Latest Comments by mrdeathjr
Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 October 2018 at 10:38 pm UTC

Quoting: Red_Ned
Quoting: mrdeathjrNo 0.90 is dont need, only need dxvk from here (no transform feedback required)

https://haagch.frickel.club/files/dxvk/r1646.8172d34/32/

^_^

Version 0.90 includes this commit:
https://github.com/doitsujin/dxvk/commit/8630ee235a7a97c0ad87af2703b3c06bfd8e475e

Without it D3D10 mode wouldn't work for Bioshock. It is hardcoded as disabled :)

Understand your confusion

But cited commit is followed by 8172d34, used in test for this reason 0.90 is dont needed and bioshock works on test

Resuming 8172d34 have lastest DX10 commits before transform feedback aka:

https://github.com/doitsujin/dxvk/commit/6b5aa0b92866910b5fbbbeb12428c0e84c2c91ee

^_^

Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 October 2018 at 5:40 pm UTC

Quoting: legluondunetDXVK version used is DXVK v0.81-47-g38d6268, that's right?

DXVK used in before screens is 8172d34, this commit is lastests before transform feedback

In test works with wine but dont work on proton

^_^

Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 October 2018 at 5:17 pm UTC

Quoting: jens
Quoting: legluondunet
QuoteDXVK's d3d10 mode is now enabled by default.

Does not work for me, Bioshock 1 starts in directx9 mode and I can not activate directx10 from graphic menu options.
I verified my Steam config and it already uses Proton 3-16 beta version per default.

You'll need DXVK 0.90 for Bioshock DX10. Prior DXVK versions deliberately disabled DX10 for that game, see https://github.com/doitsujin/dxvk/issues/655#issuecomment-423975629 and https://github.com/doitsujin/dxvk/issues/655#issuecomment-429395806

Proton 3.16 uses DXVK 0.81 with cherry picked transform feedback support though I'm pretty sure DXVK 0.90 will land soon in Proton too.

No 0.90 is dont need, only need dxvk from here (no transform feedback required)

https://haagch.frickel.club/files/dxvk/r1646.8172d34/32/

^_^

Valve have updated Steam Play with the 3.16-1 beta based on Wine 3.16 and new DXVK
13 October 2018 at 4:21 pm UTC Likes: 1

Quoting: legluondunet
QuoteDXVK's d3d10 mode is now enabled by default.

Does not work for me, Bioshock 1 starts in directx9 mode and I can not activate directx10 from graphic menu options.

This game works in DX10 mode in my case with wine but dont on proton





^_^

Wine 3.18 is out with subpixel font rendering and a healthy dose of bugs squashed
13 October 2018 at 2:46 pm UTC

Quoting: Ehvis
Quoting: mrdeathjrAnd nvidia vulkan drivers 410.57.xx ? also will be out on any moment

According to Doitsujin it'll be 396.54.09. Takes quite a bit of work to make it work though. I'm sure Lutris will make sure it all happens though.

Yep them add 396.54.09 but 410.xx series have onscreen indicator, still waiting 410.xx.xx vulkan series

^_^

Wine 3.18 is out with subpixel font rendering and a healthy dose of bugs squashed
13 October 2018 at 1:32 pm UTC Likes: 3

Quoting: GuestThe big news today is Transform Feedback support for DXVK and RADV...

This is vulkan 1.1.88 updated today

https://github.com/KhronosGroup/Vulkan-Docs/commit/0a7a04f32bd473bc7428efdbbbe132f33afad68c

Change log for October 13, 2018 Vulkan 1.1.88 spec update:

* Update release number to 88.

Public Issues:

* Make clear that
tname:PFN_vkDebugUtilsMessengerCallbackEXT::pname:messageTypes is a
bitmask, and correct a typo in the spelling of
slink:VkDebugUtilsMessengerCreateInfoEXT.txt::pname:messageType (public
pull request 800).
* Make an ABI-compatible change of the type of
slink:VkPhysicalDeviceDriverPropertiesKHR::pname:driverID to use the new
elink:VkDriverIdKHR type (public issue 811).

Internal Issues:

* Clarify for the <<features-features-shaderStorageImageExtendedFormats>>
feature and in the <<spirvenv-capabilities-table>> that the feature
means that all of the formats are supported, and that otherwise the
features can be queried per-format (internal issue 1273).
* Clarified interactions of `VK_EXT_external_memory_host` with host cache
management commands and structures flink:vkMapMemory,
flink:vkFlushMappedMemoryRanges, slink:VkMappedMemoryRange, and
flink:vkUnmapMemory using the new glossary term "`Host Mapped Device
Memory`" (internal issue 1385).
* Update the language for flink:vkCreateViSurfaceNN.txt describing the
pname:currentExtent of a VI surface to more accurately reflect current
capabilities, replacing "`undefined`" with more explicit behavior
(internal issue 1410).

New Extensions:

* `VK_EXT_calibrated_timestamps`
* `VK_EXT_image_drm_format_modifier` (this extension was previously
disabled in vk.xml, and has now been enabled after some changes to fix
performance issues).
* `VK_EXT_pci_bus_info`
* `VK_EXT_transform_feedback`
* `VK_GOOGLE_hlsl_functionality1`, exposing support for
`SPV_GOOGLE_hlsl_functionality1`.
* `VK_GOOGLE_decorate_string`, exposing support for
`SPV_GOOGLE_decorate_string`.


Yeah new DXVK version will be stay for out in any moment without forget DX10 commits with allow runs bioshock 1 original on DX10 mode





Corrected nvidia provides 396.54.09

^_^

Wine 3.18 is out with subpixel font rendering and a healthy dose of bugs squashed
13 October 2018 at 1:23 pm UTC Likes: 10

Quoting: GuestWhere is mrdeathjr??? :><::><::><::><::><::><:

Here me.....Angry Choice :P

I really busy with steamplay

This files stay for encode, only need add lego harry potter and maybe max payne 1 and 2 for encode list



And this others for upload



In this wine version various steam related issues are fixed

Call of Juarez

Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus



https://www.youtube.com/watch?v=ve4b2gxdKvM

And now with DXVK using Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4



https://www.youtube.com/watch?v=bHOSdlBWXMQ


Split Second



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=5g3lTp-Fou0

With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=oQsJIur_tjc


Castle of Illusion



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=EG1E-a2j3dA

With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=AEm0BcQ4yNQ

^_^

The recent Steam Play beta is now out for everyone, plus a minor beta update
11 October 2018 at 12:10 pm UTC Likes: 3

