC Likes: 3
6 December 2024 at 9:58 pm UTC Likes: 3
This wine version in my case
dont work maybe could stay related with this
https://bugs.winehq.org/show_bug.cgi?id=57506
in my case appear same error

dont work maybe could stay related with this
https://bugs.winehq.org/show_bug.cgi?id=57506
in my case appear same error
Vulkan API 1.4 released with new required extensions, better 8K rendering
4 December 2024 at 1:16 pm UTC Likes: 1
4 December 2024 at 1:16 pm UTC Likes: 1
With oibaf drivers of today december 04 of 2024 appear vulkan 1.4.303 in my case
At simple seek dont have any drawing error in gkrell or corectrl (font issues) and mouse cursor using wine virtual desktop seems works ok

At simple seek dont have any drawing error in gkrell or corectrl (font issues) and mouse cursor using wine virtual desktop seems works ok
You can get a free copy of both Breathedge and Dark Sector right now
28 November 2024 at 12:21 pm UTC Likes: 3
28 November 2024 at 12:21 pm UTC Likes: 3
in my case dark sector work
i dont know if crash in finished prologue are fixed
and crash after finish fight in sewers in chapter 3 are fixed
(update in my case still crash after sewers fight in 3rd chapter
)
however is a fun game in my case

i dont know if crash in finished prologue are fixed
and crash after finish fight in sewers in chapter 3 are fixed
(update in my case still crash after sewers fight in 3rd chapter
however is a fun game in my case
Medal of Honor: Allied Assault open source remake gets a first Beta release
27 November 2024 at 1:57 pm UTC
27 November 2024 at 1:57 pm UTC
In my case seems work with zink

TRX an open-source reimplementation of Tomb Raider 1 and Tomb Raider 2 keeps expanding
27 November 2024 at 1:51 pm UTC Likes: 1
27 November 2024 at 1:51 pm UTC Likes: 1
In my case still working with zink

Wine 9.22 released noting the 'Wayland driver enabled in default configuration'
23 November 2024 at 5:31 pm UTC Likes: 10
23 November 2024 at 5:31 pm UTC Likes: 10
@liamdawe
very well for put more complete information about in which situation wayland is enabled, less confusion for users
This wine version in my case at simple seek work ok (dxvk-vulkan-zink)

QuoteGoing by the GitLab, it seems Wayland is only currently used when x11 fails. So it's enabled, but not the default go-to, likely as more Wayland work still needs to be done.
very well for put more complete information about in which situation wayland is enabled, less confusion for users
This wine version in my case at simple seek work ok (dxvk-vulkan-zink)
Direct3D to Vulkan translation layer DXVK v2.5 released with rewritten memory management
12 November 2024 at 9:39 am UTC Likes: 9
12 November 2024 at 9:39 am UTC Likes: 9
This dxvk version in my case seems more smooth in various heavy vram (around or more than 4gb) games and work with mesa 25-dev
adding other tests this time with some 32bit dx11/dx9 titles, appear some interesting results in my case:
f1 race stars have performance issues on singapore track when stay raining (fps fall to around 40fps) but stay at 60fps in same scenary and same situation
other case occur with farcry 3, in this game before dxvk 2.5 game run around 20fps and gpu dont pass around 15% of usage but now performance up to 60fps in my case and gpu usage up to around 50 to 55%
however in my case skyrim legendary stay in 30fps with 99% gpu usage

adding other tests this time with some 32bit dx11/dx9 titles, appear some interesting results in my case:
f1 race stars have performance issues on singapore track when stay raining (fps fall to around 40fps) but stay at 60fps in same scenary and same situation
other case occur with farcry 3, in this game before dxvk 2.5 game run around 20fps and gpu dont pass around 15% of usage but now performance up to 60fps in my case and gpu usage up to around 50 to 55%
however in my case skyrim legendary stay in 30fps with 99% gpu usage
Wine 9.21 out now with more DirectPlay and D3DX9 improvements
9 November 2024 at 2:53 pm UTC Likes: 5
9 November 2024 at 2:53 pm UTC Likes: 5
This wine version work with mesa 25-dev in my case

- Direct3D 12 to Vulkan project VKD3D-Proton v2.14 out now with various performance improvements
- GE-Proton 9-21 released for Linux / Steam Deck bringing more game fixes
- The Witcher IV revealed with Ciri as the protagonist
- Core Keeper developer announced KYORA that looks suspiciously like Terraria where "every pixel is yours to shape"
- KDE Plasma 6.3 will have much better fractional scaling
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