Patreon Logo Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal Logo PayPal. You can also buy games using our partner links for GOG and Humble Store.
Latest Comments by Beamboom
Valve adds support for games using CEG DRM through Steam Play Proton
30 Oct 2021 at 2:58 pm UTC

Quoting: tuubiI only buy games that are officially supported on Linux
I may now open a can of worms but my question is genuine: Why?

Valve adds support for games using CEG DRM through Steam Play Proton
30 Oct 2021 at 12:23 pm UTC

Quoting: dubigrasuWhatever the today status, those porters, VP/Aspyr/Feral/etc deserve our (at least mine) gratitude, they kept the Linux gaming going as best as they could.
Absolutely. I purchased everything Feral pushed out out of sheer principle.

But surely we must agree that we are happy those days are behind us.

Valve adds support for games using CEG DRM through Steam Play Proton
30 Oct 2021 at 12:21 pm UTC

Quoting: tuubiI doubt it had any lasting effect on anything though. Linux is doing fine. And I would never have bought and enjoyed those games if the ports didn't exist, so it's a bit hard to really agree with this line of thought.
Oh as did I. And nobody remembers the travesty around that anymore.

But if those "ports" were the alternative way forward for gaming on Linux, there is no end to the appreciation we should feel for Steam Play/proton. To put it mildly.

Valve adds support for games using CEG DRM through Steam Play Proton
30 Oct 2021 at 11:23 am UTC

Quoting: tuubiWrapped ports can make Linux look bad in comparison, but they're better than nothing as long as they're properly supported on Linux.
Better than NOTHING, true. But they most definitely made Linux look real bad.

I even think it was misleading back then to call such releases "ports" at all. But no point in beating a dead horse further. 😊👍

Valve adds support for games using CEG DRM through Steam Play Proton
29 Oct 2021 at 8:14 pm UTC Likes: 1

Quoting: alejandro-bringasmmm yes, but they work fatal, Bioshock Infinite always have performance problems in my GTX 1060, in Windows I easily run it in Ultra 60fps, not here.

With Proton I get a very similar performance to Windows with a bit of stutter (shader cache) but it is 99% playable, much better than the native one.
Back then I always said that I suspected those "ports" from Feral to in reality be more of a "wrapped" than "ported" game. I stand by that. I think they had their own "wine-like" layer they applied to the games, where the "porting" were merely customisations for that wrapper.
Yes, I know there are Linux binaries, but noone knows what goes on in there.

Valve adds support for games using CEG DRM through Steam Play Proton
29 Oct 2021 at 2:03 pm UTC

Quoting: Liam Dawe
Quoting: BeamboomBut three of those titles (Bioshock, Hitman, Saints Row) are Linux native and have always worked?
Doesn't matter. The point of Wine and Proton is to eventually run everything. Even games that have native ports, they might share issues with other games that when they get fixed up fix others. Plus, as we know, Proton tends to get better performance than older ports.
My reasoning was more that since this DRM evidently worked in the native version (assuming it was there too?), why should it not already work under Wine.

Valve adds support for games using CEG DRM through Steam Play Proton
29 Oct 2021 at 11:11 am UTC Likes: 3

But three of those titles (Bioshock, Hitman, Saints Row) are Linux native and have always worked?

Steam and GOG both have their big Halloween Sale live
28 Oct 2021 at 8:42 pm UTC

Quoting: Julius@Liam is there a reason the GoG links are all pointing to some ad-tracking redirect?
"We do often include affiliate links to earn us some pennies. We are currently affiliated with GOG and Humble Store. See more here."

Apple is now funding Blender development joining many big names
16 Oct 2021 at 7:05 pm UTC

Quoting: inkheyI do suppose that partially because Blender itself bas a strategy from the beginning to get money from different organisation. There are many OSS software where there is not clear path for subventions nor company patron.
That's a really interesting point you're making there.

Apple is now funding Blender development joining many big names
16 Oct 2021 at 7:16 am UTC

It begs the question... Why? What's in it for them? And that goes for all of them. What's the motivation behind it?
There's a LOT of open source projects out there that are used by large corporations. Many of whom also have large commercial competitors.

It's not too say I imagine this is the only oss that's supported out there, that's far from the truth, but Why do blender enjoy this massive, very wide support?