Latest Comments by Beamboom
Proton Experimental expands NVIDIA DLSS support on Linux to DirectX 11 titles
5 Oct 2021 at 8:48 am UTC Likes: 1
I have a spanking new card myself, costed me a kidney and a half, and knowing that this card will be usable for X additional years thanks to this technology really is a major relief.
5 Oct 2021 at 8:48 am UTC Likes: 1
Quoting: denyasisProvided you have a newer card to begin with. Per the article it's only for 20xx and 30xx series cards.Yes of course but it gotta start somewhere. Not too long from now those generations are seen as old and outdated.
I have a spanking new card myself, costed me a kidney and a half, and knowing that this card will be usable for X additional years thanks to this technology really is a major relief.
Proton Experimental expands NVIDIA DLSS support on Linux to DirectX 11 titles
4 Oct 2021 at 6:16 pm UTC Likes: 5
afaiu this technology should have the potential of seriously extend the life span of a graphics card. I so totally love this.
4 Oct 2021 at 6:16 pm UTC Likes: 5
Quoting: Purple Library Guy.. And what's not to like about THAT! :) :heart:Quoting: amataiBy the way, what is DLSS ?It's a weird new-ish graphics technology. Far as I can tell, it lets you run stuff at lower resolution and then kind of pretends they're higher resolution again, giving you the high-res level of detail, almost, but for much less processing cost, so you can get a better frame rate.
afaiu this technology should have the potential of seriously extend the life span of a graphics card. I so totally love this.
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 6:11 pm UTC
But! Any decision sets a precedence. How can they "look past" this initiative and then strike down on another that share some of the same properties? Won't they then have a weaker case? Where is the line drawn? What will lawyers use against them around the next corner?
Because, to be honest I seriously doubt anyone in Rockstar really see this particular project of any significant harm at all. I really do not. Not isolated. It's in the larger scheme of things they need to act on this.
Of that I am fairly certain.
4 Oct 2021 at 6:11 pm UTC
Quoting: TheSHEEEPThis open source project did no harm to anyone - no money was made with it and it did not allow anyone to play the game without paying for it. Reverse engineered code is also generally not the same as the original code - unless Java, but I have my doubts Vice City was written in Java ;)I absolutely agree that this case seem, at least at first glance, as too harmless to make a fuss about.
But! Any decision sets a precedence. How can they "look past" this initiative and then strike down on another that share some of the same properties? Won't they then have a weaker case? Where is the line drawn? What will lawyers use against them around the next corner?
Because, to be honest I seriously doubt anyone in Rockstar really see this particular project of any significant harm at all. I really do not. Not isolated. It's in the larger scheme of things they need to act on this.
Of that I am fairly certain.
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 6:06 pm UTC
But really, the ROOT of all this is prevention of exploitation of others work. That's what the laws are meant to protect. And I don't think "greed" is the correct term to describe this, unless we call ALL production for money "greed".
And of course, on an intellectual level we could perhaps say so, as long as we're over the minimal level for survival. But it becomes quite a hippie-talk then. Not that I mind hippies. In fact, I'm fairly solid over on the left side of politics myself. ;)
4 Oct 2021 at 6:06 pm UTC
Quoting: Purple Library GuyAs far as I know I was not having a discussion about piracy, because there is in this case no allegation that piracy is going on.You got a point in relation to the IP protection, but also DRM were pulled into this discussion further up here so I kinda mentally bundle it all up in one juice :D
But really, the ROOT of all this is prevention of exploitation of others work. That's what the laws are meant to protect. And I don't think "greed" is the correct term to describe this, unless we call ALL production for money "greed".
And of course, on an intellectual level we could perhaps say so, as long as we're over the minimal level for survival. But it becomes quite a hippie-talk then. Not that I mind hippies. In fact, I'm fairly solid over on the left side of politics myself. ;)
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 5:12 pm UTC Likes: 1
I can't believe we're still having these discussions around piracy. I really honestly can't believe we've not gotten further.
4 Oct 2021 at 5:12 pm UTC Likes: 1
Quoting: Purple Library GuyYou do realize the the whole and only point of laws about "intellectual property" is to allow money to be made from it, right?Just like any other profession. Are you "greedy" because you work? The laws are there to protect you from theft and exploitation of your work, regardless if you make bicycles, write books or create software.
I can't believe we're still having these discussions around piracy. I really honestly can't believe we've not gotten further.
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 4:54 pm UTC Likes: 3
I do not know your age but you may not have been around back then, but around the turn of the century piracy was well on the way of destroying the entire PC platform as a gaming platform. It was so bad that the developers only had a window of a few days of sales after release before it *completely* died out due to piracy. Dead. What the shops didn't sell the first couple of weeks would very likely be a loss, collect dust.
