Latest Comments by CatKiller
GDC 2026 report: 36% of devs use GenAI; 28% target Steam Deck and 8% target Linux
30 Jan 2026 at 1:37 pm UTC Likes: 4
30 Jan 2026 at 1:37 pm UTC Likes: 4
The vast majority for Meta platforms at 82%, SteamVR was next at 37%. Perhaps the Steam Frame will shift this over.Facebook closing a bunch of VR studios and laying off thousands of workers, having wasted billions chasing a "metaverse," might also shift it over. I expect quite a lot of people are going to wonder whether that platform is the basket they'd like to put all their eggs in.
GOG plan to look a bit closer at Linux through 2026
18 Jan 2026 at 7:13 pm UTC Likes: 3
Steam just has the same build and update pipeline for all platforms.
18 Jan 2026 at 7:13 pm UTC Likes: 3
Quoting: CaldathrasYet, I am not sure this is entirely GOG's fault. Oftentimes, it seems like the developer is slower to update their Linux packages on GOG than they are on Steam.It's still GOG's fault. Other platforms got to use the Galaxy SDK to handle uploads and updates; Linux builds they had to use manual FTP and wait for it to be approved on GOG's side. They improved the process somewhat after a number of years, but it's still not as good publishing Linux builds as for other platforms.
Steam just has the same build and update pipeline for all platforms.
Steam Machine verification will have "fewer constraints" than Steam Deck - but text sizing worries me
16 Jan 2026 at 12:49 am UTC Likes: 3
16 Jan 2026 at 12:49 am UTC Likes: 3
Quoting: ArehandoroWill all Steam Deck Verified games run at 4K@60FPS? Cause they said all Steam Machine Verified games would...4K60 with upscaling is what they said. And if the Deck can hit 720p30 (the Deck's performance floor) in a game, the Machine should definitely be able to do that game at 720p60 with the same settings. They haven't said that games have to look good after upscaling, after all. But realistically the Machine is going to render 1080p60 or 1440p60 for a lot of games and 4K60 for some, and likely with better settings than the Deck (but not Ultra settings generally).
Canonical call for testing their Steam gaming Snap for Arm Linux
10 Jan 2026 at 4:13 pm UTC Likes: 10
You're thinking of Xubuntu, who also never shipped with flatpak enabled. When they floated plans to have a third install method by default - deb and snap already being necessary for the default distro packages - Canonical said no since that's gratuitously confusing for new users. Just like with Kubuntu and Ubuntu it's trivial to install flatpak support on Xubuntu for those that want it.
10 Jan 2026 at 4:13 pm UTC Likes: 10
Quoting: Stellamy problem with Canonical is that they actively harm the Flatpak ecosystem. Kubuntu used to ship the flatpak backend, but Canonical got really angry at that and it got ripped out in favor of snaps. Requiring users to do an extra steps to install flatpaks is not user friendly at allKubuntu has never shipped with the flatpak backend already installed. It's trivial to install it if you want it, but it's never been installed by default.
You're thinking of Xubuntu, who also never shipped with flatpak enabled. When they floated plans to have a third install method by default - deb and snap already being necessary for the default distro packages - Canonical said no since that's gratuitously confusing for new users. Just like with Kubuntu and Ubuntu it's trivial to install flatpak support on Xubuntu for those that want it.
Minecraft is getting a cute overhaul of baby mobs
9 Jan 2026 at 12:58 pm UTC Likes: 1
9 Jan 2026 at 12:58 pm UTC Likes: 1
You'll even get to craft nametags so you know who is who.To be clear, you could already use name tags to name animals, but you could only acquire name tags (fishing, loot or trading). It's being able to craft the name tags yourself that's new.
SteamOS 3.7.20 adds the ntsync driver to help improve some game performance
9 Jan 2026 at 12:52 pm UTC Likes: 8
https://www.gamingonlinux.com/2025/01/ntsync-driver-for-improving-windows-games-on-linux-with-wine-proton-should-finally-land-in-linux-kernel-614/
The gist is that Windows has a function for a program to wait for multiple conditions and Linux doesn't. Wine first emulated that function in user space with the waits that Linux did have, but that wasn't great. But putting Windows in the kernel isn't great, either. So there have been progressing attempts to have the function working with proper performance whilst minimising the amount that having Windows games running bothers the kernel devs. ntsync is the third attempt, I think, with the first two approaches improving performance and the third improving correctness.
9 Jan 2026 at 12:52 pm UTC Likes: 8
Quoting: datablobThat's cool, I think. Heh. I still don't entirely understand what ntsync does in practice, I saw that CachyOS also adopted it a while ago and read something about timing consistency. Can anyone elaborate?Liam did a bit of an overview when it was about to land in Linux 6.14.
https://www.gamingonlinux.com/2025/01/ntsync-driver-for-improving-windows-games-on-linux-with-wine-proton-should-finally-land-in-linux-kernel-614/
The gist is that Windows has a function for a program to wait for multiple conditions and Linux doesn't. Wine first emulated that function in user space with the waits that Linux did have, but that wasn't great. But putting Windows in the kernel isn't great, either. So there have been progressing attempts to have the function working with proper performance whilst minimising the amount that having Windows games running bothers the kernel devs. ntsync is the third attempt, I think, with the first two approaches improving performance and the third improving correctness.
Valve amended the Steam survey for December 2025 - Linux actually hit another all-time high
7 Jan 2026 at 1:35 pm UTC Likes: 4
7 Jan 2026 at 1:35 pm UTC Likes: 4
Quoting: Purple Library GuyI'm going to hazard a guess that in Feb 2025, the Steam Survey showed a great big surge in Simplified Chinese. 😁+20.88%.
Valve amended the Steam survey for December 2025 - Linux actually hit another all-time high
7 Jan 2026 at 1:06 pm UTC Likes: 4
In particular, the proportion is staying flat at around the same level as total Linux was for years, but the release of that high profile Linux gaming demonstration device has changed the conversation; which has led to game devs paying much more attention to that device than they did to the rest of us before, and to the subsequent growth of desktop Linux.
I'm pleased that Mac is growing again. The bigger the non-Windows market, the more incentive there is for game devs to avoid single-platform tooling. Although it is a shame that Apple makes it hard to use one solution (like Vulkan, say) for all platforms. Apple having Vulkan on Macs and Sony having Vulkan on the PS6 would make multiplatform game dev much more straightforward.
7 Jan 2026 at 1:06 pm UTC Likes: 4
Quoting: Phlebiac1) Steam Deck usage has stayed relatively flat - or more accurately, has scaled at the same rate as total Steam usage.
In particular, the proportion is staying flat at around the same level as total Linux was for years, but the release of that high profile Linux gaming demonstration device has changed the conversation; which has led to game devs paying much more attention to that device than they did to the rest of us before, and to the subsequent growth of desktop Linux.
Quoting: Phlebiac2) macOS usage declined for years, but in recent times it has scaled at nearly the same rate as desktop Linux. I wonder what factors are involved with that; I don't think Valve has done anything major on that front, and to my knowledge Apple hasn't done anything to improve things for gaming (they are actively hostile to it in some ways).I expect that growth is from people leaving Windows 10. If Microsoft are going to make you buy a new machine anyway, do you really want that machine to be a Windows machine? For a chunk of people it seems that the answer is "no." Especially with how well-regarded Apple's Arm chips have been - I think the bump before the decline in Mac share was from the sentiment around the M1 chip.
I'm pleased that Mac is growing again. The bigger the non-Windows market, the more incentive there is for game devs to avoid single-platform tooling. Although it is a shame that Apple makes it hard to use one solution (like Vulkan, say) for all platforms. Apple having Vulkan on Macs and Sony having Vulkan on the PS6 would make multiplatform game dev much more straightforward.
Valve amended the Steam survey for December 2025 - Linux actually hit another all-time high
6 Jan 2026 at 10:17 pm UTC Likes: 7
6 Jan 2026 at 10:17 pm UTC Likes: 7
Quoting: Marlockthe percentage of linux machines with Deck-exclusive GPUs is now smaller (iirc it reached ~50% for a while) so linux growth is now driven by actual linux distros installed on PCs, laptops, etc, not a niche console that happens to have linux in it but you might never realize it, if seen as just a consoleIn case you'd like a graph:
Intel launches Core Ultra Series 3 at CES with Arc B390, teases new "handheld gaming platform"
6 Jan 2026 at 12:51 am UTC Likes: 4
6 Jan 2026 at 12:51 am UTC Likes: 4
It would definitely be a good thing if Intel could get their shizz together... but I'm not optimistic that they will.
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- The original FINAL FANTASY VII is getting a new refreshed edition
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