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Latest Comments by bOrviS7000
Serious Sam 4 gets Steam Deck support with a small but 'notable' update
27 May 2022 at 1:50 am UTC

Well It looked pretty smooth to me. I guess the steam deck is more powerful than my old PC.

Sorry Arch (EndeavourOS), it's not working out any more and hello Fedora
10 Apr 2022 at 2:17 am UTC Likes: 1

I have been happy with Debian stable for the last 10 years although with the current version I had trouble getting my space mouse to work. I had to install some packages from the previous version to get it working.

Forza Horizon 5 multiplayer should work on Linux with Proton Experimental
17 Nov 2021 at 1:39 am UTC

As a long time Nvidia fan its refreshing to see something only working on AMD. Competition is a good thing!

Linux on the Framework DIY Laptop has been very popular
2 Sep 2021 at 2:25 am UTC

Quoting: buonoCan we replace the windows 'super key' :)
I don't know about that! I use mine daily on Linux. I got used to Super windows + E for explorer when I have to use Windows for work now super key + E opens Thunar. Super + X opens a Terminal.
How about replace it with the O Shit key? Which someone gave me as a joke but its not a functional key.

Make sure your NVIDIA drivers are up to date, new security issues detailed
21 Apr 2021 at 3:45 am UTC

I just got an update on Debian stable with back ports today too version Nvidia 460.67.
I have been using Debian Stable with NVIDIA drivers for 10+ years, but I'm thinking I may need to switch. Does any one have any comments on Arch over Debian?

Free game Friday - grab a permanent free copy of Steel Rats
4 Apr 2021 at 2:31 am UTC

Quoting: bOrviS7000
Quoting: NugrudCrashes on the screen where you choose keyboard or pad.
It crashed on me as well. It did the processing of Vulkan shaders thing then when it started the intro it crashed to the desktop. I tried running the file from a terminal and got an error then it started anyway and crashed again. The third time I started it through steam and clicked continue game and it worked. I think the cut scenes have an issue? The game seems pretty cool though.
Here is the error I got when I tried it in a terminal. I have no idea what it means.
"SteelRats.sh
4.19.2-0+++UE4+Release-4.19 516 0
Disabling core dumps.
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault
"
To fix the steam id error I just created a txt file named steam_appid.txt in the game directory and got the appid number from the right clicking and editing the desktop launcher then pasted that into the txt file. still no cut scenes but I get a different error message now.
"4.19.2-0+++UE4+Release-4.19 516 0
Disabling core dumps.
Setting breakpad minidump AppID = 619700
Steam_SetMinidumpSteamID: Caching Steam ID: 76561197996080095 [API loaded no]
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
RecordSteamInterfaceCreation (PID 6702): SteamGameServer012 / GameServer
RecordSteamInterfaceCreation (PID 6702): SteamUtils008 / Utils
RecordSteamInterfaceCreation (PID 6702): SteamGameServer012 / GameServer
RecordSteamInterfaceCreation (PID 6702): SteamUtils008 / Utils
RecordSteamInterfaceCreation (PID 6702): SteamNetworking005 / Networking
RecordSteamInterfaceCreation (PID 6702): SteamGameServerStats001 / GameServerStats
RecordSteamInterfaceCreation (PID 6702): STEAMHTTP_INTERFACE_VERSION002 / HTTP
RecordSteamInterfaceCreation (PID 6702): STEAMINVENTORY_INTERFACE_V001 / Inventory
RecordSteamInterfaceCreation (PID 6702): STEAMUGC_INTERFACE_VERSION009 / UGC
RecordSteamInterfaceCreation (PID 6702): STEAMAPPS_INTERFACE_VERSION008 / Apps
CApplicationManagerPopulateThread took 122 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
Fossilize INFO: Overriding serialization path: "/home/unknownsoldier/.steam/debian-installation/steamapps/shadercache/619700/fozpipelinesv5/steamapprun_pipeline_cache".
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault"
Oh well, I can still continue the game for now and not view the cut-scenes.

Free game Friday - grab a permanent free copy of Steel Rats
4 Apr 2021 at 2:21 am UTC

Quoting: NugrudCrashes on the screen where you choose keyboard or pad.
It crashed on me as well. It did the processing of Vulkan shaders thing then when it started the intro it crashed to the desktop. I tried running the file from a terminal and got an error then it started anyway and crashed again. The third time I started it through steam and clicked continue game and it worked. I think the cut scenes have an issue? The game seems pretty cool though.
Here is the error I got when I tried it in a terminal. I have no idea what it means.
"SteelRats.sh
4.19.2-0+++UE4+Release-4.19 516 0
Disabling core dumps.
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault
"

Free game Friday - grab a permanent free copy of Steel Rats
4 Apr 2021 at 1:50 am UTC

I just finished downloading it now. Thanks for the news!!

FOSS racer Yorg has a new release with improved gamepad support
10 Mar 2021 at 2:45 am UTC

Quoting: bOrviS7000
Quoting: Fester_Mudd
Quoting: scratchi
Quoting: JuliusHmm, that doesn't seem to be the case either. In fact it does seem to be some sort of installation script after all.
I guess it depends where you are downloading from...from their website's downloads, it appears to be an appimage file. I haven't checked itch and indiedb...

(I'm looking here: http://www.ya2tech.it/ [External Link] )
I'm having the same problem: how do i download this thing!? Cliking "recent builds" and http://www.ya2tech.it/downloads/Yocto-0.210309-x86_64.AppImage.zsync [External Link] brings but garbled mess to my screen:

"zsync: 0.6.2 Filename: Yocto-0.210309-x86_64.AppImage MTime: Tue, 09 Mar 2021 07:08:52 +0000 Blocksize: 2048 Length: 42319848 Hash-Lengths: 2,2,5 URL: Yocto-0.210309-x86_64.AppImage SHA-1: 6d71aef1a8d2a8436d2131649867094642246a7f ���������1�'i��=���,��3*��i �œTZ+��*��~uG�r��h**�� eЎ����[e`�!����=�_

a�����(�FD"~&{|dv� �XCDχΟ_I�&W��{���MK9ito����У�%����}�O��f+������I5Ip�2h�z^��!H�QZU��
��~�J��DoC�Z4~H+�A�_���aUn��UN�V����Df�<4`Y&�{�Fs��6��GL���p���$�A'F�;��c�������.��U� �=�����w�{�X4��ȟ��7��"��cXcn%*�V�LG�w ��������+UxU��kA6����tt�8E<�rW�%�0ήǙ)��F��#�&Du�vքg�WW1�O(h�{�� �p;X4�72�өi�l3D�qϪ��E��$�'�����w��ؖ{�9�����U� ��Y<� �T]{L����;�d�&/7��8h=����`@�'����H�����<�,�L��'�!�]��q�'<�3VK����ܾ;EV�y�����"�hȥ΃�s��c����������������—���z=8�W�T�w
W�w�6dGL��,�j�� ��`7�:��y?�hޑ�)fX(�bQ�d��- ?V�fDlF����zE񏌂VY�ћOI�³��G�c�‰���n���m���&N��2���8U�b��c@d�P�d�Af��4�5�-.���a���s����+�Q�=4��2g�ނ̚a?�g�%�YM�H�PN7���}�>��Je|Ӫ��eu�nh�Z"�7,tv�<��ܛt=�U��l^D��tA�]My޾ŋlcRg��"����Yvc�5�Ę/�.hR@R��p���L�|]�ϛ�K� ��f�,)������v�$Ǎ�ua~e��S��9SwGI�*87��n���fjƛ?އU�&x�Z���8kL�+�����`=���fڪ����09[��g6���5K,�M�IqE ...."

and so on. Why cant the creators make a simple click and install package??
That's the actual app image file instead of clicking on it right click and save file. Then mark it executable. I used thunar and right click on file and check allow it to run as an executable. Uh, never mind that page is gone now.
I downloaded it here. https://www.indiedb.com/games/yorg/downloads/yorg-0111-linux-64 [External Link]
Then opened a terminal and changed the permission.
chmod +x yorg-0.11.1-linux_amd64.bin
Then ran the file installed it to the directory I choose.
This actually works much better than the App file I tried yesterday the graphics were messed up on the appimage.
Looks great this has a lot of potential!