Back then, when you entered a game store, it was all about consoles. The practically piracy-free platforms completely covered the walls, from floor to roof. A corner deep down in the store there was some top selling PC titles. The rest of the shelves were consoles, consoles, consoles.
Valve pretty much single handedly, via Steam, saved the PC platform as a viable market for games.
Quite the contrary, what I experience is a free cloud save of all my savegames forever, and a free storage of my entire library of games, ready and available to be installed on new machines whenever, wherever. This service is something I'd PAY for, gladly.
We gotta stop being so damn anal about reasonable DRM systems. It's just fanatic.
4 Oct 2021 at 4:54 pm UTC Likes: 3
Quoting: CyrilSo, you accept DRM and find it a normal/good way (maybe the only way?) to defend their intellectual property?Yeah, the reality being as it is, I support DRM 110%. Of course I do. Especially as a software developer myself for many many years I can *totally* relate to the challenge it must be for the company to suffer a grand scale theft of their hard work and investments.
I do not know your age but you may not have been around back then, but around the turn of the century piracy was well on the way of destroying the entire PC platform as a gaming platform. It was so bad that the developers only had a window of a few days of sales after release before it *completely* died out due to piracy. Dead. What the shops didn't sell the first couple of weeks would very likely be a loss, collect dust.
Back then, when you entered a game store, it was all about consoles. The practically piracy-free platforms completely covered the walls, from floor to roof. A corner deep down in the store there was some top selling PC titles. The rest of the shelves were consoles, consoles, consoles.
Valve pretty much single handedly, via Steam, saved the PC platform as a viable market for games.
Quoting: CyrilYou accept a system that restrict your freedom of what you buy only because it protect corporations and give them more power?I experience ZERO restrictions on Steam. Zero. Never ever in my 16 years on Steam have I experienced any kind of hindrance. I play anytime anywhere on whatever computer I may have had over the course of these years.
Quite the contrary, what I experience is a free cloud save of all my savegames forever, and a free storage of my entire library of games, ready and available to be installed on new machines whenever, wherever. This service is something I'd PAY for, gladly.
We gotta stop being so damn anal about reasonable DRM systems. It's just fanatic.
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 12:47 pm UTC
4 Oct 2021 at 12:47 pm UTC
Quoting: scaineIf they release their Trilogy at a higher price, it's simple greed. If they release it at a lower price, it's a stupid move that costs them: in sales, in legal fees and in reputation with their fanbase (whatever that might be worth).It's not just "simply greed". To defend your properties do come at a cost. To choose not to defend your property because the bottom line isn't green enough - now that's rather what one should call greed. To drop it because it doesn't lead to short term immediate economical gain.
GTA III & Vice City reverse-engineered code taken down on GitHub again by Take-Two DMCA
4 Oct 2021 at 10:39 am UTC Likes: 1
4 Oct 2021 at 10:39 am UTC Likes: 1
Quoting: scaineIt would be the kind of brain dead thinking you often see from publishers (re: DRM).I don't think it's brain dead to defend your own intellectual property. You will have to be on the extreme left politically to think so.
The upcoming No VR Mod for Half-Life: Alyx shows off amazing progress
4 Oct 2021 at 8:41 am UTC Likes: 1
And if they sell as much as they are able to manufacture (regardless of what that number may be), then why lower the price. It makes no sense. Had they sold it at half the price the amount sold would be the exact same if they have maxed out the production rate.
4 Oct 2021 at 8:41 am UTC Likes: 1
Quoting: DerpFoxDude, there are tons out there who are willing to pay *more* just for a graphics card. The price may be too high for many (indeed it is) but really, PC gaming has since long been ridiculously expensive.Quoting: EhvisThey can't even supply the demand, so you're obviously wrong here.That absolutely mean nothing.
That depend entirely on their manufacturing capacity. For all we know, they could only be able to make a dozen a day.
And if they sell as much as they are able to manufacture (regardless of what that number may be), then why lower the price. It makes no sense. Had they sold it at half the price the amount sold would be the exact same if they have maxed out the production rate.
Steam Play Proton 6.3-7 is out now, Proton Experimental gets DLSS for DX12 games on Linux
1 Oct 2021 at 10:28 am UTC
1 Oct 2021 at 10:28 am UTC
How do we know when to set PROTON_ENABLE_NVAPI=1? Or maybe rather, when should we not do it?
I mean, we all want a better performance when possible, and DLSS sounds like a good idea to enable by default?
I mean, we all want a better performance when possible, and DLSS sounds like a good idea to enable by default?
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