Latest Comments by DebianUser
Steam gets new a Downloads page, new Steam Library manager and Linux improvements
30 Jul 2021 at 1:21 pm UTC Likes: 1
30 Jul 2021 at 1:21 pm UTC Likes: 1
Quoting: CybolicQuoting: DebianUserYeah, there are various other options (KFileLight and duc also come to mind), but the workflow is the same. Having my games spread over four libraries, that meant a lot of context switching that can now pretty much be eliminated :DQuoting: CybolicOh, that new library management is excellent news! It even supports moving a game to a different library directly from the listing! [...]Baobab is also and option.
You just wait for the disk to be analyzed, then go to your library in baobab and sort the game folders by size.[...]
Quoting: CybolicI understand, having 4 libraries is for sure a hell without a dedicated piece of sotfware.Quoting: DebianUserYeah, there are various other options (KFileLight and duc also come to mind), but the workflow is the same. Having my games spread over four libraries, that meant a lot of context switching that can now pretty much be eliminated :DQuoting: CybolicOh, that new library management is excellent news! It even supports moving a game to a different library directly from the listing! [...]Baobab is also and option.
You just wait for the disk to be analyzed, then go to your library in baobab and sort the game folders by size.[...]
Steam gets new a Downloads page, new Steam Library manager and Linux improvements
30 Jul 2021 at 12:35 pm UTC
You just wait for the disk to be analyzed, then go to your library in baobab and sort the game folders by size.
https://wiki.gnome.org/action/show/Apps/DiskUsageAnalyzer?action=show&redirect=Apps%2FBaobab [External Link]
30 Jul 2021 at 12:35 pm UTC
Quoting: CybolicOh, that new library management is excellent news! It even supports moving a game to a different library directly from the listing!
It was really frustrating making room for new games in the past, switching back and forth between Steam and ncdu, searching for each ncdu listing in Steam, moving it, going back to ncdu, updating to find the next candidate, repeat... This is so much better :D
Quoting: CybolicOh, that new library management is excellent news! It even supports moving a game to a different library directly from the listing!Baobab is also and option.
It was really frustrating making room for new games in the past, switching back and forth between Steam and ncdu, searching for each ncdu listing in Steam, moving it, going back to ncdu, updating to find the next candidate, repeat... This is so much better :D
You just wait for the disk to be analyzed, then go to your library in baobab and sort the game folders by size.
https://wiki.gnome.org/action/show/Apps/DiskUsageAnalyzer?action=show&redirect=Apps%2FBaobab [External Link]
Steam gets new a Downloads page, new Steam Library manager and Linux improvements
30 Jul 2021 at 8:46 am UTC Likes: 1
The bad news is that library pinning update will not change anything i think.
30 Jul 2021 at 8:46 am UTC Likes: 1
Quoting: EikeBy lauching Steam from CLI.Quoting: DebianUserThanks, i will look at that.How do you get that info?
For me the problem is obviously here:
CApplicationManagerPopulateThread took 27010 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
The bad news is that library pinning update will not change anything i think.
Steam gets new a Downloads page, new Steam Library manager and Linux improvements
30 Jul 2021 at 8:32 am UTC Likes: 1
For me the problem is obviously here:
CApplicationManagerPopulateThread took 27010 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
My OS is on SSD, but my ~ is on HDD, but 27 sec....
30 Jul 2021 at 8:32 am UTC Likes: 1
Quoting: EikeThanks, i will look at that.Quoting: DebianUser"library pinning process is significantly faster at startup after runtime updates"There's a Steam thread about this:
Nice, i'm always wondering why Steam is so long to start.
https://steamcommunity.com/app/221410/discussions/0/3046104336669739701/ [External Link]
It takes more than 1.5 minutes for some, and less than 10 seconds for others (including me).
For me the problem is obviously here:
CApplicationManagerPopulateThread took 27010 milliseconds to initialize (will have waited on CAppInfoCacheReadFromDiskThread)
My OS is on SSD, but my ~ is on HDD, but 27 sec....
Humble has a pretty big Starfinder RPG bundle going with physical goodies
30 Jul 2021 at 8:24 am UTC Likes: 1
30 Jul 2021 at 8:24 am UTC Likes: 1
It's really awesome.
Unfortunately, the bundle came only with english versions i think, not a problem for me, but having to translate everything for some of my players is a no-go.
Unfortunately, the bundle came only with english versions i think, not a problem for me, but having to translate everything for some of my players is a no-go.
Steam gets new a Downloads page, new Steam Library manager and Linux improvements
30 Jul 2021 at 7:51 am UTC Likes: 1
30 Jul 2021 at 7:51 am UTC Likes: 1
"library pinning process is significantly faster at startup after runtime updates"
Nice, i'm always wondering why Steam is so long to start.
Nice, i'm always wondering why Steam is so long to start.
Frozenbyte are now telling Linux users to use Proton, even for their older games
28 Jul 2021 at 3:43 pm UTC Likes: 1
28 Jul 2021 at 3:43 pm UTC Likes: 1
Ok, we prefer to save money by not making native ports for 1% of steam users (it's understandable).
We prefer to save money by selling games without support at all.
In both cases, one (devs or users) is loosing money (but its not sure for the native port, the benefit just may be not enought).
We may think that it's not very bad if the game is working flawlessly, but nothing garantee it (and nothing garantee that devs are testing their game under Proton), and when you buy a game, you buy support too, but not in this case...
I don't know what to think about this...
I just see that some devs wants to benefit for Steam Deck announcement (because nothing has changed, they already dont make linux ports anymore).
I don't see it as interesting, but as marketting.
We prefer to save money by selling games without support at all.
In both cases, one (devs or users) is loosing money (but its not sure for the native port, the benefit just may be not enought).
We may think that it's not very bad if the game is working flawlessly, but nothing garantee it (and nothing garantee that devs are testing their game under Proton), and when you buy a game, you buy support too, but not in this case...
I don't know what to think about this...
I just see that some devs wants to benefit for Steam Deck announcement (because nothing has changed, they already dont make linux ports anymore).
I don't see it as interesting, but as marketting.
Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 Jul 2021 at 6:24 pm UTC
Proton exist -> devs dont have to make native port -> the majority of games are branded "Windows Only" -> users see many "Windows Only" games -> they dont see Linux as a viable Platform (or they dont want to buy games not supported with Proton).... 10 years later... "1" case.
I dont say that is our future (i dont read the future), just a scary possibility.
Hopefully, Steam Deck may change this vision, maybe.
27 Jul 2021 at 6:24 pm UTC
Quoting: ShabbyXI agree, but the risk is to be in the "1" case partly because of Proton (there is a bias - no offense - in your statement because you start in the future, not now, but i understand your reflexion).Quoting: DebianUserExactly what i was afraid of, and why i can't say if Proton is a good thing or not.Disclaimer: I actually exclusively buy games with native support. That said...
The way I see it there are really two possible futures (10, 20 or whatever years from now):
1. Linux doesn't have a big market share among gamers. In this case, it really didn't matter that proton stopped native ports. People just didn't come to Linux to game, and we few should at least be happy we have a way to play games.
2. Linux gets a significant market share. In this case, do you really think developers will continue relying on Proton? If Linux does get a significant market share among gamers, I don't have a doubt that companies will start doing native ports, simply because you can't have a significant portion of your revenue be at the mercy of some translation layer you can't control.
In short, either proton is irrelevant or good. There is no scenario where proton would be a bad thing long term.
Proton exist -> devs dont have to make native port -> the majority of games are branded "Windows Only" -> users see many "Windows Only" games -> they dont see Linux as a viable Platform (or they dont want to buy games not supported with Proton).... 10 years later... "1" case.
I dont say that is our future (i dont read the future), just a scary possibility.
Hopefully, Steam Deck may change this vision, maybe.
Feral no longer porting A Total War Saga: TROY to Linux, citing less demand since Proton
27 Jul 2021 at 3:50 pm UTC Likes: 28
27 Jul 2021 at 3:50 pm UTC Likes: 28
Exactly what i was afraid of, and why i can't say if Proton is a good thing or not.
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