Latest Comments by tfk
Stealthy platformer Kiyo in need of Linux testers
1 Mar 2024 at 11:24 pm UTC
It does seem like an AMD issue. Don't know if it is relevant but I believe NVIDIA uses its own 3d stack, where AMD uses Mesa.
Yes, having a SteamDeck does help. Also with the controller settings. I must say that this game fits the SteamDeck very well. But I think the slow down issue is more important right now.
If you need feedback, let me know.
1 Mar 2024 at 11:24 pm UTC
Quoting: mitridasDesktop hacking effect?Quoting: emphyI do seem to be getting the same slowdown that others have reported. Starts off smooth as butter, but performance gets really bad fairly quickly.Ah, so it's starting to look like an AMD-specific rendering slowdown then. Hopefully I'll be able to get to the bottom of it on my own system.
Latest linux mint xfce (so: no wayland), with an rx6600. I will check later if a newer kernel could alleviate the issue.
BTW, I've just managed to add a special feature that's been Windows only so far: the desktop hacking effect that occurs the first time one starts the game.
I'll be curious to hear what you think, will post an update here when it's uploaded!
And as far as Steam Deck goes, I don't think it's as simple as exchanging the X&Y of the window... I'm afraid I need to get my hands on one of those bad boys if I want to get the game working properly on it, so it will be a while.
It does seem like an AMD issue. Don't know if it is relevant but I believe NVIDIA uses its own 3d stack, where AMD uses Mesa.
Yes, having a SteamDeck does help. Also with the controller settings. I must say that this game fits the SteamDeck very well. But I think the slow down issue is more important right now.
If you need feedback, let me know.
Stealthy platformer Kiyo in need of Linux testers
1 Mar 2024 at 1:52 pm UTC
1 Mar 2024 at 1:52 pm UTC
Quoting: emphyNew version starts! Love the crt look though the textboxes don't seem to get the crt-treatment. Apart from that, maybe some "glow" between the "pixels" could be a nice extra.Interesting! So it's not a Wayland issue. I'm running Fedora 39, which has a very recent kernel. Others have noted that the CPU load increases when in happens.
I do seem to be getting the same slowdown that others have reported. Starts off smooth as butter, but performance gets really bad fairly quickly.
Latest linux mint xfce (so X), with an rx6600. I will check later if a newer kernel could alleviate the issue.
Stealthy platformer Kiyo in need of Linux testers
1 Mar 2024 at 9:42 am UTC
1 Mar 2024 at 9:42 am UTC
I think the resolution thing is caused by directly reading the with and height of the screen and setting those values to the dimensions of the window. The Steam Deck probably reports it as 800x1280 and thus the window is set to 800 in width and 1280 in height. So a check to see if the width is smaller than the height and then reversing those should give your window the right dimensions.
Stealthy platformer Kiyo in need of Linux testers
29 Feb 2024 at 9:35 pm UTC
29 Feb 2024 at 9:35 pm UTC
Well, it starts on Steam Deck. But I only hear the audio. The display shows the rotating Steam logo and that's it. Need to do further testing in desktop mode.
Edit: Tested on Destktop Mode. The window's width and height are swapped. The engine does not recognize that the screen on a Steam Deck is rotated. Like with a phone. That's why it probably doesn't want to display an image in game mode.
Edit: Tested on Destktop Mode. The window's width and height are swapped. The engine does not recognize that the screen on a Steam Deck is rotated. Like with a phone. That's why it probably doesn't want to display an image in game mode.
Stealthy platformer Kiyo in need of Linux testers
29 Feb 2024 at 9:11 am UTC Likes: 1
29 Feb 2024 at 9:11 am UTC Likes: 1
Quoting: mitridasSounds like I need to do some serious Wayland testing myself... thanks for letting me know.Ah! I'll try that.
Btw, if you press backspace in game you'll get a live perf graph - it should tell you whether the slowdown comes from the rendering (most likely) or something else.
Stealthy platformer Kiyo in need of Linux testers
29 Feb 2024 at 2:08 am UTC
29 Feb 2024 at 2:08 am UTC
Still getting the slow down, I'm afraid. AMD RX 6800 XT. Wayland.
Stealthy platformer Kiyo in need of Linux testers
27 Feb 2024 at 9:46 am UTC Likes: 1
27 Feb 2024 at 9:46 am UTC Likes: 1
Something like "Our own engine, handcrafted in-house".
The slowdown, could that be a Wayland thing? I can test this theory this evening. I realized that the NVIDIA machine runs on X11 and the AMD machine on Wayland.
The slowdown, could that be a Wayland thing? I can test this theory this evening. I realized that the NVIDIA machine runs on X11 and the AMD machine on Wayland.
Stealthy platformer Kiyo in need of Linux testers
27 Feb 2024 at 12:34 am UTC Likes: 1
27 Feb 2024 at 12:34 am UTC Likes: 1
Nice! I think that shipping the libs in the game directory works. I copy over libs from the Ubuntu dirs of my Steam install to games which miss libs. That works too.
Stealthy platformer Kiyo in need of Linux testers
26 Feb 2024 at 9:31 pm UTC Likes: 1
26 Feb 2024 at 9:31 pm UTC Likes: 1
Steam Deck (OLED) time. Did not launch. But I know why. The game needs three libraries which are not available on SteamOS by default.
Best option is to include these three `.so` files in the root of the game. The `ldd` command says that the rest of the libraries are there.
Edit:
Not seen the game on screen yet, but a few pointers towards Steam Deck verified status.
1. Readability. The game has text balloons, key indicators and train station names which are referred to, which the player has to follow. My initial feeling is that these texts need to be bigger to be readable on smaller screens. The main menu is OK as far as I can gather.
2. The Steam Deck Controls need to work. It is possible to map buttons to in game key presses, but I think Valve has a section in their SDK to properly support the Steam Deck controls.
3. I didn't see any places where text input was needed, other than the feedback box and the numerical input fields for the sound volume. The latter should really be replaced by sliders so a user can navigate via the d-pad, select with A and use the d-pad again to change the values.
libc.so.6: version: GLIBC_2.38
libm.so.6: version: GLIBC_2.38
libstdc++.so.6: version: GLIBCXX_3.4.32Best option is to include these three `.so` files in the root of the game. The `ldd` command says that the rest of the libraries are there.
Edit:
Not seen the game on screen yet, but a few pointers towards Steam Deck verified status.
1. Readability. The game has text balloons, key indicators and train station names which are referred to, which the player has to follow. My initial feeling is that these texts need to be bigger to be readable on smaller screens. The main menu is OK as far as I can gather.
2. The Steam Deck Controls need to work. It is possible to map buttons to in game key presses, but I think Valve has a section in their SDK to properly support the Steam Deck controls.
3. I didn't see any places where text input was needed, other than the feedback box and the numerical input fields for the sound volume. The latter should really be replaced by sliders so a user can navigate via the d-pad, select with A and use the d-pad again to change the values.
Stealthy platformer Kiyo in need of Linux testers
26 Feb 2024 at 9:00 pm UTC
Edit: oh yeah, And when loading a new section, for a split second I see the last frame being displayed.
Edit 2: Sound did sound better, that was a problem on my end. I quickly connected headphones via an audio extension cable and that didn't do the sound quality any good.
26 Feb 2024 at 9:00 pm UTC
Quoting: mitridasYes. First time I experienced this on my system. Switching RSync off doesn't fix it. I'll do a quick search for similar issues with games. Maybe its something obvious.Quoting: tfkFirst test done on a i7 6700, 16GB, NVIDIA 4060ti. Fedora 39 KDE spin. No issues. Left my feedback in game.Cheers, I received both of your in-game feedbacks. A bit puzzling that with the 6800XT it slows down - it runs pretty smoothly on my 6500XT which is supposed to be slower :/
Next test will be on my AMD 6800XT system.
Edit: oh yeah, And when loading a new section, for a split second I see the last frame being displayed.
Edit 2: Sound did sound better, that was a problem on my end. I quickly connected headphones via an audio extension cable and that didn't do the sound quality any good.
- Oops - someone nearly caused a fire with the Steam Controller Puck
- Square Enix rolling out Steam Cloud support to various classics
- NVIDIA reveal more GPU driver security flaws for May 2026 [updated]
- SN Operator from Epilogue brings SNES carts to modern PCs and its now up for order
- Sony to no longer bring PlayStation narrative single-player games to PC
- > See more over 30 days here
- What have you been playing recently? - 17th May edition…
- scaine - Why purchase video game soundtracks over listening to them in str…
- Rumbletoad - Feedback needed - future website updates
- Liam Squires-Hand - Building Mesa from source and using Mesa master
- Shmerl - Are Mac computers good and stable?
- rojimboo - See more posts
Anticheat check - which competitive games actually work on Linux?
How to give Valve feedback when Proton games have issues on Linux / SteamOS