In this wine version err ..... steamplay

Dynasty Warriors 8 Xtreme Legends



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=ZBsgxjY11Uo

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=1lH3tLAA68E


Senran Kagura Shinovi Versus



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=I_3i0fePTD0

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=DnQZdA-Wmqo


The Legend of Korra



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=Wkx60rezIqA

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=VZ2uTMFG0nI


Mitsurugi Kamui Hikae



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=uUYgckDFX4k

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=Lk72rf3eQxM


Devil May Cry 4 + Mods



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=ncp2wAJdAIM

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=LaT086I_kec


Alice Madness Returns



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=-kE-pP9vv7w

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=bbFdahSj4ow


Kingdoms of Amalur



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=dqLch4wI0Ds

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=9_AIMfPtR_k


LOTR War in North



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=vOBwDYlMsz4

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=M5wVKJkaIKQ


Silent Hill Homecoming



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=8fJNEBdQFFo

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=sp6h8Ywb7JE


Alan Wake



Last test with Pentium G3220 3.0ghz

https://www.youtube.com/watch?v=ZkwWZeXhhOc

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=xYmxFvDk4dc


Castlevania Lords of Shadow 2



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=vINihDyh7Po

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=NqAhwBwbUL8


Castlevania Mirrors of Fate HD



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=f3Kwvjv4V7I

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=Nq9PrbJ0EQ8


Deadlight



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=tuQ18r11y8U

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=yC39cf97Cnc


Shadow Complex Remastered DX9



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=fTr3SbNoUeI

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=CxQH6MXWcOY


Global Ops Commando Lybia



Last test with Pentium G3220 3.0ghz

https://www.youtube.com/watch?v=DLd80DA0CGk

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=5i9UA23A8Cs


Velvet Assasin



Last test with Pentium G3258 @ 4.1ghz + Artic Cooling Alpine 11 Plus

https://www.youtube.com/watch?v=jqAy-0heJig

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=cvquDjAbe_Q


Hydrophobia Propecy



Last test with Pentium G3220 3.0ghz

https://www.youtube.com/watch?v=4rc0NRjDc2M

SteamPlay With Core i3 8350K Tri-Core @ 5.0ghz + CoolerMaster Hyper T4

https://www.youtube.com/watch?v=8ytBAE0AvGg

^_^

VK9 for getting Direct3D 9 over Vulkan has hit their 28th milestone
30 September 2018 at 11:36 am UTC

Quoting: Comandante ÑoñardoI wonder WHY this project is not backed by Valve...
I mean, A LOT of the legacy steam games are DX9 and this will improve performance.

Youre right for example i have buy my i3 8350K thinking about 3 core cpu*,

*200 or more point on cinebench r15 single thread without forget tri core always seems interesting cpu

Pentium G3258 @ 4.1ghz give 152 points (similar to ryzen 1st gen) on cinebench r15 single thread compared 215 points of core i3 8350K @ 5.0ghz, around 65 points more

Because many games tested in my case is dx9 and various comes to xbox 360 era (tri core cpu too)

But as youre said many dx9 games needs very powerfull single thread cpu for example: need for speed hot pursuit 2010, blur, blood stone, assasins creed and others for stay closer to 60fps

However vulkan use better multithreading cpus with better performance, when stay ready this give better performance for all users and 5.0ghz dont be required for some games as now

^_^

VK9 for getting Direct3D 9 over Vulkan has hit their 28th milestone
30 September 2018 at 1:16 am UTC Likes: 2

Very impressive work

For fun try run assasins creed 1 - blur - 007 blood stone on show this







Need for speed 2010 dont run too but show this

Quote[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 27
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 28
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 29
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 30
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 31
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 35
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 40
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 41
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 52
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 61
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 62
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 67
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 1498831189
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 1195525970
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 844715353
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 1111970375
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 71
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 73
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 79
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 100
[]: C9::CheckDeviceFormat (D3DERR_NOTAVAILABLE) AdapterFormat: 21 CheckFormat: 827606349
[]: CDevice9::SetDepthStencilSurface passing null should disable the stencil operation but this isn't supported yet.
[]: Unsupported instruction D3DSIO_SGE.
[]: Unsupported instruction D3DSIO_TEXLDL.
[]: Unsupported instruction D3DSIO_SGE.
[]: Unsupported instruction D3DSIO_REP.
[]: ShaderConverter::GetSwizzledId - Unsupported modifier type D3DSPSM_BIASNEG
[]: ShaderConverter::ApplyWriteMask - D3DSPDM_PARTIALPRECISION is not supported!
[]: ShaderConverter::ApplyWriteMask - D3DSPDM_MSAMPCENTROID is not supported!
[]: Unsupported instruction D3DSIO_CMP.
[]: Unsupported instruction D3DSIO_TEXLDL.
[]: Unsupported instruction D3DSIO_ENDREP.
[]: Unsupported instruction D3DSIO_RCP.
[]: Unsupported instruction D3DSIO_REP.
[]: Unsupported instruction D3DSIO_RCP.
[]: Process_MUL - Unsupported data types OpTypeVector OpTypeVector
[]: Unsupported instruction D3DSIO_DSX.
[]: Unsupported instruction D3DSIO_DSY.
[]: Unsupported instruction D3DSIO_RCP.
[]: Process_DCL - Unsupported component type 11
[]: RealSurface::RealSurface vmaCreateImage failed with return code of VK_ERROR_VALIDATION_FAILED_EXT

^_^