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Latest Comments by mrdeathjr
Direct3D to Vulkan translation layer DXVK 1.7.1 is out, lots of game fixes
13 Aug 2020 at 6:24 pm UTC Likes: 10

This dxvk version works ok in my case with x32 and x64 apps with lastest vulkan dev nvidia drivers





:smile:

NVIDIA GeForce are teasing something for August 31, likely RTX 3000
10 Aug 2020 at 6:37 pm UTC

Quoting: WorMzyI'm going to go out on a limb and guess they aren't going to announce that they're open sourcing their Linux driver and/or co-operating fully with the nouveau developers to make the open source driver feature complete.

Would be nice to be surprised....
Actual huang sadness about opensource collaboration



Back to topic if ampere is successfull maybe big navi could dont be out and leave for rdna 3 next year

:smile:

PlayStation 2 emulator PCSX2 continues to show improvements in latest progress report
30 Jul 2020 at 2:21 pm UTC

In my case lastest version 1.6.0 runs very good



https://www.youtube.com/watch?v=_N9O3xdIpBM [External Link]



https://www.youtube.com/watch?v=qvMBSbHEhfU [External Link]

System Specs

Nvidia Drivers 440.66.12 (run package)

Lubuntu 20.04 x64 - Kernel 5.4.0-14 generic (ubuntu mainline) - CPUFreq: Performance

CPU: Core i3 8350K Tri-Core (Coffelake 14nm) 5.0Ghz + Zalman CNPS 10x Performa+ + MasterFan Pro Air Balance 83 CFM

MEMORY: 12GB DDR4 2400mhz (8x1 - 4x1) Mushkin (dual channel - flex mode: 37.5 gb/s)

GPU: Gigabyte Nvidia Geforce GTX 1050 OC (GP107 14nm: 640 Shaders / 40 TMUS / 32 ROPS) Windforce 2GB DDR5 7000Mhz 128Bit (110Gb/s)

MAINBOARD: ASUS Z370-P

:smile:

No 10nm-based Intel CPUs for desktop users until 2021, 7nm-based CPUs delayed
25 Jul 2020 at 6:08 pm UTC

Them stay suffer consequences of dont innovate own cpus, only use same core with more frecuencies at max

But now actual development is cleary insufficient

Personally stay waiting for zen 3 and possible jump to amd in next cpu

:smile:

Linux distro Fedora 33 may get DXVK as the default for Wine
23 Jul 2020 at 11:47 am UTC Likes: 1

Quoting: Alm888It is nice that after a year he decided [External Link] to lend a hand to WINE team (especially considering the team have tragically lost its key graphics developer), but DXVK is still his pet-project and wine-dxvk is a fork. And I am against forks.
Wine devs normally are very closed circle, is difficult allow entry to new developers (specially when can affect in many ways some parts case wined3d with dxvk)

But actually them dont accept dxvk (wine programming standar issue, dxvk use C++ and wine dont accept that)

However package is optional, but as gamer wined3d is a dead horse and d9vk/dxvk is possible use many games with very good performance and features case vsync (this give troubles in wined3d)

Another thing is d9vk/dxvk use cpu in better way (better multithreading) than wined3d

Without forget time to resolve bugs in wined3d compared dxvk, dxvk is more proactive in this matter, personally i dont want give support to wined3d for wait years to solve bugs or in other cases stay as non resolved or abandonen

Actually them stay working on own vulkan solution but when appear will be late because dxvk stay some time ago without forget performance (possible worst in wine vulkan implementation)

:smile:

NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
13 Jul 2020 at 2:22 am UTC

Quoting: massatt212Does it have New Nvenc on Linux ?
in my case use this:

Video Codec SDK 10

https://developer.nvidia.com/nvidia-video-codec-sdk/download [External Link]

What's new in Video Codec SDK 10

New NVENC presets (H.264 - HEVC) for improved flexibility and granularity
Finer control of rate control modes
Use-case Setting (also referred to as Tuning information)
NVDEC Support for GA100

:smile:

NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
10 Jul 2020 at 7:52 pm UTC

Quoting: Beamboom... and yet another bloody weird case of Nvidia versioning.

Just recently they released a new STABLE driver version 450.57. Subversion 57 of the 450 driver.

... And now they continue with a new beta, version 450.56.01?! So like, this is a new driver that's a beta of the version prior to the stable 450.57??

WTF?
for vulkan this driver is better than stable

doutsujin from discord:

can confirm that the vertex buffer stuff is fixed
:smile:

NVIDIA Vulkan Beta Driver 450.56.01 out, Ray Tracing and bug fixes
10 Jul 2020 at 11:47 am UTC Likes: 1

This driver give with more updated vulkan version according json file:



{
"file_format_version" : "1.0.0",
"ICD": {
"library_path": "libGLX_nvidia.so.0",
"api_version" : "1.2.145"
}
}

Almost forget this driver works with cuda 11 - nvenc sdk 10 and lastest ffmpeg git





:smile:

PSP emulator PPSSPP has a big new release out
28 Jun 2020 at 3:42 pm UTC

This PPSSPP version works with vulkan but cinematics runs odd



https://www.youtube.com/watch?v=KnVeerCdm1k [External Link]

More later up OpenGL test



https://www.youtube.com/watch?v=tH69QkbTe3E [External Link]

Almost forget for ubuntu users, this ppa by Xu Zhen works

https://launchpad.net/~xuzhen666/+archive/ubuntu/ppsspp [External Link]

:smile:

NVIDIA released a big new mainline Linux Beta Driver 450.51
24 Jun 2020 at 7:22 pm UTC Likes: 6

Quoting: GuestThanks nvidia, but not yet.

* Wayland?
What is it?



:smile: