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Latest Comments by mrdeathjr
Wine 10.16 released with fast synchronization support using NTSync
6 Oct 2025 at 10:49 am UTC Likes: 4

In phoronix with shmerl information seems works in my case

shmerl information:

You need several things for it to work:

* Wine built with linux-headers-amd64 installed for recent enough kernel.
* Running on recent kernel
* Making sure ntsync kernel module is active (by default kernel provides it as loadable module).

For the first two, no idea if Xubuntu's kernel is recent enough.

For the last one (assuming kernel is good for it), do something like this:

[code]sudo modprobe ntsync[/code]

Or add ntsync to /etc/modules-load.d/modules.conf to load it on boot.
With wine git some weeks before appear without need make anything of this, only need have a recent kernel actually 6.16 (used in before weeks for test)

However using shmerl command now seems loaded:

the-burrito-triangle information

Thanks sherml. It looks like its working for me. `lsmod` shows the ntsync module loaded with 0 "used by", opening a Windows app with Wine and running lsmod again shows 730 "used by".

I'm not sure if mangohud actually checks for ntsync correctly now that it is finally in vanilla Wine and undergone various changes / refactoring to get merged. For checking FPS and frametime spikes, I prefer using Mesa's built-in huds:

OpenGL
export GALLIUM_HUD=fps,frametime

#Vulkan
export VK_LOADER_LAYERS_ENABLE=VK_LAYER_MESA_overlay
#not required, but can be used to customize the Vulcan hud
export VK_LAYER_MESA_OVERLAY_CONFIG=
In my case shmerl command work curiously in mangohud dont appear but using dirt 3 benchmark results change a bit at least in min

Default: 145fps avg - 117fps min

NTSync: 145fps avg - 121fps min

​:smile:

Wine 10.16 released with fast synchronization support using NTSync
6 Oct 2025 at 9:13 am UTC Likes: 4

​In good news after 3 compile errors in my case, make a update for xubuntu packages (include lastest ernst ppa with vulkan 1.4.328) and make a memtest (ok) for discard

Now compile correctly

Sadly ntsync dont appear in wsync item according mangohud, tested using tokio xtreme racer

:smile:

Super Mario Bros Remastered open source fan project brings an impressive remake to PC
16 Sep 2025 at 8:34 pm UTC

In my case see nice, have more characters like toadette

https://i.imgur.com/TCOZ0Ka.png [External Link]

:smile:

Wine 10.15 released bringing Unicode 17 and some initial NTSYNC work
15 Sep 2025 at 10:50 am UTC Likes: 3

​This wine version in my case dont show ntsync on mangohud like wine-git past week

Everybodys Golf HotShots

https://i.imgur.com/8JfKPKK.png [External Link]

https://i.imgur.com/VYL9vGf.png [External Link]

With this title need remove black bars but HxD work ok in my case

Cronos The New Dawn

https://i.imgur.com/3ffGyPo.png [External Link]

on Dirt 3 benchmark results seems have very similar performance than 10.14

also this wine come with this:

Jacek Caban (8):
opengl32/tests: Add memory mapping tests.
opengl32: Simplify wow64 memory mapping error handling.
opengl32: Implement wrap_wglCreateContext on top of wrap_wglCreateContextAttribsARB.
opengl32: Factor out free_context.
opengl32: Introduce a wow64 buffer wrapper.
opengl32: Move copy buffer allocation to Unix lib.
opengl32: Use generated PE thunks for memory mapping functions.
opengl32: Use generated PE thunks for memory unmapping functions.
but in practice dx7 games using wined3d still have very bad performance like resident evil 3 classic in my case

​:smile:

DXVK 2.7.1 brings performance improvements for some Direct3D 9 games on Linux
1 Sep 2025 at 11:31 am UTC Likes: 2

​this dxvk version in my case solve issue in alone in the dark 2008, this bug dont allow change game resolution without crash and game are unstable in my case

Another issues stay related to input but this is more wine related than dxvk related, but now input also work good in my case too

Alone in the Dark 2008

https://i.imgur.com/EHEEpRs.png [External Link]

https://i.imgur.com/Zl7KiLm.png [External Link]

Also game allow change aspect ratio using HxD, normally have black bars in my case (4:3 aspect ratio)

​:smile:

Wine 10.14 brings updates for vkd3d and Mono plus more fixes
1 Sep 2025 at 11:31 am UTC Likes: 3

​This wine version in my case solve annoying bug present on new wow64, related for some old games case bloodrayne 1-2 and others

Bloodrayne 2

https://i.imgur.com/6M75Wa4.png [External Link]

Alice Madness Returns

https://i.imgur.com/FaHPHRn.png [External Link]

Thanks to William Horvath for make a patch for solve this situation since around 8 months

https://gitlab.winehq.org/wine/wine/-/merge_requests/7064 [External Link]

this patch is merged past week by alexandre julliard

Some bug reports related to this are:

https://bugs.winehq.org/show_bug.cgi?id=56881 [External Link]

https://bugs.winehq.org/show_bug.cgi?id=56937 [External Link]

https://bugs.winehq.org/show_bug.cgi?id=57444 [External Link]

​:smile:

Wine 10.13 released with improvements for WoW64, BCrypt and more
16 Aug 2025 at 12:32 pm UTC Likes: 5

​This wine version in my case still have a very low opengl performance (wow64)

Resident Evil 3 (Old)

https://i.imgur.com/cKPvqR0.png [External Link]

In other things my wine system bar seems work normally

:smile:

Wine 10.12 brings EGL backend in the X11 driver, support for Bluetooth Low Energy services
14 Jul 2025 at 1:47 pm UTC Likes: 1

​This wine version in my case allow compile correctly

in my case too fix appetizer systemtray behaviour and fix annoying input issue with elderborn (360 turn around when you see up)

https://i.imgur.com/I2l3IiP.png [External Link]

https://i.imgur.com/uCWG2SA.png [External Link]

if anyone need know how must be appear new egl registry key this can be usefull

https://i.imgur.com/FjRZT9z.png [External Link]

:smile: