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Latest Comments by mrdeathjr
The Wine Development Release 1.7.19 Is Now Available
18 May 2014 at 4:07 am UTC

Quoting: AlzarathI've been unable to install Dawngate since 1.7.18 and this didn't fix it, sadly. I think it has something to do with the fact the installer is a .msi. Maybe I'll install it on a virtualbox and see if it runs afterwards. Before all this the game ran fantastically.

On my case installation works on wine 1.7.19

View video on youtube.com

System Specs

Nvidia Drivers 337.19
Linux Mint 16 KDE Edition 32Bit - Kernel 3.11.0.12 PAE
CPU: INTEL Pentium G3220 (Haswell 22nm) 3.0Ghz (Dual-Core) Stock Clock
MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz a 64Bit (14.4Gb/s)
BOARD: MSI H81M E33

:)

The Wine Development Release 1.7.19 Is Now Available
17 May 2014 at 12:12 pm UTC

On my case saint row the third works (with graphics bugs) (begins working since wine 1.7.18 vanilla but nodvd is required) and steam still work

View video on youtube.com

:)

Calibre 10 Racing Series Linux Version Possibility Is Based On Demand
13 May 2014 at 3:45 pm UTC

Quoting: AnonymousI hope it feels like Burnout Paradise instead of GRID.

I spent 4 hours last night trying to get Burnout running in Wine 1.7.18 on PlayOnLinux :(

I'll have to see more promo videos, it looks great.

Also looking forward to the "Arcade 90s Racing Game" for Linux :)

On my case burnout works good on wine 1.7.18

View video on youtube.com

On this hardware

Nvidia Drivers 337.19 - Linux Mint 16 KDE Edition 32Bit - Kernel 3.11.0.12 PAE CPU: INTEL Pentium G3220 3.0Ghz MEM: 8GB DDR3 1333 (2x4) Patriot value (128 bit dual channel: 21.3 gb/s) GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s) BOARD: MSI H81M E33

The Wine Development Release 1.7.18 Is Now Available
3 May 2014 at 2:18 pm UTC

Quoting: mrdeathjr
Quoting: Anonymousany news on the CMST patch front?
Much part of csmt code its added on wine recent versions (this situation have described for stefan dosinger) but all work not integrated for now, crossover seem have it

But at this time, wine 1.8 stay more closer and CSMT has mentionated for wine 1.8 release criteria as other users said

Something more, CSMT results can vary depend game, in ones give more performance in others its equal, in others is worst or in others give graphic bugs

On my channel have some csmt test if you need

http://www.youtube.com/user/mrdeathjr28

Also other channels as xpander also have csmt results

^_^

The Wine Development Release 1.7.18 Is Now Available
3 May 2014 at 2:18 pm UTC

Quoting: Anonymousany news on the CMST patch front?

Much part of csmt code its added on wine recent versions (this situation have described for stefan dosinger) but all work not integrated for now, crossover seem have it

But at this time, wine 1.8 stay more closer and CSMT has mentionated for wine 1.8 release criteria

Something more, CSMT results can vary depend game, in ones give more performance in others its equal, in others is worst or in others give graphic bugs

On my channel have some csmt test if you need

http://www.youtube.com/user/mrdeathjr28

Also other channels as xpander also have csmt results

^_^

The Wine Development Release 1.7.18 Is Now Available
2 May 2014 at 10:23 pm UTC

Reporting from wine 1.7.18 and el matador works, dont crash at begins

View video on youtube.com

But other titles as dark souls II continues with flickering, saint row the third runs but before entry game once time to entry at game crash

And i test other titles now from more results

^_^

Where Will AMD Take Their Drivers In Future On Linux?
2 May 2014 at 3:19 pm UTC

Quoting: Xpander
Quoting: SkullyYes Linux is multithread and more cores win, but that doesn't apply to games yet. Most games are still using 1, sometimes 2 and rarely 4. So most games run *** due to poor single core performance and they also stink at floating point calculations due to having a shared fpu unit in each module.
Then take into account that the fx-8350 runs at 3.9ghz and boosts to 4.1, while the i7 is 3.6 with boost to 3.9. An I5 would be everybit as good for gaming as my i7 due to games using 4 or less cores.

eg. Serious sam 3 on Linux. In the performance options cpu performance, my fx8350 has to be set to lowest or framerate drops below 60 alot. My i7 can have it on ultra. same distro, same gpu
i dunno what you talking about really... check those videos:
https://www.youtube.com/watch?v=eu8Sekdb-IE
https://www.youtube.com/watch?v=rIVGwj1_Qno

FPS difference in games is minimal.. and when it comes to running other things at the same time when gaming then AMD pulls ahead quite a lot compared to same priced CPUs from intel

also i dunno what issues you had then... i have SS3 on ultra and my 8320 at 4.2ghz with no such drops..
probably you had ondemand governor when those issues happened.. this is known to suck under linux with amd cpus.

edit: also theres __GL_THREADED_OPTIMIZATIONS=1 to make some singlethreaded games at least run rendering on second thread.. which boosts performance quite a bit on AMD CPUs that suck on single core stuff.. And when you play windows games in wine theres CSMT patchset that does that.. + luckly many games starting to use more than 2 cores lately.. spcialy thanks to new console generation that has the same AMD CPUs... like it or not but many games come from consoles to PC...

This is not completly correct Xpander as i said to you before when you use games with use 3 or more cores (mayor games at time) single thread performance is more important and AMD low IPC give loss perferformance

Compare your FX dont work because your cpu have many cores and stay OC, also i suggest you, you cant test with 2 cores at stock clock with similar INTEL cpu with same quantity of cores and frecuency and appear huge differences

Something more for make this test needs correct games with use no more from 3 cores, many titles of 2011 and before, this titles is mayor compared with recent titles with 4 core use

CSMT on machines with 4 core or less mainly depend higher IPC with higher frecuency (on most titles not scale up 3 cores, because this titles dont use more from 3 cores, mostly use 2)

On your machine is different because you use 1080p resolution and on this resolution VGA its more used and need in minor way cpu power

But many users use minor resolutions than 1080p and have lower machines

See your steam game list

http://steamcommunity.com/id/xpander69/games?tab=all

you can have some options for test for example (as i comment you, your machine allow select how cores as used):

alan wake (however this title have bug latern on recent wine)*

batman arkham asylum (this title is very interesting)*

bioshock 2 *

blades of time*

borderlands 2

burnout paradise (good title)*

company of heroes (good game)*

counter strike global offensive*

darksiders (good game)

dead space (good game)*

dishonored (good game)

fear 2 (good game)*

fear 3 (this game must be run on windowed mode for prevent mouse problems thanks gamersonlinux for tip)*

flatout 1 (good game)*

flatout 2 (good game)*

grand theft auto III*

grand theft auto vice city*

grans theft auto san andreas

hydrophobia*

mirrors edge (very good game)*

payday the heist (very good game)*

shadow warrior 2013 (very good game)*

skydrift*

skyrim*

lord of the rings war in north (good game)*

titan quest (good game)*

two worlds II (good game)*

*some titles i test on my channel

some of this titles from your list maybe usefull for test with before parameters mentionated

This give some example wiht this title: injustice gods among us


this with AMD A4 3300 Dual Core 2.5GHz

View video on youtube.com

and this with INTEL Pentium G3220 3.0GHz

View video on youtube.com

When i comment you in other topic with this video recompiling test for cpu world

View video on youtube.com

AMD core performance its too low compared with Intel at same frecuencies on same quantity of cores

This problem is for speeddevil cpu arquitecture used on FX and derivatives

However this situation its for wine

^_^

The Wine Development Release 1.7.17 Is Now Available
18 April 2014 at 11:01 pm UTC

Quoting: AnonymousYou are awesome with your wine lol xD You seem to manage to make everything works so well xD How do you do it lol

Its really simple but some things are needed:

-I recommend INTEL cpu because IPC per cycle is much better than IPC per cycle on AMD and performance per core its much higher on INTEL than AMD (this is important if you use games with use 3 cores or less, CSMT is not highly multithreading normally use 2 cores, and more cores using if game become for use it), this is not mandatory but on INTEL i see better results

-I highly recommends Nvidia video card with lastest propietary drivers if you use wine, this give you more performance and compatibility on wine than AMD video cards (VLIW4-VLIW5-GCN) with/without propietary drivers (AMD opensource recently improve some compatibility but performance is lower than NVidia with propietary drivers and AMD with propietary drivers give more performance but have bugs than Nvidia with propietary drivers), INTEL video card is worst than AMD

-you must be know how to install propietary drivers

-this guides could be usefull

View video on youtube.com

View video on youtube.com

View video on youtube.com

View video on youtube.com

View video on youtube.com


And other issues can be appear depend title: add dlls, configure native dlls on wine cfg, some need NOCD/NODVD, others titles need this command __GL_ExtensionStringVersion=17700 especially on


Call of Duty 1

View video on youtube.com


Call of Duty 2 (this title need also v-sync)

View video on youtube.com


Return to Castle Wolfenstein

View video on youtube.com


Shellshock 2

View video on youtube.com


Two Worlds 1 where resolve models issues


Without __GL_ExtensionStringVersion=17700

View video on youtube.com


With __GL_ExtensionStringVersion=17700

View video on youtube.com


And could appear other issues but on middle of this situation many titles stay working

^_^

The Wine Development Release 1.7.17 Is Now Available
18 April 2014 at 8:33 pm UTC

This wine fix interesting things as:


Quote-Virtual memory register needed for starwars force unleashed 1

http://bugs.winehq.org/show_bug.cgi?id=21536

-Keyboard doesn't work in games launched from Steam when using virtual desktop

http://bugs.winehq.org/show_bug.cgi?id=21770

-Skyrim needs more video memory (this bug apparently ffects more on AMD users)

http://bugs.winehq.org/show_bug.cgi?id=29991

-Radeon HD6670 detected as HD3200 (this bug occurs on various AMD cards)

http://bugs.winehq.org/show_bug.cgi?id=31891

-And now recognize GTX760 (This card is detected as 8800GTX) and Geforce GTX 750

http://bugs.winehq.org/show_bug.cgi?id=3548

And other things

Test concluded with wine 1.7.17 with steam beta and metal gear rising revengeance works

View video on youtube.com

^_^

Nvidia Releases 337.12 Beta Driver, Brings Back Over-clocking
10 April 2014 at 4:30 pm UTC

Quoting: Xpanderwell yeah CPU doesnt really make difference in Valley, because its focused on GPU testing

on wine ofc it does... but GPU not much.

nowadays most games are on shader units.. instead of raw core clocks.
oldschool games might get improvements..but then again oldschool games run superbly anyway with stock clocks

edit: i will try to do some more wine tests if i have time.. but on wine CPU frequency is most important... core count isnt that important unless you run CSMT.
GPU performance on wine is bottlenecked by all kinds of direct3d bugs.. but with CSMT enabled (forcing rendering to other core) it can improve a lot..cause it takes heat off from the 1 and only core that wine wants to use.


For disgrace many issues on direct3d to solve:


-d3dcaps not have complete (this affect various games as saint row the third)

-shadows give problems on many games (the suffeing ties that bind and others) and affect performance


-some light effects give trobles on some games (lantern bug on alan wake)

see around 11 minut

View video on youtube.com


-and other many graphics issues


On input mouse movement have problems on some games is partially solved when you use on windowed but various games dont work still with windowed mode case binary domain and anothers

View video on youtube.com


And other issues in ther areas

Respect CSMT, step by step more close to wine vanilla integration (few a few many thigs are included actually on vanilla) only remains wait

And overhead still is bigger depend game on d3d is appear major difference as farcry 3 and many others


^_^